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bubs79

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Posts posted by bubs79

  1. @aslain  I know this is a long shot .

    using the green  text  on the sand    maps    its quite hard to read  with thin text  and with the shadow ,

    so what I'm asking  is  cud u put an option in   to select bold  and  to remove shadow . 

    or u cud make the text bold  as default?    and have no shadow as default? 

     

     

    thanks 

  2. 16 hours ago, Quaksen said:

    This should be in the vanilla game... so people wouldn't shoot shoot shoot, and do nothing against it.... :D

     

    All the campers sniping at it from the back... yeah.....

    i noticed that too all the idiot shooting from distance , do they nt know the pen value drops further the distance lol  wat chance have they got , I always shoot at the side just above the gun gives better  damage 

    Just now, bubs79 said:

    i noticed that too all the idiot shooting from distance , do they nt know the pen value drops further the distance lol  wat chance have they got , I always shoot at the side just above the gun gives better  damage 

    I try to get close as possible lol ,  once I got too close and got rammed to death lol 

  3. has anyone else encountered problems with this update?

    I updated this today  restarted to instal, when it installed    laptop booted into diagnotstic mode then automatic repair  then failed at that .

    I shut down  laptop and tried to start laptop which ended up doing the restart loop  over and over   going through diagnostic and automatic repair , I ended up having to do a system restore  to get my laptop working again. 

    problem is windows downloads and updates automatically  so will encounter this problem all the time , so  wen I turn on laptop  it starts to download the update  so I kill theupdate process so it doesn't carry on . 

    anyone found a workaround for this ??

  4. 6 minutes ago, kzkhak said:

    @bubs79

     

    Thank you for your reply.

    I know I am lazy. If you can, please link the thread of WoT forum.

    I dont know where server forum...

    give me 2 mins to find it

    added 5 minutes later
    11 minutes ago, kzkhak said:

    @bubs79

     

    Thank you for your reply.

    I know I am lazy. If you can, please link the thread of WoT forum.

    I dont know where server forum...

    http://forum.worldoftanks.com/index.php?/topic/554303-920-update-game-crash/  

     

    in one of the comments is the bat file

  5. i was reading on the wot forum tht people who were getting crashes it was because of the new  minimum system requirements have increased.

    wot have a bat file that u add to  wot forum  and it helps with low end laptops  to stop the crashing,   once the bat file has been added xvm stops working so u have to delete the mudpack and xvm and remove all folders from the  appdata folder , I did this and my game runs smoother  

  6. if yer using a laptop  id suggest buying a cooling fan   . this can cool down yer laptop by 10-20 degree celcius  ,  as above  id suggest opening yer laptop  and clean out the fan  cleaning the air ports isn't enough  u will be surprised how much  crap gets clogged  on the fan itself .

     

    looking at yer temps  they actually look ok not too hot  , mine cud get up to 80  celcius  without cooling fan  , I rhave a cooling  and it does make a difference  especially if yer playing game for long periods. 

     

     

     

    https://www.ebay.co.uk/sch/i.html?_from=R40&_trksid=p2380057.m570.l1313.TR12.TRC2.A0.H0.Xlaptop+cooling+fan.TRS0&_nkw=laptop+cooling+fan&_sacat=0

  7.  

    this with my damage log at top of screen and log at side of damage panel  both set enable  scroll down to  see where to change ,

     

     

    Spoiler

        // Поменять местами полученный и нанесенный урон в стандартном вг логе.(опция поученный урон с верху в настройках)
        "wg_log_pos_fix" : false,
        // Скрыть критические попадания в стандатном логе.
        "wg_log_hide_crits" : false,
        // Скрыть заблокированный урон в стандартном логе.
        "wg_log_hide_block" : false,
        // Скрыть урон по разведданным и сбитой гусенице в стандартном логе.
        "wg_log_hide_assist" : false,
        // Альт режим логов по клавише.
        "logsAltmodeKey" : "KEY_LALT",
        // НАНЕСЕННЫЙ УРОН
        "damage" : {
            "total": {
                // true - показывать нанеснный урон, false - скрыть.
                "showDamage" : true,                                                                      <---------- this ones for the little icons under the hp bar that show  stun  icons etc 
                // Позиция общих сумм урон/натанковано/засвет
                // Позиция зафиксирована под панелью в режиме Legue(не перемешается)
                "damagePosition" : {"x":150, "y":0},
                // дамаг, натанковано, засвет (сверху на панеле)
                "templateMainDMG" : "<textformat leading='-3'>{{damageIcon}}<font color='{{tankDamageAvgColor}}'>{{playerDamage}}</font>{{blockedIcon}}{{blockedDamage}}{{assistIcon}}{{assistDamage}}{{spottedIcon}}{{spottedTanks}}{{stunIcon}}{{stun}}{{mainGunLegue}}</textformat>",
                "damageIcon": "<img src='img://gui/maps/icons/library/efficiency/48x48/damage.png' width='24' height='24' vspace='-10'>",
                "blockedIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/armor.png' width='24' height='24' vspace='-9'>",
                "assistIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/help.png' width='24' height='24' vspace='-10'>",
                "spottedIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/detection.png' width='24' height='24' vspace='-10'>",
                "stunIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/stun.png' width='24' height='24' vspace='-10'>",
                // Размер общих сумм в % от 0 до 1 (0.1, ..., 0.5, ..., 1)
                "mainLogScale" : 1
            },
            "log":{
                // РАСШИРЕННЫЙ ЛОГ нанесенного урона шаблон
                // true - показывать расширенный лог нанесенного урона false - скрыть.
                "showExtendedLog": true,                                                                           <--------  this one is for the  the  hitlog at top of screen  (damage dealt)
                // Позиция пасширенного лога урона (от верхнего левого угла экрана)
                "damageLogPosition" : {"x":285, "y":60},
                // порядок добавления в лог false - в конец, true - в начало
                "reverse" : false,
                "killedIcon" : "<img src='img://gui/maps/icons/library/efficiency/48x48/destruction.png' width='24' height='24' vspace='-13'>",
                "startTag" : "<textformat leading='-7' tabstops='[20, 55, 80, 100]'><font size='16'>",
                "extendedLog" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{totalDamage}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t{{tankName}}{{killedIcon}}",
                "extendedLogALTMODE" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{lastDamage}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t{{userName}}{{killedIcon}}",
                "endTag" : "</font></textformat>",
                // Настройка макроса {{shellType}}
                "shellTypes" : {
                    // Подкалибеный
                    "ARMOR_PIERCING_CR":"APCR",
                    // Бронебойный
                    "ARMOR_PIERCING":"AP",
                    // Бронебойный с повышенным уроном
                    "ARMOR_PIERCING_HE":"HESH",
                    // Фугас
                    "HIGH_EXPLOSIVE":"HE",
                    // Кумулятивный
                    "HOLLOW_CHARGE":"HEAT",
                    // неизвестно
                    "UNDEFINED":"--"
                }
            }
        },
        // ЛОГ ПОЛУЧЕННОГО УРОНА
        "inputDlog":{
            // true - показывать лог полученного урона false - скрыть.
            "showlog" : true,                                                           <--------------------------     this one does the  damage received log  beside  damage panel 
            // порядок добавления в лог false - в конец, true - в начало
            "reverse" : false,
            // позиция расширенного лога полученного урона (от нижнего левого угла экрана)
            "inputLogPosition":{"x":235, "y":235},
            // настройка лога полученного урона.
            "killedIcon" : "<img src='img://gui/maps/icons/library/efficiency/48x48/destruction.png' width='24' height='24' vspace='-13'>",
            "startTag" : "<textformat leading='-7' tabstops='[20, 55, 80, 100, 120]'><font size='15'>",
            "extendedLog" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{totalDamage}}</font>\t<font color='{{shellColor}}'>{{shellType}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t<font color='{{attackerColor}}'>{{tankName}}</font>{{killedIcon}}",
            "extendedLogALTMODE" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{lastDamage}}</font>\t<font color='{{shellColor}}'>{{shellType}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t<font color='{{attackerColor}}'>{{userName}}</font>{{killedIcon}}",
            "endTag" : "</font></textformat>",
            // Настройка макроса {{shellType}}
            "shellTypes" : {
                // Подкалибеный
                "ARMOR_PIERCING_CR":"APCR",
                // Бронебойный
                "ARMOR_PIERCING":"AP",
                // Бронебойный с повышенным уроном
                "ARMOR_PIERCING_HE":"HESH",
                // Фугас
                "HIGH_EXPLOSIVE":"HE",
                // Кумулятивный
                "HOLLOW_CHARGE":"HEAT",
                // неизвестно
                "UNDEFINED":"--"
            },
            // Настройка макроса {{shellColor}}
            "shellColor":{
                "normal":"#FAFAFA",
                "gold":"#FFD700"
        // Поменять местами полученный и нанесенный урон в стандартном вг логе.(опция поученный урон с верху в настройках)
        "wg_log_pos_fix" : false,
        // Скрыть критические попадания в стандатном логе.
        "wg_log_hide_crits" : false,
        // Скрыть заблокированный урон в стандартном логе.
        "wg_log_hide_block" : false,
        // Скрыть урон по разведданным и сбитой гусенице в стандартном логе.
        "wg_log_hide_assist" : false,
        // Альт режим логов по клавише.
        "logsAltmodeKey" : "KEY_LALT",
        // НАНЕСЕННЫЙ УРОН
        "damage" : {
            "total": {
                // true - показывать нанеснный урон, false - скрыть.
                "showDamage" : true,
                // Позиция общих сумм урон/натанковано/засвет
                // Позиция зафиксирована под панелью в режиме Legue(не перемешается)
                "damagePosition" : {"x":150, "y":0},
                // дамаг, натанковано, засвет (сверху на панеле)
                "templateMainDMG" : "<textformat leading='-3'>{{damageIcon}}<font color='{{tankDamageAvgColor}}'>{{playerDamage}}</font>{{blockedIcon}}{{blockedDamage}}{{assistIcon}}{{assistDamage}}{{spottedIcon}}{{spottedTanks}}{{stunIcon}}{{stun}}{{mainGunLegue}}</textformat>",
                "damageIcon": "<img src='img://gui/maps/icons/library/efficiency/48x48/damage.png' width='24' height='24' vspace='-10'>",
                "blockedIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/armor.png' width='24' height='24' vspace='-9'>",
                "assistIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/help.png' width='24' height='24' vspace='-10'>",
                "spottedIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/detection.png' width='24' height='24' vspace='-10'>",
                "stunIcon": " <img src='img://gui/maps/icons/library/efficiency/48x48/stun.png' width='24' height='24' vspace='-10'>",
                // Размер общих сумм в % от 0 до 1 (0.1, ..., 0.5, ..., 1)
                "mainLogScale" : 1
            },
            "log":{
                // РАСШИРЕННЫЙ ЛОГ нанесенного урона шаблон
                // true - показывать расширенный лог нанесенного урона false - скрыть.
                "showExtendedLog": true,
                // Позиция пасширенного лога урона (от верхнего левого угла экрана)
                "damageLogPosition" : {"x":285, "y":60},
                // порядок добавления в лог false - в конец, true - в начало
                "reverse" : false,
                "killedIcon" : "<img src='img://gui/maps/icons/library/efficiency/48x48/destruction.png' width='24' height='24' vspace='-13'>",
                "startTag" : "<textformat leading='-7' tabstops='[20, 55, 80, 100]'><font size='16'>",
                "extendedLog" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{totalDamage}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t{{tankName}}{{killedIcon}}",
                "extendedLogALTMODE" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{lastDamage}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t{{userName}}{{killedIcon}}",
                "endTag" : "</font></textformat>",
                // Настройка макроса {{shellType}}
                "shellTypes" : {
                    // Подкалибеный
                    "ARMOR_PIERCING_CR":"APCR",
                    // Бронебойный
                    "ARMOR_PIERCING":"AP",
                    // Бронебойный с повышенным уроном
                    "ARMOR_PIERCING_HE":"HESH",
                    // Фугас
                    "HIGH_EXPLOSIVE":"HE",
                    // Кумулятивный
                    "HOLLOW_CHARGE":"HEAT",
                    // неизвестно
                    "UNDEFINED":"--"
                }
            }
        },
        // ЛОГ ПОЛУЧЕННОГО УРОНА
        "inputDlog":{
            // true - показывать лог полученного урона false - скрыть.
            "showlog" : true,
            // порядок добавления в лог false - в конец, true - в начало
            "reverse" : false,
            // позиция расширенного лога полученного урона (от нижнего левого угла экрана)
            "inputLogPosition":{"x":235, "y":235},
            // настройка лога полученного урона.
            "killedIcon" : "<img src='img://gui/maps/icons/library/efficiency/48x48/destruction.png' width='24' height='24' vspace='-13'>",
            "startTag" : "<textformat leading='-7' tabstops='[20, 55, 80, 100, 120]'><font size='15'>",
            "extendedLog" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{totalDamage}}</font>\t<font color='{{shellColor}}'>{{shellType}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t<font color='{{attackerColor}}'>{{tankName}}</font>{{killedIcon}}",
            "extendedLogALTMODE" : "<font size='12'>{{index}}:</font>\t<font color='#E0E06D'>{{lastDamage}}</font>\t<font color='{{shellColor}}'>{{shellType}}</font>\t{{attackReason}}\t<font color='{{tankClassColor}}'>{{classIcon}}</font>\t<font color='{{attackerColor}}'>{{userName}}</font>{{killedIcon}}",
            "endTag" : "</font></textformat>",
            // Настройка макроса {{shellType}}
            "shellTypes" : {
                // Подкалибеный
                "ARMOR_PIERCING_CR":"APCR",
                // Бронебойный
                "ARMOR_PIERCING":"AP",
                // Бронебойный с повышенным уроном
                "ARMOR_PIERCING_HE":"HESH",
                // Фугас
                "HIGH_EXPLOSIVE":"HE",
                // Кумулятивный
                "HOLLOW_CHARGE":"HEAT",
                // неизвестно
                "UNDEFINED":"--"
            },
            // Настройка макроса {{shellColor}}
            "shellColor":{
                "normal":"#FAFAFA",
                "gold":"#FFD700"

     

  8. when u download that link u have to do the changes yourself   , I had to do it myself  as everything is set to enabled . I  hate the spotting markers etc  so I disabled anything I don't want   from battle observer ,

     

    but this is the path u use to change the options

     

    C:\Games\World_of_Tanks\mods\configs\mod_battle_observer\armagomen   damage_log.json is the one for  disabling the logs u see .

     

    hope u sort it out ,  I'm only doing it this way as we all know about aslain going into hospital , 

     

    • Upvote 1
  9. its ok i got it sorted  as  i downloaded the mod from the authorsite    , I also installed it through aslains installer  took both files out and changed   it all so it all comes out in english during game but. for some reason battle observer isn't working through aslain installer even replacing that file that was mentioned so I just take the files from wat I downloaded from authorsite and replce the files in wot folder and tinkered with wat I needed 

     

    this is it changed to English 

     

    "ARMOR_PIERCING_CR":"APCR",
                    // Бронебойный
                    "ARMOR_PIERCING":"AP",
                    // Бронебойный с повышенным уроном
                    "ARMOR_PIERCING_HE":"HESH",
                    // Фугас
                    "HIGH_EXPLOSIVE":"HE",
                    // Кумулятивный
                    "HOLLOW_CHARGE":"HEAT",
                    // неизвестно
                    "UNDEFINED":"--"
                }
            }

    • Upvote 1
  10. ok I got it working I downloaded the mod from the site instead , but   the shell types r in Russian  can someone  please tell me wat they r 

     

    "shellTypes" : {
                    // Подкалибеный
                    "ARMOR_PIERCING_CR":"БП",
                    // Бронебойный
                    "ARMOR_PIERCING":"ББ",
                    // Бронебойный с повышенным уроном
                    "ARMOR_PIERCING_HE":"ББ",
                    // Фугас
                    "HIGH_EXPLOSIVE":"ОФ",
                    // Кумулятивный
                    "HOLLOW_CHARGE":"КС",

    • Upvote 1
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