Nova_Prospekt Posted March 11, 2021 Posted March 11, 2021 (edited) Hello, will the Tank Icons be fixed in the near future?, they are overlapping with the mods which were included in 1.12. See the Screenshots: Team HP Pools by Wargaming are not working as intended and the Tank Icons are at the top and not below the Team HP pools. PS: I thought as WG included the Mod, that now just the Icon colours would change and it will look like in the settings Edited March 11, 2021 by Nova_Prospekt Quote
Nova_Prospekt Posted March 11, 2021 Author Posted March 11, 2021 In that case I would stick to the ingame tank icons. But the problem still is that they are not displayed even if i deactivated the mod! Quote
Administrator Aslain Posted March 11, 2021 Administrator Posted March 11, 2021 Make sure you have enabled that icons in the game options, at least there was such option prior to 1.12. I will see if I can add a special option to move the icons under the bar, but users will have to select this option, it won't be automatic. Quote
Nova_Prospekt Posted March 11, 2021 Author Posted March 11, 2021 (edited) vor 46 Minuten schrieb Aslain: Make sure you have enabled that icons in the game options, at least there was such option prior to 1.12. You were right you have to enable them additionally. Stupid of WG to move that box to another section! Edited March 11, 2021 by Nova_Prospekt Quote
brorjk Posted March 30, 2021 Posted March 30, 2021 I figured it out by editing in the code of the "battleLabelsFragCorrelation.xc"-file. It is the original icons just moved so they fit with the new layout by WG: Spoiler { "def": { "fragCorBarEnemy": { "enabled": true, "hotKeyCode": 56, "onHold": "true", "visibleOnHotKey": false, "updateEvent": "PY(ON_UPDATE_FRAG_COR_BAR), PY(ON_BATTLE_STATE_CHANGED)", "x": 210, "y": 27, "width": 300, "height": 55, "screenHAlign": "center", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 3, "strength": 2 }, "textFormat": {"align": "left", "size": 16 }, "format": "{{py:fcb.enemyVehicleAlive}}{{py:fcb.enemyVehicleDead}}" }, "fragCorBarAlly": { "enabled": true, "hotKeyCode": 56, "onHold": "true", "visibleOnHotKey": false, "updateEvent": "PY(ON_UPDATE_FRAG_COR_BAR), PY(ON_BATTLE_STATE_CHANGED)", "x": 90, "y": 27, "width": 300, "height": 55, "screenHAlign": "center", "scaleX": -1, "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 3, "strength": 2 }, "textFormat": {"align": "left", "size": 16 }, "format": "{{py:fcb.allyVehicleAlive}}{{py:fcb.allyVehicleDead}}" }, "fragCorBarEnemyAlt": { "enabled": true, "updateEvent": "PY(ON_UPDATE_FRAG_COR_BAR), PY(ON_BATTLE_STATE_CHANGED)", "hotKeyCode": 56, "onHold": "true", "visibleOnHotKey": true, "x": 210, "y": 25, "width": 300, "height": 55, "screenHAlign": "center", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 3, "strength": 2 }, "textFormat": {"align": "left", "size": 14 }, "format": "{{py:fcb.countEnemyAlive('HT')>0?{{py:fcb.countEnemyAlive('HT')}} <font face='xvm' color='#ff8080' size='21'>?</font> |}}{{py:fcb.countEnemyAlive('MT')>0?{{py:fcb.countEnemyAlive('MT')}} <font face='xvm' color='#ffea80' size='21'>;</font> |}}{{py:fcb.countEnemyAlive('LT')>0?{{py:fcb.countEnemyAlive('LT')}} <font face='xvm' color='#aaff80' size='21'>:</font> |}}{{py:fcb.countEnemyAlive('TD')>0?{{py:fcb.countEnemyAlive('TD')}} <font face='xvm' color='#80aaff' size='21'>.</font> |}}{{py:fcb.countEnemyAlive('SPG')>0?{{py:fcb.countEnemyAlive('SPG')}} <font face='xvm' color='#bf80ff' size='21'>-</font> |}}" }, "fragCorBarAllyAlt": { "enabled": true, "updateEvent": "PY(ON_UPDATE_FRAG_COR_BAR), PY(ON_BATTLE_STATE_CHANGED)", "hotKeyCode": 56, "onHold": "true", "visibleOnHotKey": true, "x": -210, "y": 25, "width": 300, "height": 55, "screenHAlign": "center", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 3, "strength": 2 }, "textFormat": {"align": "right", "size": 14 }, "format": "{{py:fcb.countAllyAlive('SPG')>0? <font face='xvm' color='#bf80ff' size='21'>-</font> {{py:fcb.countAllyAlive('SPG')}}|}}{{py:fcb.countAllyAlive('TD')>0? <font face='xvm' color='#80aaff' size='21'>.</font> {{py:fcb.countAllyAlive('TD')}}|}}{{py:fcb.countAllyAlive('LT')>0? <font face='xvm' color='#aaff80' size='21'>:</font> {{py:fcb.countAllyAlive('LT')}}|}}{{py:fcb.countAllyAlive('MT')>0? <font face='xvm' color='#ffea80' size='21'>;</font> {{py:fcb.countAllyAlive('MT')}}|}}{{py:fcb.countAllyAlive('HT')>0? <font face='xvm' color='#ff8080' size='21'>?</font> {{py:fcb.countAllyAlive('HT')}}|}}" } } } You can copy this into the file "battleLabelsFragCorrelation.xc" Quote
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