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Will0hlep

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Posts posted by Will0hlep

  1. after playing the DBTs for a while I've decided this might be an idea worth sharing

    1) designate a key or other button ('x' or 'center click') to change between single fire and double fire modes
    2) when in single fire mode there would be 2 advantages:
                         I) you fire as you press the left mouse button (or after the duration of the minimum mouse press that the WG server will accept), not as you release,

                        II) holding the left mouse button results shells being fired as soon as they were loaded (like in a normal tank)

    3) when in single fire mode it would be cool to have 2 options for how to fire (selected by options menu or config):

                         I) holding left mouse down for salvo time, release mouse to cancel,

                        II) press left mouse to start salvo time, press left mouse to cancel

  2. I would like get the vehicle class icons (light, medium, heavy, td, spg) to appear on the "player panels" in the same way that they do on the "team composition" tab. The ideal outcome is that there is a way to alter the "player panels" config file. Looking at the "statistics form" config file, I can turn them on or off but not move them about or see how they are placed. Thanks in advance.

    shot_253.jpg

    shot_254.jpg

  3. At the minute in vanilla, you can sort your hide particular groups of tanks on the carousel, using the search functions.

     

    You can choose to see a specific tier or class, see only tanks with *2, see only elited tanks or see only premium tanks.

     

    however while getting your daily doubles, you usually want to prioritise tanks that need xp (usually non elited non premium tanks).

     

    hence i’d like a mod to add a button that hides the elited and premium tanks in your carousel.

  4. Aslains_WoT_Logs.zip

     

    For reasons that don't need explaining, i decided i wanted to customise the spoter "marks of excellence extended" mod. I switched the mod to "config" and changed the code to suit what i was after. However i found that the code had no effect on the mod, it looked exactly the same as it had before the changes. I then pressed alt to see if that section of the code had worked. At this point the UI crashed (all panels disappeared and the map and vehicle status panel (bottom left in vanilla) went totally black, camera became stuck and mouse was no longer centred on game client, which was lucky, as "esc" didn't bring the menu up and it made restarting the game alot easier). i have since reinstalled mods and tried the same thing with changing the code. this yielded the same results.

     

    I have put abug report on spoter's github but it looks like bug reports on there are going unread.

  5. Having a problem with current version of the "Marks of excellence extended" mod. when switching it to "config" in the mod preference settings in game and running without adapting any code in the mods file, i find that it works like the last chosen setup (maximum 1 or maximum 2... ect.) until you press alt. at this point the UI crashes.

    • Downvote 1
  6. I want to alter this code to read:

     

    {
        "UI": 4,
        "background": true,
        "backgroundData": {
            "alpha": 1.0
        },
        "backgroundImage": "../maps/icons/quests/inBattleHint.png",
        "battleMessage": "<font size=\"20\">{c_battleMarkOfGun}:{c_damageCurrent}{status}</font>\n<font size=\"15\">{c_nextMarkOfGun}:{c_damageNextPercent}</font>\n<font size=\"15\">{currentMarkOfGun}:{damageCurrentPercent}</font>\n{c_damageToMark65}{c_damageToMark85}\n{c_damageToMark95}{c_damageToMark100}\n",
        "battleMessageAlt": "<font size=\"20\">{c_battleMarkOfGun}:{c_damageCurrent}{status}</font>\n<font size=\"15\">{c_nextMarkOfGun}:{c_damageNextPercent}</font>\n<font size=\"15\">{currentMarkOfGun}:{damageCurrentPercent}</font>\n{c_damageToMark65}{c_damageToMark85}\n{c_damageToMark95}{c_damageToMark100}\n",
        "battleMessage{battleMarkOfGun}": "%.2f%%",
        "battleMessage{c_battleMarkOfGun}": "%s",
        "battleMessage{c_currentMarkOfGun}": "%s",
        "battleMessage{c_damageCurrentPercent}": "%s",
        "battleMessage{c_damageCurrent}": "%s",
        "battleMessage{c_damageNextPercent}": "%s",
        "battleMessage{c_damageToMark100}": "%s",
        "battleMessage{c_damageToMark65}": "%s",
        "battleMessage{c_damageToMark85}": "%s",
        "battleMessage{c_damageToMark95}": "%s",
        "battleMessage{c_damageToMarkInfoLevel}": "%s",
        "battleMessage{c_damageToMarkInfo}": "%s",
        "battleMessage{c_nextMarkOfGun}": "%s",
        "battleMessage{c_status}Down": "V",
        "battleMessage{c_status}Unknown": "~",
        "battleMessage{c_status}Up": "Δ",
        "battleMessage{currentMarkOfGun}": "%.2f%%",
        "battleMessage{damageCurrentPercent}": "[<b>%.0f</b>]",
        "battleMessage{damageCurrent}": "[<b>%.0f</b>]",
        "battleMessage{damageNextPercent}": "[<b>%.0f</b>]",
        "battleMessage{damageToMark100}": "<b>100%%:%.0f</b>",
        "battleMessage{damageToMark65}": "<b>65%%:%.0f</b>, ",
        "battleMessage{damageToMark85}": "<b>85%%:%.0f</b>",
        "battleMessage{damageToMark95}": "<b>95%%:%.0f</b>, ",
        "battleMessage{damageToMarkInfoLevel}": "%s%%",
        "battleMessage{damageToMarkInfo}": "%s",
        "battleMessage{nextMarkOfGun}": "%.1f%%",
        "battleMessage{status}Down": "<img src=\"img://gui/maps/icons/messenger/status/24x24/chat_icon_user_is_busy.png\" vspace=\"-5\"/>",
        "battleMessage{status}Unknown": "<img src=\"img://gui/maps/icons/messenger/status/24x24/chat_icon_user_is_busy_violet.png\" vspace=\"-5\"/>",
        "battleMessage{status}Up": "<img src=\"img://gui/maps/icons/messenger/status/24x24/chat_icon_user_is_online.png\" vspace=\"-5\"/>",
        "buttonShow": [
            73,
            [ 56, 184 ]
        ],
        "downColor": 21,
        "enabled": true,
        "font": "$IMELanguageBar",
        "panel": {
            "width": 150,
            "drag": true,
            "alignX": "left",
            "alignY": "bottom",
            "y": -228,
            "x": 230,
            "heightAlt": 100,
            "border": true,
            "widthAlt": 150,
            "height": 100
        },
        "shadow": false,
        "shadowText": {
            "distance": 0,
            "blurX": 1,
            "strength": 1,
            "angle": 0,
            "blurY": 1,
            "color": 0,
            "alpha": 1,
            "quality": 1
        },
        "showInBattle": true,
        "showInReplay": true,
        "showInStatistic": true,
        "showInTechTree": true,
        "showInTechTreeMarkOfGunPercent": true,
        "showInTechTreeMarkOfGunPercentFirst": false,
        "showInTechTreeMarkOfGunTankNameColored": false,
        "showInTechTreeMastery": false,
        "techTreeMarkOfGunPercentSize": 12,
        "techTreeMarkOfGunTankNameColoredOnlyMarkOfGun": true,
        "techTreeMasterySize": 16,
        "unknownColor": 16,
        "upColor": 18,
        "version": 501
    }

     

    The aim of this is to get the alt mode of this mod to be on at all times. can anyone see any problems with this code or know anything else that need changing?

     

    i have set the in game setting to "config" and used the above code, current results are that it looks like the last setting you were on until you press alt. at this point, the UI crashes. Help please

    • Like 1
  7. I've installed the "Marks of Excellence Extended" mod and would like to make changes to it's code but can't find it's file. there is a file in "\mods\configs\marksOnGunExtended_stats" but it appears to be data storage for the mod instead of the actual code.

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