_Kirby Posted February 8, 2015 Posted February 8, 2015 Aslain, I just saw you added Kriegstreiber's Ambience sounds to the modpack, and with it it's manual uninstall directions of having to rename one of the .xml files Using the same idea as my batch file to unzip the custom mods folder, it should be fairly easy to have the installer leave a .bat file to perform these steps so the user could have a "run this to remove Kriegstreibers Ambience sounds.bat" file included if they choose to install the mod. The command would simply be rename "H:\Games\World_of_Tanks\paths.xml.original" paths.xml 2 Quote
Administrator Aslain Posted February 8, 2015 Administrator Posted February 8, 2015 Aslain, I just saw you added Kriegstreiber's Ambience sounds to the modpack, and with it it's manual uninstall directions of having to rename one of the .xml files Using the same idea as my batch file to unzip the custom mods folder, it should be fairly easy to have the installer leave a .bat file to perform these steps so the user could have a "run this to remove Kriegstreibers Ambience sounds.bat" file included if they choose to install the mod. The command would simply be rename "H:\Games\World_of_Tanks\paths.xml.original" paths.xml I was thinking about something easier to implement, like unconditional installing of original paths.xml to WoT folder, so even if they replace this file with KT Ambiente, then another run of the installer will fix it, no matter what will be installed. Quote
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