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MOD idea : Repair Party Consumable


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So whenever a BB loses a portion of its repairable HP, its shown as a greyed out area, but its difficult to judge whether its the right time to use its Repair party consumable or not ; cuz we r not sure about the exact size of that greyed out area that can fully use up the Repair Party consumable , for example if we activates the repair party consumable too early when the size of grey area is small then we will just end up wasting our consumable. Now a suitable MOD can show us the exact amount of width of that grey area that will fully use up the consumable. :P      nvm just an idea

Edited by erpbansal
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