DocHollidey Posted January 29, 2015 Posted January 29, 2015 I would like to stay with Aslain's - it is better than OMC. But, I am 59 years old and I need bigger Tank and Player Name font sizes over the tanks. OMC has responded and told me how to do this via Notepad editing and it works, via the MarkersAlive and MarkersDead files. I have tried to do the same thing and edit the same files in Aslain, but they are not as easy to read as OMC's and I cannot find the same things in them as I did in OMC. If anyone can direct me exactly where to edit these files in Aslain, I would gladly stay with Aslain instead of OMC. I just need bigger OTM type! Thanks. Quote
Administrator Aslain Posted January 29, 2015 Administrator Posted January 29, 2015 yes, you have to edit font size and maybe correct a bit it's position, nothing hard, doable. When I find time, I can give you example, but first post your mod setup, so I know which OTM setting you are using. Quote
DocHollidey Posted January 29, 2015 Author Posted January 29, 2015 Wow, thanks for the fast response! I know how XVM positioning works, I do that with OMC now, to add space for the bigger font size. I just need to find where to do it in your config. Here is my Aslain OTM, from top to bottom: Strong Shadow Main Text Field - Vehicle Name Player Name (this needs to be much bigger for me, lol. Fixing this alone will be enough to keep me with you!) Squad number on the left and tier number on the right side (Needs to be bigger) Vehicle names colored by ally/enemy Vehicle hitpoints colored by ally/enemy (Needs to be bigger) Stock turret marker (Needs to be bigger) Tank name over destroyed vehicle Rating marker icon star (needs to be bigger) Aslain, thanks again for responding so quickly. Quote
Administrator Aslain Posted January 29, 2015 Administrator Posted January 29, 2015 markersAliveNormal.xc, markersAliveExtended.xc: Player name: {"alpha": 100,"color": null,"font": { "align": "center", "bold": true, "italic": false, "name": "Calibri", "size": 12 },"format": "{{name}}","name": "Player name","shadow": { "alpha": 100, "angle": 45, "color": "0x000000", "distance": 1, "size": 2, "strength": 200 },"visible": true,"x": 0,"y": -53}, Squad number: { "name": "squad number", "visible": true, "x": -42, "y": -25, "alpha": 100, "color": "0x000000", "font": { "name": "$FieldFont", "size": 11, "align": "center", "bold": true, "italic": false }, Vehicle hitpoints colored by ally/enemy: { "alpha": 100, "color": null, "font": { "align": "center", "bold": true, "name": "$FieldFont", "size": 11 }, "format": "{{hp}} / {{hp-max}}", "shadow": { "alpha": 100, "angle": 45, "color": "0x000000", "distance": 0, "size": 1.5, "strength": 350 }, "visible": true, "x": 0, "y": -16 }, Stock turret marker: { "alpha": "100", "color": null, "font": { "align": "center", "bold": true, "italic": false, "name": "Wingdings", "size": 10 }, "format": "{{turret}}", "name": "stock turret", "shadow": { "alpha": 100, "angle": 0, "color": "0x000000", "distance": 0, "size": 2, "strength": 400 }, "visible": true, "x": 32, "y": -14 }, Rating marker icon: { "alpha": "100", "color": null, "font": { "align": "center", "bold": true, "italic": false, "name": "Wingdings", "size": 14 }, "format": "<font color='{{c:wn8|#666666}}'>«</font>", "name": "WN MARKER", "shadow": { "alpha": 100, "angle": 0, "color": "0x000000", "distance": 0, "size": 1, "strength": 300 }, "visible": true, "x": -31, "y": -17 }, Quote
DocHollidey Posted January 29, 2015 Author Posted January 29, 2015 Will go to work on this right now. Will also change the Y number as appropriate. Am assuming this will also work for MarkersDead. Will report back. 1 Quote
Administrator Aslain Posted January 29, 2015 Administrator Posted January 29, 2015 Will go to work on this right now. Will also change the Y number as appropriate. Am assuming this will also work for MarkersDead. Will report back. Edit markersDeadNormal.xc in similar way, however you didn't check to install: show dead vehicle names, hence you will not find them enabled in the config. Quote
DocHollidey Posted January 29, 2015 Author Posted January 29, 2015 Edit markersDeadNormal.xc in similar way, however you didn't check to install: show dead vehicle names, hence you will not find them enabled in the conf Ahh, understood. However, I do not want that flying wing or nuke stuff, so it will remain off, lol. And, I am happy to report that your OTM fix works perfectly! I have changed the Player Name font size and Y value and even an old man like me can see it now! And I've decided that the other font sizes are OK as they are. I am a very satisfied customer and I am switching from OMC to you today. Donation on the way and Aslain, thanks again so very much. 1 Quote
Administrator Aslain Posted January 29, 2015 Administrator Posted January 29, 2015 I'm glad I could help you out, send me a PM when you need further help, and I will try to reply on spare time. Cheers :) Quote
Strakker Posted January 30, 2015 Posted January 30, 2015 Awesome, I am going to use this as well. I am older as well and that coupled with the screen setup I use, reading stuff can be very hard at times. I also very strongly prefer Aslains over OMC! 1 Quote
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