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wjschneider

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    Naperville, IL

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  1. I wonder what programming language(s) would be involved in recreating the BatCave for the current WoT?
  2. Bat Cave from 9.17 still works. I have a slightly modified version here: https://www.dropbox.com/s/rn7wol3juf0ervv/IGR Cave.7z?dl=0 ...mostly just made the waterfall look "fuller". I wasn't able to make it work with other hangar mods installed.
  3. Bat Cave from 9.17 still works. I have a slightly modified version here: https://www.dropbox.com/s/rn7wol3juf0ervv/IGR Cave.7z?dl=0 ...mostly just made the waterfall look "fuller". I wasn't able to make it work with other hangar mods installed.
  4. Still a problem with UT Announcer and loging on. I can use the same image as nevaehruo_1. Same situation: with UT Announcer I get no ability to logon...Without UT Announcer I am OK. Using version 41 of the mod pack. _Aslain_logs.zip _Aslains_Installer.log _Aslains_Installer_Options.inf python.log
  5. That is pretty funny! I have one to use with the Spanky image. sixthSense.mp3
  6. That is pretty funny!  I have one to use with the Spanky image.

    sixthSense.mp3

  7. OK, never mind, I found it. In C:\Games\World_of_Tanks\res_mods\configs\ElkRDA.json under announce_teamdamage
  8. Hi, I got team shot the other day (my fault really) and an automatic message was sent out telling the shooter to be careful etc... Can anyone tell me where this message is. I want to change it to something else...(ouch ...)? Thanks, wjschneider
  9. In a similar vein, I was wondering how I could control the volume of the sixth sense sound...without touching any other sounds.
  10. Goofy67 said it was another change to the space.bin file. :wacko:
  11. The format for garages was changed to the point where no one (so far) has been able to fix the old garages for the game.
  12. So the BatCave fails again in 9.14. Have you heard anything as to the cause? Like was it the sound changes or another tweak to the way WG handles garages/hangars (a new version of the .bin file)?
  13. I looked a little at damage stickers files, and I was wondering if anyone knows how it is controlled/used. I have seen damage sticker files with 13 stickers and 14 stickers and with or without a "blank" one. Just Curious...
  14. Who fixed the Bat Cave? I would love to know what to do to modify it !
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