Jump to content

Minimap stops updating


Recommended Posts

Posted (edited)

Are there any known issues related to the minimap becoming frozen? Sometimes, generally towards the end of the match, I find that the minimap seems to have stopped updating and ships and planes in the overhead view begin to move in a jittery fashion unrelated to fps. I encounter this most frequently in cvs

 

It seems to have something to do with one of three: scalable crosshair (unlikely based on log), over target markers or the minimap and damage logs. I've eliminated the ship contour icons and tracers as the culprit but it's hard to play without these last three

World of Warships folder?  ->> Yes
Clean res_mods folder?  ->> Yes, FULL
Current date: 02-02-2016 and time: 01:36:17
Build date: 02-02-2016
Mod-Pack Installer by Aslain
Version: 5.2.3.03
~~~~~~~~~~~~~~

Destination location:
      F:\Games\World_of_Warships

Setup type:
      Custom installation

Selected components:
      Ship Contour Icons [DLC] // note tried without, tried several different versions, this mod seems unrelated to issue
         by Aslain
      Crosshairs
         Scalable crosshair (by Kvalme)
      Over Target Markers (OTM)
         version by Tracks_Destroyer
      Minimap and damage logs
         Minimap with ship names and last position + Damage Log (rework by atmaxx)
            Display direction lines (fps intensive!)
            The minimap, scalable crosshair & chat mod config editor
      Tracers // tried without this one, same issue
         Colored tracers #1 (by atmaxx)

Additional tasks:
      Installation type
         Clean install (clean up res_mods folder - RECOMMENDED!)

 

Here I'm looking right at a friendly that is elsewhere according to the minimap:

shot-16.02.02_02.58.31-0272_3.jpg

Here the minimap says there's a lit Atlanta, but you can see from my view he's invisible (our DD that had him lit died shortly before this)

shot-16.02.02_03.00.36-0858.jpg

The python log is filled with null reference exception spam that looks like the following. As near as I can tell, this timestamp is exactly when the problem begins

[2016_02_02 02:49:06] Vehicle.onLeaveWorld
[2016_02_02 02:49:06]      id 16785894
[2016_02_02 02:49:06]      @ launchpadDisappeared
[2016_02_02 02:49:07] Result Undefined
[2016_02_02 02:49:08] [DEBUG] (24385343360863501, 48): XmppChatHandler.handleChatMessage(): TEXT_MESSAGE: ('nbelaewade', 'oh im lvl 1', {'overAffiliation': 0, 'name': 'nbelaewade', 'fromJid': '[email protected]<script data-cfhash='f9e31' type="text/javascript"> /* */</script>/1018606167', 'timeStamp': 1454410148L, 'isDelayed': False, 'toJid': '[email protected]<script data-cfhash='f9e31' type="text/javascript">/* */</script>', 'text': 'oh im lvl 1', 'isPrivate': False, 'type': 0})
[2016_02_02 02:49:08] [scaleform] Error: Sprite::AddDisplayObject(): unknown cid = 0

[2016_02_02 02:49:08] [scaleform] Error: Sprite::AddDisplayObject(): unknown cid = 0

[2016_02_02 02:49:08] [scaleform] Error: Sprite::AddDisplayObject(): unknown cid = 0

[2016_02_02 02:49:09] Result Undefined
[2016_02_02 02:49:09] Vehicle.onLeaveWorld
[2016_02_02 02:49:09]      id 16785868
[2016_02_02 02:49:09]      @ launchpadDisappeared
[2016_02_02 02:49:10] [DEBUG] (24385343360863501, 48): XmppChatHandler.handleChatMessage(): TEXT_MESSAGE: ('denlopviper', 'just a couple more battles should do', {'overAffiliation': 0, 'name': 'denlopviper', 'fromJid': '[email protected]<script data-cfhash='f9e31' type="text/javascript">/* */</script>/1001290458', 'timeStamp': 1454410150L, 'isDelayed': False, 'toJid': '[email protected]', 'text': 'just a couple more battles should do', 'isPrivate': False, 'type': 0})
[2016_02_02 02:49:12] Vehicle.kill
[2016_02_02 02:49:12] [scaleform] Error: TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at lesta.controls.minimap::MapItem/refresh()
    at lesta.controls.minimap::MapItem/update()
    at lesta.controls.minimap::MapItem/update()
    at lesta.controls.minimap::ItemsContainer/updateItemByData()
    at lesta.controls.minimap::DataItemUpdater/update()
    at SpreadHandler/handle()
    at lesta.utils::FixedSpreadUpdate/update()
    at lesta.dialogs.battle_window_controllers::MinimapController/onCameraInfoUpdated()
    at lesta.data::DataHub/invokeCallback()
    at OnDataReceivedCallback/receive()
    at Handler/handle()
[2016_02_02 02:49:12] [scaleform] Error: TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at lesta.controls.minimap::MapItem/refresh()
    at lesta.controls.minimap::MapItem/update()
    at lesta.controls.minimap::MapItem/update()
    at lesta.controls.minimap::ItemsContainer/updateItemByData()
    at lesta.controls.minimap::DataItemUpdater/update()
    at SpreadHandler/handle()
    at lesta.utils::FixedSpreadUpdate/update()
    at lesta.dialogs.battle_window_controllers::MinimapController/onCameraInfoUpdated()
    at lesta.data::DataHub/invokeCallback()
    at OnDataReceivedCallback/receive()
    at Handler/handle()

Let me know if you need any more information

 

Edit: the issue is reproducible from a replay, I've attached the one that resulted in the log above. The issue starts at approximately 5:30 left in the match and becomes apparent just as my TBs begin a failed drop on the atlanta in our base

python.log

_Aslain_logs.zip

20160202_024437_PASA006-Independence-1945_22_tierra_del_fuego_minimap_freeze_issue.wowsreplay

Edited by xEvilReeperx
Posted (edited)

Thanks for the response. I've narrowed it down to the minimap + damage logs by atmaax. If you aren't seeing any issue, perhaps something in my install has broken. I'll try a completely fresh install and get back to you

 

Edit: unfortunately the issue remains. As the game progresses, more and more icons on the minimap (including player ship) just freeze in place. I can't imagine what might be causing it to just me and nobody else :blink:

Edited by xEvilReeperx

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.