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bubs79

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Posts posted by bubs79

  1. I think what he is meaning that people should search the forum first about issues , as   we end up with  several posts  with the same topic  therefore the forum gets cluttered,

    the info about mods  not working after patch was highlighted weeks ago ,

    the first thing I did was after updating game was  go on the forum have a look at posts to see if there was an update on mudpack , there wasn't but did notice a post saying  mudpack in progress  , fine ill play  in skeleton mode  and wait until pack is available .

    • Upvote 2
  2. 9 minutes ago, Splaticus said:

    I had the same problem. When installing the mod pack check off the Beta install.  You will still get that 9.15.01 thing but once you change it to the correct 9.15.1  the game will work fine  altho many features in the mod pack no longer work such as any multi tiered carousel or all the info in each tank box

    you would have thought  wg would implement    changing the amount of  tank rows   available, after putting in a filter too . this should have been a standard thing

  3. 4 minutes ago, elementofprgress said:

     

    I feel your pain. I can deal with/fine with most stock things in WoT. However the stock crosshairs along with a few other things drive me up a wall so much that I can only play a round or two at a time. Actually those few things drive me so nuts...its started this whole project lol

    yeh its  like ive tried every crosshair and then yours came out and it was like try and  never go back to others

    • Upvote 1
  4. 4 hours ago, exarish said:

    Weird, I never crash/freeze with this mod....

     

    It must be a combination of mods that causes it rather than that single mod surely? 

     

    Here's what I use: (played about 400 battles this month alone - 0 crashes)

      Hide contents

     


     

    ------------------[ Aslain's XVM config v9.15.34 ]-------------------------------------


             Vehicle Contour Icons
                Aslains icons [DLC]
                   Simple with small font
                Copy icons to original WoT location (shows up custom icons in garage and other places)

     

     --------------[ Panels & Windows by Aslain (in-battle) ]---------------------


                Show client language flags on Battleloading and Stats Tab
                Show XVM stats icons on Battleloading and Stats Tab
                Battle loading window
                   Simple battleloading
                Statistics tab (under Tab key)
                   Simple Statistics Tab
                Players Panel
                   Display squad icons
                   Start mode
                      short PP
                   Background transparency
                      60 (weak) [WoT default]
                   Enemy spotted markers
                      Bulb #3 (default XVM)
                      Hide icons for
                         not spotted vehicles


             ----------------------[ XVM Minimap ]-----------------------------------------------


                Circles
                   Show 50m auto-detection circle
                      thin turquoise circle
                   Show 445m maximum detection range circle (yellow)
                   Show 564m maximum drawing distance circle (red)
                      with bold line
                   Show dynamic view range circle (blue)
                Lines
                   Show vehicle direction line
                      long & thin green line
                   Show camera direction line
                      turquoise line with dots every 100m
                   Show gun traverse lines
                Labels
                   Show vehicle names
                      Full
                   The alternative minimap mode (when ALT pressed)
                      Show players name on the minimap
                Icon scale
                   Icon scale: x1.0 (default)


             -----------------------[ The XVM player statistics ]-------------------------------


                Rating scale
                   6 colors by Team XVM (with better blue color)


             ----------------- [ The 6th Sense settings ]--------------------------------------


                Custom icons
                   Stewie Griffin


             ---------------------[ The hangar XVM settings ]-----------------------------------


                The price button in the tech tree & research page
                The mastery mark in the tech tree
                Enable gold locker
                Enable Free XP locker
                Change default currency from gold to credits
                Display hangar clock
                   24h
                Multilined Tank Carousel by XVM
                   1 row
                   Scale of carousel cells
                      1.0 (default)
                   Show advanced info on carousel
                      Mastery Mark + Marks of Excellence + Battle-Tiers (in percent)


          ------------------------------[ The Mod Pack ]---------------------------------------


             Aim Helping mods
                AutoAim Indication+ (allows to snap autoaim on tanks behind obstacles)
    [might be illegal on EU!]
                   Disable VoIP switch with G-key
             Chat mods
                Radial Menu v2.5.7 ENG
                   Extended config by marvin


             ----------------------[ Crosshair mods ]------------------------------------------


                Battle Assistant for SPG
                   triggered by 'G' key
                Artillery sight on the minimap
                   2
             Damage Logs
                Damage Log GambitER #1 (config by Aslain)
                   Hide player names
                   Damage done & blocked position
                      right over damage panel position
             Non-XVM hitlogs
                Multi Hit Log - InBattle WN8, EFF, Damage (by eskpoint)
                   MHL: WN8 + DMG


             -----------------------[ Garage mods ]----------------------------------------


                Garage icons
                   Tank icons
                      Tech-Tree & Battle Results
                         Class colored icons (by Aslain) [DLC]
                      Tank Carousel
                         Camouflage colored icons on carousel (by steaxch) [DLC]
                   Crew icons (many outdated mods here!)
                      Minion crew mod 
                Session Statistics
                   YasenKrasen session stats V1 [EN, PL, KO]
                      Reset the stats daily (at 6:00am)
                Crew Exp Extended by spoter
                Replays Manager

     

    Additional tasks:
          Installation type
             Clean install (clean up res_mods folder - RECOMMENDED!)
             Remove the contents of DLC cache (Aslains_DLC_cache folder)

     

     

     

     

    I see you use both XMQP service and 'check for updates in garage' - They both crashed game for me back in early June, since disabling - no issues. Not sure if they're still an issue but might be worth looking into.

    Also noticed you use extra info and block shooting at wrecks, I just use auto aim+ with disable VoiP with G key options. - the crashes might be within these options and explains why I don't suffer from them perhaps? idk...

     

    Just throwing ideas out there as it doesn't seem to be auto-aim+ outright otherwise I'd be crashing too? Hopefully someone will get to the bottom of it for you guys :)

     

    you are not using the same auto aim mod ,  we r using auto aim extended by spoter ,   you are using  auto aim indication

    • Upvote 1
  5. you will probably find that the authors  of mods  might  abandon them or  continue and update them , but  as aslain is away   the mudpack itself will need updated , so  we might have to  install the updated mods individually until hes done them, I'm sure xvm stuff is  nearing completion of readiness of update not to sure though

  6. to be honest mate , when aslain puts mods into modpack he tests them on his pc  and checks every mod works with each other , if everything works the way it should and gives him no errors  then he releases an update . this is time consuming.

    all pc/laptops will be completely  different to aslains set up so sometime u will experience  an error or a mod  not working . you have to give him more detail of the problem so he can investigate himself  hence y  he needs logs etc

    which he has done loads of times for others and  then eventually finds the problem and then he posts what to do  to rectify whats wrong .

    remember this isn't his job he does this off his own time ,  just show a little respect to him and he will  try to help u out

    • Upvote 1
  7. 7 minutes ago, elementofprgress said:

     

    I went back and looked at some old copies. you must be talking about this?

    8986e2e8cf61fbc3e01ba895a56f0af0.png

     

    IIRC I did remove it from the most recent build. Mostly because it wasn't functioning fully and I'm not 100% sure where the source was from and I wanna give credit where credit is due you know? I also didn't know that it was something that people/anyone perticurly liked.  Maybe I should just redesign something similar same idea but .... "melty-fy" it so it fits with the design of the sights more and replace one that I just realized servers mp purpose.

    thats excactly it   i actually found it better  as the colours didnt get in way of aim circle if u knw what i mean.

    im not sure where it was sourced as its the first time id seen it when  i first used this crosshair

     

     

  8. 1 hour ago, elementofprgress said:

     

    Thank you!

    Are you talking about this marker?

    73ae765a86560f48b2bb930315b12dd5.png

     

    If so, its GunMarker: Aimpoint I (with armor Penetration indicator) . Was it not under that name in the previous build? I'm still not fully satisfied with the gun markers and center markers so I fiddle with them a lot so moves like that can easily slip past me and never make into documentation/change log.

     

    The next build will have some scaling options. I also just got my version of advance auto aim working, it will make locking on to tanks that are far away, moving quickly, or behind/partially behind cover much easier. It is really silly how pin point accurate you have to be on a tank to engage auto aim without mods.

     

    If you have any suggestions for center/gun markers let me know.

    nah thats not it  wish i had a screenshot of it though , it was there before u did the update last week , its defo not another mod as  it only came on  when i added this  mod

     

    im gonna atemtpt to try draw it myself lol wish me luck lol

  9. On ‎05‎/‎07‎/‎2016 at 10:00 PM, elementofprgress said:

    Not sure what pen marker your talking about? The markers that say the pen values? If so, they are disabled by default and can be enabled in the ElementCrosshairSettings.xml

     

     

    Your not a pain lol.

    There isn't currently a way to change the size, but that is a good idea.

    ill explain the pen marker  , when u highlight a tank (aim at) u get  a line from centre of crosshair  and goes diagonally to bottom right of screen   just to the left of minimap and shows u the penetration  values  in different colours,   it worked  a couple of weeks ago but since disappeared after your update .

     

    yeh please if u could enable  circle size edit, I find it very hard to lock aim on tanks from a  far distance distance 

     

    thanks in advance , keep up good  work on this crosshair , one of the best ive seen if not the best

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