Jump to content

Any tips for improving performance of XVM based on Aslain's config from mod pack

Recommended Posts

Those that already have extensive experience with XVM could perhaps give few pointers what parts give greatest performance penalty hit and could be either reduced or disabled.


So far I'm thinking of something that does a lot of checking of events in real time, such as floating damage text. So perhaps reducing maxrange from 100 to 40 might improve performance. Any other advice?


Btw what is this maxrange in dead and alive markers files regarding floating damage. Is that in meters? is that percentage of max rendering range? Something else?

Edited by Majstor
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.