The main reason why Girls' Frontline caused controversy in China is that it is a male-oriented game (that is, most of the players are male). Some of the female characters in the second game have husbands or children (this makes many players think that they have been betray). Later, it was revealed that the company's story design team is now mainly composed of women (even the annual conference prizes are mainly LV, Lamer, Lancôme, etc.) The annual conference prizes of other game companies (such as Arknights and Azur Lane) are generally SWTICH PS5 and 4090 4080, which makes players have to doubt the design team of this game. In addition, many designs of Girls’ Frontline have strong Israeli elements (most Chinese people are more inclined to support Palestine in the Palestinian-Israeli conflict). To sum up, Girls’ Frontline is dying in China (the statistics of player recharge amounts are very obvious). I'm not a Girls' Frontline player, I'm just very interested in a series of things that happen to it hhhh.