mfl350z Posted November 8, 2016 Posted November 8, 2016 (edited) After install of the updated Aslains_WoT_Modpack_Installer_v.9.16_36 I now freeze going into game, and coming out of game 2016-11-08 15:35:45.906: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 232): Client couldn't read file. (EOFError(), 'NB2HI4B2F4XWGZJOO5XXE3DEN5THIYLONNZS4Y3PNUXWIY3PNZ2C6Y3MMFXHGL3FNVRGYZLNOMXTCMBQGAYDEMJUGA3S6ZLNMJWGK3K7GMZHQMZSFZYG4ZY=') 2016-11-08 15:35:53.188: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 232): Client couldn't read file. (EOFError(), 'NB2HI4B2F4XWGZJOO5XXE3DEN5THIYLONNZS4Y3PNUXWIY3PNZ2C6Y3MMFXHGL3FNVRGYZLNOMXTCMBQGAYDEMJUGA3S6ZLNMJWGK3K7GY2HQNRUL52GC3TLFZYG4ZY=') 2016-11-08 15:36:16.038: NOTICE: [NOTE] (scripts/client/game.py, 435): [SPACE] Loading space: spaces/06_ensk 2016-11-08 15:36:16.516: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 36): Method "__run_read" takes too much time 0.259000062943 2016-11-08 15:36:17.037: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 36): Method "__run_read" takes too much time 0.115999937057 2016-11-08 15:37:43.199: INFO: ============================= 2016-11-08 15:37:43.200: INFO: 2016-11-08 15:37:43: [ERROR] ./res_mods/mods//xfw/python\xfw\events.pyc 2016-11-08 15:37:43.200: ERROR: Traceback (most recent call last): 2016-11-08 15:37:43.200: ERROR: File "mods/xfw/python/xfw/events.py", line 54, in __event_handler 2016-11-08 15:37:43.201: ERROR: File "mod_ElkRDA", line 476, in new_Vehicle_showDamageFromShot 2016-11-08 15:37:43.202: ERROR: File "scripts/client/VehicleEffects.py", line 630, in decodeHitPoints 2016-11-08 15:37:43.203: ERROR: File "scripts/client/VehicleEffects.py", line 705, in decodeSegment 2016-11-08 15:37:43.204: ERROR: TypeError: 'NoneType' object has no attribute '__getitem__' 2016-11-08 15:37:43.205: INFO: ============================= 2016-11-08 15:37:43.205: ERROR: Traceback (most recent call last): 2016-11-08 15:37:43.205: ERROR: File "mod_pmod.py", line 14, in <lambda.0> 2016-11-08 15:37:43.205: ERROR: File "mod_pmod.py", line 481, in hooked_onHealthChanged 2016-11-08 15:37:43.206: ERROR: File "mod_Hitmarker.py", line 58, in new_onHealthChanged 2016-11-08 15:37:43.206: ERROR: File "mod_ElkRDA", line 453, in new_Vehicle_onHealthChanged 2016-11-08 15:37:43.206: ERROR: File "mod_damagelog", line 1, in <lambda> 2016-11-08 15:37:43.207: ERROR: File "mod_damagelog", line 1, in hooked_onHealthChanged 2016-11-08 15:37:43.207: ERROR: File "mod_battle_observer", line 418, in <lambda> 2016-11-08 15:37:43.207: ERROR: File "mod_battle_observer", line 575, in onHealthChanged 2016-11-08 15:37:43.208: ERROR: KeyError: 5474101 2016-11-08 15:37:49.055: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 36): Method "__run_read" takes too much time 0.378999948502 2016-11-08 15:37:53.200: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 36): Method "__run_read" takes too much time 0.262000083923 2016-11-08 15:37:54.365: WARNING: [WARNING] (scripts/client/gui/Scaleform/framework/entities/BaseDAAPIComponent.py, 49): Class with alias `teamBasesPanel` already registered in object <gui.Scaleform.daapi.view.battle.classic.page.ClassicPage object at 0x37E9DE30>. It will be rewritten. 2016-11-08 15:38:03.574: INFO: [SOUND_ERROR] Sound fail: 1896885905 - ErrorCode: 15 2016-11-08 15:38:09.674: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 36): Method "__run_read" takes too much time 0.163000106812 2016-11-08 15:38:26.914: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 36): Method "__run_read" takes too much time 0.121999979019 2016-11-08 15:38:34.569: WARNING: [WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 232): Client couldn't read file. (EOFError(), 'NB2HI4B2F4XWGZJOO5XXE3DEN5THIYLONNZS4Y3PNUXWIY3PNZ2C6Y3MMFXHGL3FNVRGYZLNOMXTCMBQGAYDEMBQHA4C6ZLNMJWGK3K7GY2HQNRUL52GC3TLFZYG4ZY=') 2016-11-08 15:38:55.430: INFO: [SOUND_ERROR] Sound fail: 1896885905 - ErrorCode: 15 2016-11-08 15:39:04.800: INFO: [SOUND_ERROR] Sound fail: 1896885905 - ErrorCode: 15 2016-11-08 15:39:20.815: INFO: [SOUND_ERROR] Sound fail: 1896885905 - ErrorCode: 15 2016-11-08 15:39:28.803: INFO: [SOUND_ERROR] Sound fail: 1896885905 - ErrorCode: 15 2016-11-08 15:39:41.609: INFO: [SOUND_ERROR] Sound fail: 1896885905 - ErrorCode: 15 2016-11-08 15:39:49.921: INFO: [SOUND_ERROR] Sound fail: 1896885905 - ErrorCode: 15 2016-11-08 15:41:05.235: NOTICE: [NOTE] (scripts/client/game.py, 435): [SPACE] Loading space: spaces/hangar_premium_v2 2016-11-08 15:41:05.262: ERROR: [EXCEPTION] (scripts/common/Event.py, 46): Traceback (most recent call last): File "scripts/common/Event.py", line 44, in __call__ File "scripts/client/tutorial/control/listener.py", line 26, in __onGUISpaceEntered File "scripts/client/tutorial/loader.py", line 228, in goToLobby File "scripts/client/tutorial/loader.py", line 249, in __doAutoRun File "scripts/client/tutorial/loader.py", line 269, in __doRun File "scripts/client/helpers/local_cache.py", line 306, in read File "scripts/client/helpers/local_cache.py", line 41, in read File "scripts/client/helpers/local_cache.py", line 36, in read File "scripts/client/helpers/local_cache.py", line 202, in _doRead EOFError python.log _Aslain_logs.zip Edited November 8, 2016 by mfl350z Quote
tomjac29 Posted November 8, 2016 Posted November 8, 2016 because from now on all servers mod autoaim is prohibited. WG today on all servers introduced a new policy in the game FAIR PLAY Quote
mfl350z Posted November 8, 2016 Author Posted November 8, 2016 there i updated it so it's more clear Quote
stylerod Posted November 9, 2016 Posted November 9, 2016 6 hours ago, tomjac29 said: because from now on all servers mod autoaim is prohibited. WG today on all servers introduced a new policy in the game FAIR PLAY Well that sucks, that was by far my favorite and most valuable mod.... Quote
wolverine_541 Posted November 9, 2016 Posted November 9, 2016 ???? if auto aim is gone then why is it still an option in WOT under there settings button under the control tab???? Quote
Wm_Raub Posted November 9, 2016 Posted November 9, 2016 vanilla autoaim allows you to re-engage a target after shifting hull/turret (think non-turreted TD's) - it does NOT allow you to lock on a target you don't actually have your crosshair on. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.