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Another All Ships in Tech-Tree Mod


Phantom6905

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I normally used Exactive's All Ships in Tech Tree Mod. However, they haven't published a new update for the mod since the 12.7 update and I am unsure about DragonTM. As a result, I decided to update the XML files for the tech-trees for update 12.9. I used the old XML's from Exactive's mod and added all the newly added ships found on the API Reference. I also added comments of the ships to each shipid within the XML file, which increased the size of the files from Exactive's original files; however, this makes it much easier to maintain and for others to modify the files.

 

The .zip below should be extracted into World_of_Warships\bin\[file with the largest number]\

So that the 4 files within the folders (shiptree_ASIA.xml, shiptree_EU.xml, shiptree_NA,xml, and shiptree_RU.xml) should all go into [file with the largest number]\res_mods\gui\lobby\

 

Alternatively, this can be installed using the custom mod feature included in Aslain's WoWS Modpack Installer. (The file path inside the .zip should be in the correct format for this to function.)

 

If there is a way to add this mod to the Modpack, I'd be happy to keep it maintained for future World of Warships updates.

 

all_ships_in_tech_tree_12_9_2.zip

Edited by Phantom6905
Fixed the attached file as T9 Cruiser Michelangelo was in the wrong position
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  • 4 weeks later...
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I updated the mod for 13.0. The installation remains the same.

Ten ships have been added: T9 Spanish Battleship Victoria, T8 German Cruiser Wiesbaden, T1 Commonwealth Cruiser Sutlej, T2 Commonwealth Cruiser Port Jackson, T3 Commonwealth Cruiser Caradoc, T4 Commonwealth Cruiser Dunedin, T6 Commonwealth Cruiser Hobart, T8 Commonwealth Cruiser Auckland, T9 Commonwealth Cruiser Encounter, and T10 Commonwealth Cruiser Cerberus.

The new US Carrier line has been moved next to the old Carrier line (T6 Carrier Independence, T8 Carrier Yorktown, and T10 Carrier Essex.)

all_ships_in_tech_tree_13_0_1.rar

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  • 4 weeks later...

Hello! I am the author of the Azur lane preview mod. Your tech tree mod has helped me a lot. Thank you very much for your hard work. I discovered a little problem in your mod today - the Pan-Asian premium ships Mengchong and Tianjin use the same code PZSC529, which prevents the preview from loading properly. Looking forward to your modifications in the next update! I wish you all the best!

image.png.e462b91c36c5acdcda73b4e99c78de44.png

 

Edited by 摆烂式学法
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First of all, thank you for your kind words. I'm very happy that I can help others by maintaining this mod.

I have just checked this problem in-game. From my end, I can't see an issue with the preview. Those green lines with the ship names (<!-- code line -->) are comments to clear up which line corresponds to which ship in the game. I added those to make it easier and quicker for me to update the mod for upcoming updates. It also makes finding specific easier for others. I attached an updated version of the mod below; however, the only change was fixing that comment line.

If you still have any issues with the preview, can you post a comment in detail, as others and I may figure out the issue?

Thank you for bringing up the problem.

 

The ship_id_str of T9 Pan-Asian Cruiser Tianjin has been fixed to match the Developer API.

 

(Adding this here just in case, because it surprised me when I was just looking for the issue. If Mengchong's camo does not match the one seen in the preview image in the tech tree, it is most likely because of the settings of the "special camo filters" in the gear icon on the bottom right of the port screen.)

all_ships_in_tech_tree_13_1_2.rar

Edited by Phantom6905
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7 hours ago, Phantom6905 said:

First of all, thank you for your kind words. I'm very happy that I can help others by maintaining this mod.

I have just checked this problem in-game. From my end, I can't see an issue with the preview. Those green lines with the ship names (<!-- code line -->) are comments to clear up which line corresponds to which ship in the game. I added those to make it easier and quicker for me to update the mod for upcoming updates. It also makes finding specific easier for others. I attached an updated version of the mod below; however, the only change was fixing that comment line.

If you still have any issues with the preview, can you post a comment in detail, as others and I may figure out the issue?

Thank you for bringing up the problem.

 

The ship_id_str of T9 Pan-Asian Cruiser Tianjin has been fixed to match the Developer API.

 

(Adding this here just in case, because it surprised me when I was just looking for the issue. If Mengchong's camo does not match the one seen in the preview image in the tech tree, it is most likely because of the settings of the "special camo filters" in the gear icon on the bottom right of the port screen.)

all_ships_in_tech_tree_13_1_2.rar 71.07 kB · 1 download

Thank you very much for your reply!
After your repair, the preview can now be displayed normally!
I am a stupid law student who knows nothing about computers and codes. I only know that the running mechanism of preview is to name the finished picture a 7-digit file name (take Tianjin as an example. After you change it, it is PZSC719)
Thank you again for your super fast modification, I wish you all the best

 

image.png.f63f2c5b56420a5fd92d25cf2b441e7b.png

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I'm glad to hear the update helped.

I did not know that the previews relied on the ship_id_str (the seven-character ID) instead of the ship_id (the long ID number.) I don't know if there is a reason why WG would use two separate ID types for each ship anyway. Well, I guess we learn a new thing every day.

I hope everything is going well and my best wishes to you for your future updates!

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  • 4 weeks later...

I updated the mod for 13.2. The installation is the same as before.

Three ships have been added: T6 French Cruiser Montcalm, T6 British Cruiser Orion '44, and T7 British Battleship Duke of Bronte.

Ships in the new Commonwealth tech-tree cruiser line have been moved to the first column. Their arrows, the "Cruiser" tag at the top, and the rest of the Premium ships were adjusted accordingly.

all_ships_in_tech_tree_13_2_1.zip

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