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Quaksen

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Everything posted by Quaksen

  1. Did you install the recently uploaded version? 9.12.2?
  2. You should, probably, get a mental checkup... :P A day has passed, and you're already panicking, worrying that mods will never work again? LOL :P
  3. as per all the replies on that link, it's not working yet... wait for the author to update it.
  4. You can easily do that yourself, or wait till Aslain releases the next update. minimap.xc contains the true/false toggle for the square and the circle can be added in minimapCircles.xc :) { "enabled": true, "distance": 564, "scale": 1, "thickness": 0.75, "alpha": 70, "color": "0xFF0000" }, Recommended: Notepad++
  5. As the changelog said - many mods were removed - pending updates by their authors - once updated - they'll be back. Relax.
  6. Because it's not yet updated by it's author - and when it is - it'll be included again :)
  7. Its not part of the modpack yet, due to the 9.12 Update, it stopped working till the author updates
  8. Most likely removed from the modpack, temporarily, due to the WoT patch. Some of the hit skins won't be working, due to the HD tank updates in the patch. Will be re-added once they're updated, and/or once Aslain have looked into them.
  9. Battle stats mod isn't updated yet - waiting for the author to update it. Same goes for the in-battle wn8/eff counter. It's updated in the author's thread, but Aslain has probably been sleeping, since it's morning at the time I write this :P Patience, and they'll be there in no time :)
  10. The Vertical Techtree hasn't been updated yet, therefore it's not part of the modpack right now. Once the author updates it (probably today), Aslain will re-add it. Making a requests thread on/just after patchday, is a bad idea, hehe :P (Though I can't comment on the two other things)
  11. Relax. It was removed, so Aslain could release the first version. (Read changelog about mods not being there, pending author's updating them) And it'll probably be in the next update, since there is a mostly working version by the author already, missing text indicators though.
  12. Did you bother reading the changelog? - removed mods will be back when their authors update them
  13. Did the XVM team update them? It's their packs of clan icons he's using.
  14. Super! Happy yelling about the tomato players :P lol
  15. Not sure. I'd say: Reinstall the modpack - IF - you don't need to make a lot of manual changes to the files. Otherwise, wait for Aslain, or someone else to drop by the thread, with some suggestions :)
  16. Could you go into: C:\Windows\Fonts And do a search for "XVM", if you find any font files containing XVM, please remove them. (Can always copy them somewhere first, then delete the originals in the Fonts folder, if you're worried you might screw up something) :)
  17. Close the game (not just minimize), go to modxvm.com and check your activation.. if it says something about adding client, click it, and then load the game again. Also check what XVM says when you load into the hangar, it usually says if it's working or not. Take a screenshot of that message, if it says error or the like.
  18. The only two spoter mods currently in the modpack, are: Crew Exp Extended & Vehicle Exp Extended
  19. \World of Tanks\res\audio\ contains: xvm.fev xvm.fsb Not sure if that's the "problem" here :)
  20. Hehe, would be nice if they did put them all up for sale :) But afraid not... I can't quite tell from your complist if you have a specific mod that adds it :)
  21. Nah - just many people have crashing issues with his mods, at least, usually linked to them... Personally, I've never had a CTD because of his mods.
  22. It's one of spoter's mods, so that's why it's missing :P I'll send you a PM with a download link to the mod.
  23. High seas in World of Tanks? :P
  24. You have a mod that adds all the premium tanks to garage - that doesn't mean you can buy them. The Fury is a special tank, and not for sale ingame.
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