I've noticed that, when vehicles are on the far right side of the minimap, the text identifying the vehicle becomes invisible (as it passes outside the render area of the minimap). This should be simple to fix* by flipping the text such that the line starts to the left of the vehicle marker icon. It's terribly annoying to look at the map and see that the enemy has several vehicles on the edge of the map but not know what they are at a glance.
Thanks,
Churchill GC
*In theory. I know the game has nonexistent official code documentation and patchy community documentation. One would also have to adjust where the text starts based on the length of the string. This would be easiest to do with a monospace font.