PALEJEDI Posted March 10, 2018 Share Posted March 10, 2018 On some maps i will us the colorblind setting and regular setting on other maps..is it legal to change the colors of the target outline to a different color and what file would it be located in. i would like something besides the red or purple... thanks pj Quote Link to comment
Administrator Aslain Posted March 11, 2018 Administrator Share Posted March 11, 2018 Yes it's allowed to change tank outline color to your liking, same feature is built in game, for Color Blind people. Quote Link to comment
PALEJEDI Posted March 11, 2018 Author Share Posted March 11, 2018 34 minutes ago, Aslain said: Yes it's allowed to change tank outline color to your liking, same feature is built in game, for Color Blind people. i've used the color blind mode, the purple just doesn't do it for me, was just wondering if they was a mod or what file that i could play with to see if different colors would work for me.. thanks anyway.. Quote Link to comment
Administrator Aslain Posted March 11, 2018 Administrator Share Posted March 11, 2018 There is no mod for this but it can be done if you do mod a config file yourself. c:\Games\World_of_Tanks_EU\res\scripts_config.xml Decode it with wottools 0.5.2.exe and you should receive something like this: Spoiler <scripts_config.xml> <login> <host> <name>US Central</name> <short_name>USC</short_name> <url>wotna3.login.wargaming.net:20016</url> <url_token>wotna3-2.login.wargaming.net:20016</url_token> <public_key_path>loginapp_wot.pubkey</public_key_path> <periphery_id> 303 </periphery_id> </host> <host> <name>LATAM Test</name> <short_name>LATAM TEST</short_name> <url>wotna4.login.wargaming.net:20016</url> <url_token>wotna4-2.login.wargaming.net:20016</url_token> <public_key_path>loginapp_wot.pubkey</public_key_path> <periphery_id> 304 </periphery_id> </host> </login> <updateUrl>http://worldoftanks.com/update</updateUrl> <csisUrl>http://csis.worldoftanks.com/csis/wotus/</csisUrl> <silhouetteColors> <common> <self>0.5 0.5 0.5 1</self> <enemy>1.0 0.070 0.027 1</enemy> <friend>0.488 0.839 0.023 1</friend> <flag>1 1 1 1</flag> <hangar>0.992 0.780 0.259 1</hangar> </common> <colorBlind> <self>0.5 0.5 0.5 1</self> <enemy>0.511 0.472 0.992 1</enemy> <friend>0.488 0.839 0.023 1</friend> <flag>1 1 1 1</flag> <hangar>0.992 0.780 0.259 1</hangar> </colorBlind> </silhouetteColors> <decal> <criticalAngle> 30 </criticalAngle> <groups> <slow> <lifeTime> 100 </lifeTime> <trianglesCount> 10000 </trianglesCount> </slow> <medium> <lifeTime> 50 </lifeTime> <trianglesCount> 5000 </trianglesCount> </medium> <fast> <lifeTime> 25 </lifeTime> <trianglesCount> 2500 </trianglesCount> </fast> </groups> <textures> <explosion_ground_AM> <texture>maps/fx/decal_ground_1_AM.dds</texture> </explosion_ground_AM> <explosion_ground_NM> <texture>maps/fx/decal_ground_1_NM.dds</texture> </explosion_ground_NM> <explosion_ground_GMM> <texture>maps/fx/decal_ground_1_GMM.dds</texture> </explosion_ground_GMM> <explosion_sand_AM> <texture>maps/fx/decal_sand_1_AM.dds</texture> </explosion_sand_AM> <explosion_sand_NM> <texture>maps/fx/decal_sand_1_NM.dds</texture> </explosion_sand_NM> <explosion_sand_GMM> <texture>maps/fx/decal_sand_1_GMM.dds</texture> </explosion_sand_GMM> <explosion_snow_AM> <texture>maps/fx/decal_snow_1_AM.dds</texture> </explosion_snow_AM> <explosion_snow_NM> <texture>maps/fx/decal_snow_1_NM.dds</texture> </explosion_snow_NM> <explosion_snow_GMM> <texture>maps/fx/decal_snow_1_GMM.dds</texture> </explosion_snow_GMM> <explosion_stone_AM> <texture>maps/fx/decal_stone_1_AM.dds</texture> </explosion_stone_AM> <explosion_stone_NM> <texture>maps/fx/decal_stone_1_NM.dds</texture> </explosion_stone_NM> <explosion_stone_GMM> <texture>maps/fx/decal_stone_1_GMM.dds</texture> </explosion_stone_GMM> <explosion_stone_NO_GMM> <texture>maps/fx/decal_stone_NO_GMM.dds</texture> </explosion_stone_NO_GMM> <explosion_metal_AM> <texture>maps/fx/dark_hole_AM.dds</texture> </explosion_metal_AM> <explosion_metal_NM> <texture>maps/fx/dark_hole_NM.dds</texture> </explosion_metal_NM> <explosion_metal_GMM> <texture>maps/fx/dark_hole_GMM.dds</texture> </explosion_metal_GMM> </textures> </decal> <camouflage> <excludeMaterials> <item>*inside</item> <item>*gun_inside</item> <item>tank_bottom_mat</item> <item>tank_ins_mat</item> <item>*equipment</item> </excludeMaterials> </camouflage> </scripts_config.xml> You need to change values in this <silhouetteColors>, they're represented by RGBA the enemy outline color is in this: <enemy>1.0 0.070 0.027 1</enemy> 1.0 = R 0.070 = G 0.027 = B 1 = A (alpha / transparency) and this (for CB): <enemy>0.511 0.472 0.992 1</enemy> When you finish, place that file it res_mods/0.9.21.0.1/ Finding correct values: 1.) get the hex/rgb color code of the target color, ie.:80d63a 2.) go to http://www.colorhexa.com/ and put the hex color code in the box, press enter 3.) go down to "RGB Percent" 4.) divide the values by 100 and round to one digit after the coma. for the example this would be 50.2, 83.9, 22.7 = 0.5, 0.8, 0.2 Quote Link to comment
PALEJEDI Posted March 11, 2018 Author Share Posted March 11, 2018 Thanks for your help..gratful... pjedi Quote Link to comment
amptique Posted December 30, 2020 Share Posted December 30, 2020 The wottools.exe link is dead. Is there a replacement? Thanks, Quote Link to comment
Administrator Aslain Posted December 30, 2020 Administrator Share Posted December 30, 2020 Weird, I can download from the post, its an attachment. You can install a mod from Rajcel, which is allowing to change the outline color. Quote Link to comment
amptique Posted December 30, 2020 Share Posted December 30, 2020 Thanks. I just retried the link and now it works. I'll try both methods and see what works best for me. Bill Quote Link to comment
Chewmann Posted January 30, 2021 Share Posted January 30, 2021 Can you post the changes you did? I’m new to this and I don’t want to screw anything up. Images of the new colors would be helpful too. Thanks! Quote Link to comment
John11 Posted January 30, 2021 Share Posted January 30, 2021 (edited) https://wgmods.net/3875 change silhouette colors by RaJceL Edited January 30, 2021 by John11 Quote Link to comment
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