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bubs79

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Posts posted by bubs79

  1. hey aslain   after installing the modpack   the game loads up to the point    to the banksloader  restart point  for the audio mods , when I click restart  the game restarts as it should but then I get to the same point and the  banksloader  asks to restart again   .    every time I restart it keeps coming up   , one thing I notice I the box is smaller  and it doesn't have the list of  banks in that needs changed  thanks in advance

     

     

    Aslains_WoT_Logs.zip

  2. On 10/23/2019 at 6:51 AM, Hossman84 said:

    Apparently none of the gun sounds work with the engine sound mod anymore. If i disable the engine sound mod, the gun sounds work. Any idea on what's changed?

     

    that's wat  is happening with mine  , for some strange reason none of the gun sounds work with engine sounds ,   the only 2 the  gun sounds that do work with the engines is the new ones that were recently added to the modpack

  3. little update  ive tried everything    I can think off   im still getting crashes     its nothing to do with crosshairs as ive uninstalled all mod crosshairs  battleassistant etc  

    still crashed  . so ive  uninstalled game   uninstalled the modpack done a fesh install of the game  played game In vanilla     no crashes at all .

     

    but ive noticed  these logs a lot in the  python log , do u know what they mean @aslain?

     

    :48.843: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:39:48.843: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battleDamageIndicatorApp.swf'
    2019-09-11 20:39:48.952: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:39:48.952: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battle.swf'
    2019-09-11 20:39:48.988: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:39:48.988: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battle.swf'
    2019-09-11 20:39:49.497: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:39:49.497: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battleCrosshairsApp.swf'
    2019-09-11 20:39:50.037: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:39:50.037: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battleVehicleMarkersApp.swf'
    2019-09-11 20:39:50.038: INFO: [gui.app_loader.loader] Space is updated: BattleLoadingSpace()
    2019-09-11 20:40:07.169: INFO: [gui.app_loader.loader] Space is changed: BattleLoadingSpace() -> BattleSpace()
    2019-09-11 20:40:07.766: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:40:07.766: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battleVehicleMarkersApp.swf'
    2019-09-11 20:40:07.904: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:40:07.904: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battleCrosshairsApp.swf'
    2019-09-11 20:40:07.905: INFO: [Scaleform] Create GUI Component: 'FlashGUIComponent'
    2019-09-11 20:40:07.905: INFO: [Scaleform] Change Owner on GUI Component: 'FlashGUIComponent' -> 'gui/flash/battleCrosshairsApp.swf'

     

    im going to reinstall the modpack and see how it goes .

  4. 9 hours ago, Aslain said:

     

    2019-09-06 23:40:04.105: ERROR: [EXCEPTION] (scripts/client/predefined_hosts.py, 173):
    Traceback (most recent call last):
      File "scripts/client/predefined_hosts.py", line 164, in run
      File "scripts/common/Lib/urllib2.py", line 127, in urlopen
      File "scripts/common/Lib/urllib2.py", line 404, in open
      File "scripts/common/Lib/urllib2.py", line 422, in _open
      File "scripts/common/Lib/urllib2.py", line 382, in _call_chain
      File "scripts/common/Lib/urllib2.py", line 1214, in http_open
      File "scripts/common/BWAutoImport.py", line 78, in do_open
    URLError: <urlopen error timed out>

     

    Your antivir/firewall/router blocking the mod access to internet and that may cause a crash. However the datestamp is 23:40 for you, and you said logs are after crash, which means you crashed at 00:29, at the last error from that datestamp is about damage panel. So you can try to play without Damage Panel Zayaz. It's a long shot.

    thanks for taking time out to look for me @aslain  much appreciated ,  ill give it a try without the damage panel and any  timer mods that go with the panel  and ill let u know how t goes . 

    also I actually don have any antivirus installed   just the  basic wndows 10 built in crap ,  

  5. 5 hours ago, Aslain said:

    I cannot read WG crash dumps, maybe WG has tool to open that, so no need to attach them.

     

    Try to not mix Zorgane gun sounds with Echoes of War engines, at least try not to. Try to play without that two mods for now. Additionaly remove ATAC! as this mod may crash the game sometimes (ultra rare but happens in certain mod combinations).

    thanks @aslain 

    the crashes  happened even when   I didn't use  zorganes  gun sounds,   I used   echoes gun sounds  but for some reason they didn't work  so  checked to see if zorganes  worked which they did    along with the engines sounds so that was fine .

    but for some strange reason I think its battle assistant as haven't had a crash since  I disabled it through in game settings  although the mod is still active during game .

    which confirms  y it only crashes during arty games

  6. On 9/3/2019 at 3:50 PM, Aslain said:

    Always test it on the latest modpack.

    I crashed after the latest  modpack   , but after it I thought  ill do a wg check  and integrity check and   it looked like it downloaded some missing files  , since then ive not had a crash.   ill check out tonight how it goes 

  7. 7 hours ago, weedilt said:

    here is a Embarrassingly Horrible example....but frustrated and trying to tweek arty settings....but you can get the gist..as the the sights...many were my bad in this rotten game... but a few were NOT..and those are the 1's im talking about...this was a I dont care RUSH /TEST..game to post  here...i didn't even move my arty around :)   this arty did NOT used to miss this badly .

    replay_last_battle.wotreplay 1.3 MB · 0 downloads

    I played a game inarty lastnight and strangely 70% of my shots missed  after aiming circle was fully timed  , strange behaviour tbh

  8. think ve fixed the problem myself , ive done about 8 battles since last crash but  I had changed the scale  from wat I normally use , 0.85 it crashed , changed the scale to .8 and everything seems to be fine so far , maybe a mod didn't like the different scale  

     

  9. I play a lot of arty too , and I have noticed that when ive pinpointed my aim at tank it misses by a mile and im like wtf how he heck did that miss  , but as dart said   it cud easy be server delays  and ive noticed once both aim circles r  stopped I wait a few secs before shooting and usually hit my target .

  10. On 8/25/2019 at 10:03 AM, Aslain said:

    Installed same mods and it works fine. I cannot help more, everything is installed correctly on my pc. Maybe not all tanks are covered.... I randomly tested on 2 tanks and its ok.

    wat tanks did u  test it on ?        ill try other tanks to see if its just  some tanks not updated thanks for help though 

     

  11. 3 hours ago, romincic said:

    Gun sounds still won't work.  I uninstall and clean up, re-install and restart the game twice.  At least the engine sounds still work.  I have run through each of the three gun mods the same way to no avail.  Thanks for getting back to me though!

    im just installing  the mudpack just now, ill be installing the engine and gun sounds , iil check to see if they work and get back to u,  bear in mind ive just did a full recovery reset on my laptop and fresh install of windows ,

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