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Grandorf

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Posts posted by Grandorf

  1. Hi

     

    Direct qoute from forum:

     

    Introduction to Spotting

        Spotting is basically what your commander can see. When your commander "spots" an enemy, the enemy becomes visible to you. Terrain can cause you to not be able to spot the enemy. This is due to the fact that your viewports cannot reach the tank or the tank is camouflaged making it harder to detect.

     

    Spotting damage

    Many of you may not know this but if you spot an enemy and your teammates shoot at him, you get experience and credits but halved. This is what is known at spotting damage. You get experience and credits when you personally do damage to an enemy but you also get experience and credits if you spot an enemy and your teammates do damage.

  2. in your new mod pack, version xxx.33... still teher is a bug -> sometimes, my mouse lock up in screen after random battle, and back to my garage.... :(

     

     

    Hi

     

    Sometimes these problems are individual, meaning that it might be other software or hardware conflicts. 

    It can range from ram, mousesoftware, drivers et.c. If its continuing and getting frustrating. Uninstall 

    WoT, clean youre computer (CCleaner), update drivers, defragment et.c. Then reinstall WoT and mods.

  3. Hi

     

    I dont use Zayaz Interface but his mod also should have an .xml file 

    were you can make changes to interface (maybe in 

    Games\World_of_Tanks\res_mods\0.9.6\gui\scaleform)

    Then you find the line under Damage Log or ConfigListLog and change 

    or remove the macros that show what and who hit you.

     

    Example: <font color='{{clr-tank-class}}'>{{tank-shortname}}</font><tab>| <font color='#FFCC66'>{{tank-nick}} 

  4. Hi

     

    This is not hard but timeconsuming. The original game hangars are in:

     \Games\World_of_Tanks\res\packages.

    The hangar .pkg file has to be unzipped (unrared). You will get multiple 

    folders and usually content/interface/shells/... contains the item you want.

    Then you have to open the .dds file where the item is with Photoshop 

    and do all the changes. It can be for example: hangar_p_details.dds.

    Then save, zip back into original .pkg and save.

     

    If its a mod hangar then everything is in res_mods.

    • Upvote 1
  5. Hi

     

    Changing battletimer is tough. Depends if it is added by mod or original.

    I went through hell before I got it closer to center and bigger.

    Seryich at KoreanRandom had it done via elements.xc and I kinda 

    mixed it in with Aslains config, suddenly it popped right as I wanted.

     

    At least these had something to do with it:

     

        // Timer text format
        // Подстановка для формата текста в таймере боя
        "timerFont": {
          "size": 38,              // размер шрифта
          "font": "$TitleFont",    // шрифт
          "align": "center"        // выравнивание
     
    and
     
            // Battle timer
            // Таймер боя
            {
                "$delay": 100,
                // Battle timer
                // Таймер боя
                "battleTimer": {
                    "_x": "WIDTH - 80",        // установить X на 80 левее края экрана
                    "_y": 0,                   // установить Y по верху экрана
                    "dotsMC": {                // TextField: точки
                        "_x": "-80/2",           // центрируем
                        "_y": "-3",              // выравниваем точки относительно цифр
                        "_height": 100,          // высота (с запасом)
                        "_width": 80,            // ширина (с запасом)
                        "text": ":",
                        "$textFormat": ${"timerFont"}
                    },
                    "secondsMC": {             // TextField: секунды
                        "_x": 5,                 // выравнивание влево, поэтому x = 5
                        "_height": 100,          // высота (с запасом)
                        "_width": 80,            // ширина (с запасом)
                        "$textFormat": { "$ref": { "path": "timerFont" }, "align": "left" } // формат текста с выравниванием влево
                    },
                    "minutesMC": {             // TextField: минуты
                        "_x": -85,               // выравнивание вправо, поэтому x = -(width+5)
                        "_height": 100,          // высота (с запасом)
                        "_width": 80,            // ширина (с запасом)
                        "$textFormat": { "$ref": { "path": "timerFont" }, "align": "right" } // формат текста с выравниванием вправо
                    }
  6. Hi

     

    Ok, you want "large panel" on ears? Then you have to trim and move the hitlog 

    in anyway you like. 

    Open hitLog.xc and change (take away) all that you want at "formatHistory" 

     

    Then you can place the hitlog wherever you want by changing "x" and "y" numbers.

     

    Remember to save youre personal hitLog.xc for reinstall.

     

    (I also have trimmed down my "Large" panel and hitlog)

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