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"Sounds instead of Crew Voices" Adds Back Radio Static At Death


Go to solution Solved by Aslain,

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Note: I'm testing these configurations with this replay I randomly grabbed: https://wot-record.com/replay/233497/jalava72_t_100lt_rigged_gun_see_for_yourself

 

When I select "Remove annoying sound from destroying allied/enemy tank" the radio static no longer occurs. Configuration attached as "No Static"

 

When I add the "Sounds instead of crew voices" sound mod, the radio static returns. Configuration attached as "No Static with Simple Sounds"

 

A friendly dies ~50 seconds in to the game.

_Aslains_Installer_Options - No Static.inf _Aslains_Installer_Options - No Static with Simple Sounds.inf

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Thanks, I finally have a chance to try this out.

 

You're right, I updated this file: [World of Tanks install location]\res_mods\1.22.1.0\gui\sound_notifications.xml

 

Changing these two sections:

  <event>
    <name>ally_killed_by_enemy</name>
    <chance>100</chance>
    <fxEvent>expl_ally_NPC</fxEvent>
    <cooldownFx>0</cooldownFx>
  </event>
  <event>
    <name>enemy_killed_by_ally</name>
    <chance>100</chance>
    <fxEvent>expl_enemy_NPC</fxEvent>
    <cooldownFx>0</cooldownFx>
  </event>

To:

  <event>
    <name>ally_killed_by_enemy</name>
    <chance>100</chance>
    <fxEvent></fxEvent>
    <cooldownFx>0</cooldownFx>
  </event>
  <event>
    <name>enemy_killed_by_ally</name>
    <chance>100</chance>
    <fxEvent></fxEvent>
    <cooldownFx>0</cooldownFx>
  </event>

 

Is there a base file that this modified file is derived from? 

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