Miac Posted May 20, 2015 Share Posted May 20, 2015 Because of being forced to use very high resolution (1920x1080) because WoT does not have 1280x720, all of my HUD is too small to read. Forcing the resolution trough "preferences.xml" \AppData\Roaming\Wargaming.net\WorldOfTanks did not work as WoT resets the resolution even if file is set to read only. However, you can scale interface in the same file, but there occurs another problem: some mod elements remain small, or they are moved in weird position. 1. The "enemy seen" marker on the players panel is in the middle of the screen. Any way to move it back to the right side, next to the players name? 2. Crew Skill Informer remains on the same place and same size as usual, except it is covered by the upscaled tank & modules icon on the lower left side. How can I move it a bit to the right? Quote Link to comment
Grandorf Posted May 20, 2015 Share Posted May 20, 2015 Hi You could open playersPanel.xc and check the lines that are like this: "extraFieldsRight": [ { "x": 0, "y": 4, "align": "center", "valign": "top", "bindToIcon": "true", "format": "{{spotted}} ", "alpha": "{{alive?100|0}}", "shadow": {} }, {} ], See if "bindToIcon" is "true" or try changing position with "x" and "y". Crew Skill Informer seems to have the position in CrewSkillInformerConfig.json. Open with Notepad++ and change "PositionMode" : "Default" --> "Bottom" Quote Link to comment
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