EternalParty Posted June 14, 2022 Posted June 14, 2022 https://forum.worldofwarships.asia/topic/55804-all-visible-angle-of-impact-enemy/ Could you consider adding this mod to the modpack? Quote
Administrator Aslain Posted June 14, 2022 Administrator Posted June 14, 2022 I will add it, I changed: Line 36 to: victim_ship_name = victim['name'] Line 42 to: victim_print_str ='target: '+victim_name+'\nship: '+victim_ship_name+'\ndamage: '+str(args[6])+'\nangle: '+str(angle) flash.setUbData({'visibleUIsent':1,'printstrsent':victim_print_str}) Quote
EternalParty Posted June 19, 2022 Author Posted June 19, 2022 Updated: Slightly changed the display of "Ship's Name." Changed the display of "victim name" to "Target IGN". The display has been made a little easier to read by adding spaces before and after the colon. Quote
Administrator Aslain Posted June 19, 2022 Administrator Posted June 19, 2022 What happened to your topic from the op? Quote
EternalParty Posted June 19, 2022 Author Posted June 19, 2022 I am sorry, I am not good at English, so I did not understand your question. Could you please try again to make it clearer? Quote
Administrator Aslain Posted June 19, 2022 Administrator Posted June 19, 2022 It's ok, I couldn't visit your forum topic, but it's working again. Quote
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