Battlenat0r Posted August 13, 2017 Posted August 13, 2017 (edited) So wanted things of all versions and from Haka with wider view range of torp launchers.. But my vertical mouse movement is very buggy many times, the poll rate is either easy or very hard. Meaning that I need to adjust the mouse 4 times more vertically, sometimes it works as intended and aim is easy. Any idea why my vertical aim turns to shit?? And where can I widen more of the torp launchers? Spoiler <camerasConfig.xml> <!-- params junk --> <misc> <nearPlane>0.1</nearPlane> <farPlane>2000</farPlane> <!-- inertia --> <inertiaRollCoef>0.08</inertiaRollCoef> <!-- planes tracking --> <planeTrackingRollCoef>0.075</planeTrackingRollCoef> <!-- battle end post processing --> <battleEndVignetteInnerRadius>0.3</battleEndVignetteInnerRadius> <battleEndVignetteOuterRadius>0.5</battleEndVignetteOuterRadius> <battleEndVignetteIntensity>0.5</battleEndVignetteIntensity> <battleEndVignetteColor__tuple>0, 0, 0, 1</battleEndVignetteColor__tuple> <!-- rgba --> <battleEndDesaturation>0.7</battleEndDesaturation> <!-- battle end camera animation --> <battleEndShipPitch>-0.0628</battleEndShipPitch> <battleEndShipLookPointY>1</battleEndShipLookPointY> <battleEndTotalAnnihilationFov>0.6</battleEndTotalAnnihilationFov> <battleEndBaseCaptureFov>0.74</battleEndBaseCaptureFov> <battleEndBaseLead>0.5</battleEndBaseLead> <battleEndBaseHeight>5</battleEndBaseHeight> <battleEndTimeDistanceCoef>0.35</battleEndTimeDistanceCoef> <battleEndMaxTime>0.9</battleEndMaxTime> <battleEndMinTime>0.6</battleEndMinTime> <battleEndDirectionTimeCoef>1</battleEndDirectionTimeCoef> <battleEndEasing__string>ExpoIn</battleEndEasing__string> <!-- zooming --> <zoomSpeed>100</zoomSpeed> <!-- zoom animation speed --> <zoomBorder>1</zoomBorder> <!-- state settings for first time switch to aviation/artillery in different modes --> <!-- values' range is [0, 100] --> <!-- dock params --> <dockFlightTime> 10 </dockFlightTime> <dockFlightEasing__string> QuadInOut </dockFlightEasing__string> <dockInactivityTimeout> 50 </dockInactivityTimeout> <dockExcursionTimeout> 10 </dockExcursionTimeout> <!-- dock default position params --> <dockDefaultYaw> 7.11600000551 </dockDefaultYaw> <dockDefaultPitch> -0.142000006745 </dockDefaultPitch> <dockOffsetX>0</dockOffsetX> <dockOffsetY>0</dockOffsetY> <dockDefaultState>100</dockDefaultState> <dockMode> 2 </dockMode> <!-- flags default position params --> <flagDefaultYaw> 1.25 </flagDefaultYaw> <flagDefaultPitch> -0.49 </flagDefaultPitch> <flagNode__string>HP_flag_4</flagNode__string> <flagOffsetX>0</flagOffsetX> <flagOffsetY>0</flagOffsetY> <flagDefaultState>3</flagDefaultState> <flagMode> 19 </flagMode> <!-- camou default position params --> <camouDefaultYaw> 1.163 </camouDefaultYaw> <camouDefaultPitch> 0.037 </camouDefaultPitch> <camouOffsetX>0</camouOffsetX> <camouOffsetY>0</camouOffsetY> <camouDefaultState>100</camouDefaultState> <camouMode> 2 </camouMode> <!-- ensign default position params --> <ensignDefaultYaw> 1.55 </ensignDefaultYaw> <ensignDefaultPitch> -0.7 </ensignDefaultPitch> <ensignNode__string>HP_flag_house</ensignNode__string> <ensignOffsetX>0</ensignOffsetX> <ensignOffsetY>0</ensignOffsetY> <ensignDefaultState>3</ensignDefaultState> <ensignMode> 20 </ensignMode> <!-- camou default position params --> <lootboxDefaultYaw> 1.163 </lootboxDefaultYaw> <lootboxDefaultPitch> 0.037 </lootboxDefaultPitch> <lootboxOffsetX>0</lootboxOffsetX> <lootboxOffsetY>0</lootboxOffsetY> <lootboxDefaultState>-1</lootboxDefaultState> <lootboxMode> 21 </lootboxMode> <!-- model view params --> <modelview_pitch> -0.78539816339 </modelview_pitch> <modelview_yaw> -1.57079632679 </modelview_yaw> <!-- default pos in upgrade menu --> <upgFlightEasing__string> QuadInOut </upgFlightEasing__string> <upgFlightTime> 3 </upgFlightTime> <upgDefaultYaw> 0.55 </upgDefaultYaw> <upgDefaultPitch> 0.05 </upgDefaultPitch> <upgDefaultFov> 1.1 </upgDefaultFov> <upgDefaultZoom> 0 </upgDefaultZoom> <!-- zoom key --> <!-- hull view pos in upgrade menu --> <hullFlightEasing__string> QuadInOut </hullFlightEasing__string> <hullFlightTime> 3 </hullFlightTime> <hullDefaultYaw> 1.47 </hullDefaultYaw> <hullDefaultPitch> 0.05 </hullDefaultPitch> <hullDefaultFov> 1.0 </hullDefaultFov> <hullDefaultZoom> 0.5 </hullDefaultZoom> <!-- zoom key --> <!-- modules type configs --> <!-- 'Artillery', --> <modelview_pitch_Artillery> -0.4 </modelview_pitch_Artillery> <modelview_yaw_Artillery> 0 </modelview_yaw_Artillery> <minDesiredLead_Artillery>0</minDesiredLead_Artillery> <maxDesiredLead_Artillery>15</maxDesiredLead_Artillery> <lead_ArtilleryDestroyer>0.10</lead_ArtilleryDestroyer> <lead_ArtilleryBattleship>0.27</lead_ArtilleryBattleship> <lead_ArtilleryCruiser>0.15</lead_ArtilleryCruiser> <lead_ArtilleryAuxiliaryShip>0.30</lead_ArtilleryAuxiliaryShip> <lead_ArtilleryAirCarrier>0.30</lead_ArtilleryAirCarrier> <fov_Artillery>0.4</fov_Artillery> <mouseSpeed_Artillery>1.5</mouseSpeed_Artillery> <yawFreedom_Artillery>0.78539816339</yawFreedom_Artillery> <pitchFreedom_Artillery>0.3</pitchFreedom_Artillery> <minPitchFreedom_Artillery>0.5</minPitchFreedom_Artillery> <!-- 'Atba', --> <modelview_pitch_Atba> -0.78539816339 </modelview_pitch_Atba> <modelview_yaw_Atba> 0 </modelview_yaw_Atba> <minDesiredLead_Atba>0</minDesiredLead_Atba> <maxDesiredLead_Atba>15</maxDesiredLead_Atba> <lead_Atba>0.1</lead_Atba> <fov_Atba>0.4</fov_Atba> <yawFreedom_Atba>0.78539816339</yawFreedom_Atba> <pitchFreedom_Atba>0.78539816339</pitchFreedom_Atba> <minPitchFreedom_Atba>0.5</minPitchFreedom_Atba> <!-- 'Engine', --> <modelview_pitch_Engine> -0.4 </modelview_pitch_Engine> <modelview_yaw_Engine> 0 </modelview_yaw_Engine> <minDesiredLead_Engine>0</minDesiredLead_Engine> <maxDesiredLead_Engine>15</maxDesiredLead_Engine> <lead_Engine>0.15</lead_Engine> <fov_Engine>0.9</fov_Engine> <yawFreedom_Engine>0.9</yawFreedom_Engine> <pitchFreedom_Engine>0.25</pitchFreedom_Engine> <minPitchFreedom_Engine>0.7</minPitchFreedom_Engine> <!-- 'Hull', --> <modelview_pitch_Hull> -0.4 </modelview_pitch_Hull> <modelview_yaw_Hull> 0 </modelview_yaw_Hull> <minDesiredLead_Hull>0</minDesiredLead_Hull> <maxDesiredLead_Hull>15</maxDesiredLead_Hull> <lead_Hull>0.4</lead_Hull> <fov_Hull>0.7</fov_Hull> <yawFreedom_Hull>1.0471975512</yawFreedom_Hull> <pitchFreedom_Hull>0.706858347</pitchFreedom_Hull> <minPitchFreedom_Hull>0.706858347</minPitchFreedom_Hull> <!-- 'Torpedoes', --> <modelview_pitch_Torpedoes> -0.25 </modelview_pitch_Torpedoes> <modelview_yaw_Torpedoes> 0 </modelview_yaw_Torpedoes> <minDesiredLead_Torpedoes>0</minDesiredLead_Torpedoes> <maxDesiredLead_Torpedoes>15</maxDesiredLead_Torpedoes> <lead_Torpedoes>0.1</lead_Torpedoes> <fov_Torpedoes>0.5</fov_Torpedoes> <yawFreedom_Torpedoes>0.5</yawFreedom_Torpedoes> <pitchFreedom_Torpedoes>0.25</pitchFreedom_Torpedoes> <minPitchFreedom_Torpedoes>0.4</minPitchFreedom_Torpedoes> <!-- 'Radars', --> <modelview_pitch_Radars> -0.78539816339 </modelview_pitch_Radars> <modelview_yaw_Radars> 0 </modelview_yaw_Radars> <minDesiredLead_Radars>0</minDesiredLead_Radars> <maxDesiredLead_Radars>15</maxDesiredLead_Radars> <lead_Radars>0.1</lead_Radars> <fov_Radars>0.5</fov_Radars> <yawFreedom_Radars>1.0471975512</yawFreedom_Radars> <pitchFreedom_Radars>0.706858347</pitchFreedom_Radars> <minPitchFreedom_Radars>0.706858347</minPitchFreedom_Radars> <!-- 'Finders', --> <modelview_pitch_Finders> -0.78539816339 </modelview_pitch_Finders> <modelview_yaw_Finders> 0 </modelview_yaw_Finders> <minDesiredLead_Finders>0</minDesiredLead_Finders> <maxDesiredLead_Finders>15</maxDesiredLead_Finders> <lead_Finders>0.1</lead_Finders> <fov_Finders>0.5</fov_Finders> <yawFreedom_Finders>1.0471975512</yawFreedom_Finders> <pitchFreedom_Finders>0.706858347</pitchFreedom_Finders> <minPitchFreedom_Finders>0.706858347</minPitchFreedom_Finders> <!-- 'Directors', --> <modelview_pitch_Directors> -0.78539816339 </modelview_pitch_Directors> <modelview_yaw_Directors> 0 </modelview_yaw_Directors> <minDesiredLead_Directors>0</minDesiredLead_Directors> <maxDesiredLead_Directors>15</maxDesiredLead_Directors> <lead_Directors>0.1</lead_Directors> <fov_Directors>0.5</fov_Directors> <yawFreedom_Directors>1.0471975512</yawFreedom_Directors> <pitchFreedom_Directors>0.706858347</pitchFreedom_Directors> <minPitchFreedom_Directors>0.706858347</minPitchFreedom_Directors> <!-- 'AirDefence' --> <modelview_pitch_AirDefence> -0.78539816339 </modelview_pitch_AirDefence> <modelview_yaw_AirDefence> 0 </modelview_yaw_AirDefence> <minDesiredLead_AirDefence>0</minDesiredLead_AirDefence> <maxDesiredLead_AirDefence>15</maxDesiredLead_AirDefence> <lead_AirDefence>0.1</lead_AirDefence> <fov_AirDefence>0.4</fov_AirDefence> <mouseSpeed_AirDefence>1.5</mouseSpeed_AirDefence> <yawFreedom_AirDefence>0.78539816339</yawFreedom_AirDefence> <pitchFreedom_AirDefence>0.78539816339</pitchFreedom_AirDefence> <minPitchFreedom_AirDefence>0.5</minPitchFreedom_AirDefence> <!-- '_Suo' --> <modelview_pitch_Suo> -0.78539816339 </modelview_pitch_Suo> <modelview_yaw_Suo> 0 </modelview_yaw_Suo> <minDesiredLead_Suo>0</minDesiredLead_Suo> <maxDesiredLead_Suo>15</maxDesiredLead_Suo> <lead_Suo>0.1</lead_Suo> <fov_Suo>0.5</fov_Suo> <yawFreedom_Suo>1.0471975512</yawFreedom_Suo> <pitchFreedom_Suo>0.706858347</pitchFreedom_Suo> <minPitchFreedom_Suo>0.706858347</minPitchFreedom_Suo> <!-- '_DeskWithPlanes', --> <modelview_pitch_DeskWithPlanes> -0.4 </modelview_pitch_DeskWithPlanes> <modelview_yaw_DeskWithPlanes> 0 </modelview_yaw_DeskWithPlanes> <minDesiredLead_DeskWithPlanes>0</minDesiredLead_DeskWithPlanes> <maxDesiredLead_DeskWithPlanes>15</maxDesiredLead_DeskWithPlanes> <lead_DeskWithPlanes>0.15</lead_DeskWithPlanes> <fov_DeskWithPlanes>0.9</fov_DeskWithPlanes> <mouseSpeed_DeskWithPlanes>3.5</mouseSpeed_DeskWithPlanes> <yawFreedom_DeskWithPlanes>0.9</yawFreedom_DeskWithPlanes> <pitchFreedom_DeskWithPlanes>0.25</pitchFreedom_DeskWithPlanes> <minPitchFreedom_DeskWithPlanes>0.7</minPitchFreedom_DeskWithPlanes> <!-- '_Fighter', --> <modelview_pitch_Fighter> -0.4 </modelview_pitch_Fighter> <modelview_yaw_Fighter> 0 </modelview_yaw_Fighter> <minDesiredLead_Fighter>0</minDesiredLead_Fighter> <maxDesiredLead_Fighter>15</maxDesiredLead_Fighter> <lead_Fighter>0.15</lead_Fighter> <fov_Fighter>0.9</fov_Fighter> <mouseSpeed_Fighter>3.5</mouseSpeed_Fighter> <yawFreedom_Fighter>0.9</yawFreedom_Fighter> <pitchFreedom_Fighter>0.25</pitchFreedom_Fighter> <minPitchFreedom_Fighter>0.7</minPitchFreedom_Fighter> <!-- '_Bomber', --> <modelview_pitch_Bomber> -0.4 </modelview_pitch_Bomber> <modelview_yaw_Bomber> 0 </modelview_yaw_Bomber> <minDesiredLead_Bomber>0</minDesiredLead_Bomber> <maxDesiredLead_Bomber>15</maxDesiredLead_Bomber> <lead_Bomber>0.15</lead_Bomber> <fov_Bomber>0.9</fov_Bomber> <mouseSpeed_Bomber>3.5</mouseSpeed_Bomber> <yawFreedom_Bomber>0.9</yawFreedom_Bomber> <pitchFreedom_Bomber>0.25</pitchFreedom_Bomber> <minPitchFreedom_Bomber>0.7</minPitchFreedom_Bomber> <!-- '_Tbomber', --> <modelview_pitch_Tbomber> -0.4 </modelview_pitch_Tbomber> <modelview_yaw_Tbomber> 0 </modelview_yaw_Tbomber> <minDesiredLead_Tbomber>0</minDesiredLead_Tbomber> <maxDesiredLead_Tbomber>15</maxDesiredLead_Tbomber> <lead_Tbomber>0.15</lead_Tbomber> <fov_Tbomber>0.9</fov_Tbomber> <mouseSpeed_Tbomber>3.5</mouseSpeed_Tbomber> <yawFreedom_Tbomber>0.9</yawFreedom_Tbomber> <pitchFreedom_Tbomber>0.25</pitchFreedom_Tbomber> <minPitchFreedom_Tbomber>0.7</minPitchFreedom_Tbomber> </misc> <!-- misc settings overrides by ship (works for HangarCamera) --> <overrides> <PGSD102_V_25> <flagDefaultYaw> 2.33 </flagDefaultYaw> </PGSD102_V_25> </overrides> <animation> <list> <def> <id> default </id> <StandardAnimator> <time> 0.75 </time> <easing> CubicInOut </easing> </StandardAnimator> </def> <def> <id> SnakeTail_XS </id> <proc> <id> dynamicLift </id> <liftScale> 0.08 </liftScale> <minLift> 0 </minLift> <maxLift> 30 </maxLift> <controlPointOffset> 0.5 </controlPointOffset> <timeCoef> 15 </timeCoef> <minTime> 0.5 </minTime> <maxTime> 3.0 </maxTime> </proc> <StandardAnimator> <time> <procResult> dynamicLift_time </procResult> </time> <easing> CubicInOut </easing> <positionInterpolation> <QuadBezierInterpolator> <controlPoint> <procResult> dynamicLift_controlPoint </procResult> </controlPoint> </QuadBezierInterpolator> </positionInterpolation> </StandardAnimator> </def> <def> <id> SnakeTail_SX </id> <proc> <id> dynamicLift </id> <liftScale> 0.08 </liftScale> <minLift> 0 </minLift> <maxLift> 30 </maxLift> <controlPointOffset> 0.5 </controlPointOffset> <timeCoef> 15 </timeCoef> <minTime> 0.5 </minTime> <maxTime> 3.0 </maxTime> </proc> <StandardAnimator> <time> <procResult> dynamicLift_time </procResult> </time> <easing> CubicInOut </easing> <positionInterpolation> <QuadBezierInterpolator> <controlPoint> <procResult> dynamicLift_controlPoint </procResult> </controlPoint> </QuadBezierInterpolator> </positionInterpolation> </StandardAnimator> </def> <def> <id> SnakeTail_XX </id> <StandardAnimator> <time> 0.5 </time> <easing> CubicInOut </easing> </StandardAnimator> </def> <def> <id> SnakeTail_Xx </id> <StandardAnimator> <time> 0.75</time> <easing> CubicOut </easing> </StandardAnimator> </def> <def> <id> SnakeTail_xX </id> <StandardAnimator> <time> 0.75 </time> <easing> CubicOut </easing> </StandardAnimator> </def> <def> <id> SnakeTail_xx </id> <StandardAnimator> <time> 0.75 </time> <easing> CubicInOut </easing> </StandardAnimator> </def> <def> <id> SnakeTail_zoomin </id> <StandardAnimator> <time> 0.4 </time> <easing> CubicOut </easing> </StandardAnimator> </def> <def> <id> SnakeTail_zoomout </id> <StandardAnimator> <time> 0.75 </time> <easing> CubicOut </easing> </StandardAnimator> </def> <def> <id> SnakeTail_zoomraise </id> <enableScroll>1</enableScroll> <StandardAnimator> <time> 1.0 </time> <easing> Linear </easing> </StandardAnimator> </def> <def> <id> gotoShipModule </id> <DockModuleAnimator> <time> 2.0 </time> <easing> CubicInOut </easing> <easingBoardChange> QuadInOut </easingBoardChange> </DockModuleAnimator> </def> <def> <id> openLootBox </id> <OpenLootBoxAnimator> <time> 0.7 </time> <easing> CubicInOut </easing> </OpenLootBoxAnimator> </def> <def> <id> returnFromTrackingShell </id> <proc> <id> timeAccordingToDistance </id> <distCoef> 0.004 </distCoef> <minTime> 0.5 </minTime> <maxTime> 2.0 </maxTime> </proc> <proc> <id> timeAccordingToYawPitchDiff </id> <diffCoef> 0.75 </diffCoef> <minTime> 0.5 </minTime> <maxTime> 1 </maxTime> </proc> <!-- <proc> <id> interimPoint </id> <tyaw> 1 </tyaw> <tpitch> 1 </tpitch> <tx> 0 </tx> <ty> 0 </ty> <tz> 0 </tz> </proc> <WaypointsAnimator> <waypoints> <procResult> interimPoint_waypoints </procResult> </waypoints> <easing> CubicInOut </easing> <animators> <StandardAnimator> <time> <procResult> timeAccordingToYawPitchDiff_time </procResult> </time> <easing> Linear </easing> <rotationInterpolation> <YawPitchInterpolator></YawPitchInterpolator> </rotationInterpolation> </StandardAnimator> <StandardAnimator> <time> <procResult> timeAccordingToDistance_time </procResult> </time> <easing> Linear </easing> <rotationInterpolation> <YawPitchInterpolator></YawPitchInterpolator> </rotationInterpolation> </StandardAnimator> </animators> </WaypointsAnimator>--> <CombineAnimator> <first> <StandardAnimator> <time> <procResult> timeAccordingToYawPitchDiff_time </procResult> </time> <easing> CubicInOut </easing> <rotationInterpolation> <YawPitchInterpolator/> </rotationInterpolation> </StandardAnimator> </first> <second> <StandardAnimator> <time> <procResult> timeAccordingToDistance_time </procResult> </time> <easing> CubicInOut </easing> <rotationInterpolation> <YawPitchInterpolator/> </rotationInterpolation> </StandardAnimator> </second> <positionByFirst> false </positionByFirst> <rotationByFirst> true </rotationByFirst> <fovByFirst> true </fovByFirst> <delay> 0.5 </delay> </CombineAnimator> </def> <def> <id> gotoTrackPlane </id> <StandardAnimator> <time> 2.0 </time> <easing> CubicOut </easing> <rotationInterpolation> <YawPitchInterpolator/> </rotationInterpolation> </StandardAnimator> </def> <def> <id> gotoTacticalMap </id> <proc> <id> interimPoint </id> <tyaw> 0.3 </tyaw> <tpitch> 1 </tpitch> <tx> 1 </tx> <ty> 1 </ty> <tz> 0.5 </tz> </proc> <WaypointsAnimator> <waypoints> <procResult> interimPoint_waypoints </procResult> </waypoints> <easing> QuadInOut </easing> <animators> <StandardAnimator> <time> 0.3 </time> <easing> Linear </easing> <rotationInterpolation> <YawPitchInterpolator/> </rotationInterpolation> </StandardAnimator> <StandardAnimator> <time> 0.9 </time> <easing> QuadOut </easing> <rotationInterpolation> <YawPitchInterpolator/> </rotationInterpolation> </StandardAnimator> </animators> </WaypointsAnimator> </def> <def> <id> switchBetweenShipsInDeathMode </id> <proc> <id> dynamicLift </id> <liftScale> 0.08 </liftScale> <minLift> 0 </minLift> <maxLift> 30 </maxLift> <controlPointOffset> 0.5 </controlPointOffset> <timeCoef> 15 </timeCoef> <minTime> 0.5 </minTime> <maxTime> 2.0 </maxTime> </proc> <StandardAnimator> <time> <procResult> dynamicLift_time </procResult> </time> <easing> CubicInOut </easing> <positionInterpolation> <QuadBezierInterpolator> <controlPoint> <procResult> dynamicLift_controlPoint </procResult> </controlPoint> </QuadBezierInterpolator> </positionInterpolation> </StandardAnimator> </def> </list> <modeSwitches> <switch> <from> * </from> <to> * </to> <animation> default </animation> </switch> <switch> <from> * </from> <to> map </to> <animation> gotoTacticalMap </animation> </switch> <switch> <from> shell </from> <to> * </to> <animation> returnFromTrackingShell </animation> </switch> <switch> <from> shell </from> <to> shell </to> <animation> default </animation> </switch> <switch> <from> * </from> <to> plane </to> <animation> gotoTrackPlane </animation> </switch> <switch> <from> dock </from> <to> dockModule </to> <animation> gotoShipModule </animation> </switch> </modeSwitches> </animation> <modes> <airplane> <!-- came 2.2 --> <controller>m219f09f1:AirplaneController</controller> <defaultKey>50</defaultKey> <defaults> <ignoreTerrain> 0 </ignoreTerrain> <pitchOverflowDecayRate> 0.95 </pitchOverflowDecayRate> <maxPitchCoef> 0.5 </maxPitchCoef> <sensY>0.5</sensY> <airplaneRTPC> 1 </airplaneRTPC> </defaults> <barrierKey>30</barrierKey> <barrierKey>70</barrierKey> <states> <state> <key>0</key> <pitch> -45 </pitch> <sensitivity> 45 </sensitivity> <cursorSensitivityCoef> 1.0 </cursorSensitivityCoef> <keysSensitivityCoef> 1.0 </keysSensitivityCoef> <lead> 60 </lead> <forwardResistance>5</forwardResistance> </state> <state> <key>30</key> <pitch> -60 </pitch> <sensitivity> 60 </sensitivity> <cursorSensitivityCoef> 1.75 </cursorSensitivityCoef> <keysSensitivityCoef> 1.75 </keysSensitivityCoef> <lead> 102 </lead> </state> <state> <key>70</key> <pitch> -80 </pitch> <sensitivity> 90 </sensitivity> <cursorSensitivityCoef> 1.75 </cursorSensitivityCoef> <keysSensitivityCoef> 1.75 </keysSensitivityCoef> <lead> 158 </lead> </state> <state> <key>100</key> <pitch> -89 </pitch> <sensitivity> 100 </sensitivity> <!-- базовая чувствительность --> <cursorSensitivityCoef> 3.5 </cursorSensitivityCoef> <!-- скорость вращения при помощи курсора --> <keysSensitivityCoef> 4.5 </keysSensitivityCoef> <!-- скорость вращения при помощи клавиш --> <lead> 200 </lead> <backwardResistance>8</backwardResistance> </state> </states> </airplane> <map> <!-- came 2.2 --> <controller>mcd5ce40c:TacticalMapController</controller> <defaultKey>0</defaultKey> <states> <state> <fov> 2 </fov> <sizeInPixels> 0 </sizeInPixels> <!-- set to zero if relatively sized map is desirable --> <sizeInScreenPercents> 0.9 </sizeInScreenPercents> <mapViewZ> 0.03 </mapViewZ> <offsetZ> -0.03 </offsetZ> <nearPlane>50</nearPlane> <farPlane>5000</farPlane> </state> </states> </map> <shell> <!-- came 2.2 --> <controller>m4e882927:TrackingController</controller> <defaultKey>0</defaultKey> <defaults> <minDesiredLead>3.1</minDesiredLead> <maxDesiredLead>14</maxDesiredLead> <fov>0.74</fov> <nearPlane>0.45</nearPlane> <yawFreedom>0.6</yawFreedom> <pitchFreedom>0.4</pitchFreedom> <minPitchFreedom>0.6</minPitchFreedom> <collideOwnVehicle>1</collideOwnVehicle> </defaults> <states> <state> <key>0</key> <lead>0</lead> </state> <state> <key>100</key> <lead>1</lead> </state> </states> </shell> <plane> <!-- came 2.2 --> <controller>m4e882927:TrackingController</controller> <defaultKey>0</defaultKey> <defaults> <minDesiredLead>3</minDesiredLead> <maxDesiredLead>45</maxDesiredLead> <sensZ>1.2</sensZ> <fov>0.74</fov> <nearPlane>1.0</nearPlane> <minPitchFreedom>1.4</minPitchFreedom> <freeYaw>1</freeYaw> <freePitch>0</freePitch> <dontTrackDirection>0</dontTrackDirection> <minHeight>2.0</minHeight> </defaults> <states> <state> <forwardResistance>0.5</forwardResistance> <key>0</key> <lead>0</lead> </state> <state> <key>50</key> <lead>0.4</lead> </state> <state> <key>100</key> <lead>1.0</lead> <backwardResistance>0.5</backwardResistance> </state> </states> </plane> <dockFlags> <controller>m4f3203ad:DockEllipseController</controller> <defaultKey>0</defaultKey> <defaults> <pitchInfluenceOnHeight>2</pitchInfluenceOnHeight> <sensitivityXKeys>5</sensitivityXKeys> <moveSmoothing>0.87</moveSmoothing> <bowSternElongation>0.4</bowSternElongation> <minPitch>-55</minPitch> <maxPitch>15</maxPitch> <lead>1</lead> </defaults> <states> <state> <key>0</key> <lead>1</lead> <maxPitch>40</maxPitch> <forwardResistance>0.3</forwardResistance> </state> <state> <key>100</key> <lead>3</lead> <maxPitch>33</maxPitch> <backwardResistance>0.25</backwardResistance> </state> </states> </dockFlags> <dockEnsign> <controller>m4f3203ad:DockEllipseController</controller> <defaultKey>0</defaultKey> <defaults> <pitchInfluenceOnHeight>2</pitchInfluenceOnHeight> <sensitivityXKeys>5</sensitivityXKeys> <moveSmoothing>0.87</moveSmoothing> <bowSternElongation>0.4</bowSternElongation> <minPitch>-55</minPitch> <maxPitch>15</maxPitch> <lead>1</lead> </defaults> <states> <state> <key>0</key> <lead>1</lead> <maxPitch>40</maxPitch> <forwardResistance>0.3</forwardResistance> </state> <state> <key>100</key> <lead>3</lead> <maxPitch>33</maxPitch> <backwardResistance>0.25</backwardResistance> </state> </states> </dockEnsign> <dock> <controller>m4f3203ad:DockEllipseController</controller> <defaultKey>0</defaultKey> <defaults> <minPitch>-75</minPitch> <maxPitch>75</maxPitch> <pitchInfluenceOnHeight>2</pitchInfluenceOnHeight> <sensitivityXKeys>5</sensitivityXKeys> <moveSmoothing>0.87</moveSmoothing> <bowSternElongation>0.4</bowSternElongation> </defaults> <states> <state> <key>0</key> <lead>1</lead> <forwardResistance>0.3</forwardResistance> <fov>0.1</fov> </state> <state> <key>100</key> <lead>3.92</lead> <backwardResistance>0.3</backwardResistance> <fov>1.5</fov> </state> </states> </dock> <dockModule> <!-- came 2.2 --> <controller>m4e882927:TrackingController</controller> <defaultKey>0</defaultKey> <states> <state> <key>0</key> <minDesiredLead>0</minDesiredLead> <maxDesiredLead>15</maxDesiredLead> <lead>0.1</lead> <fov>0.5</fov> <yawFreedom>1.0471975512</yawFreedom> <pitchFreedom>0.706858347</pitchFreedom> <minPitchFreedom>0.706858347</minPitchFreedom> <forwardResistance>0.3</forwardResistance> <backwardResistance>0.3</backwardResistance> </state> </states> </dockModule> <dockLootBox> <controller>LootBox</controller> <defaultKey>0</defaultKey> <states> <state> <key>0</key> <minDesiredLead>4</minDesiredLead> <maxDesiredLead>4</maxDesiredLead> <lead>4</lead> <yawFreedom>0.0</yawFreedom> <pitchFreedom>0.0</pitchFreedom> <minPitchFreedom>0.0</minPitchFreedom> </state> </states> </dockLootBox> <free> <!-- free Camera --> <controller>mfcffa57d:FreeController</controller> <externConfig>freeCamera</externConfig> </free> <snake_tail> <controller>mc349a699:SnakeTailController</controller> <defaultKey>180</defaultKey> <defaults> <fovBase>55</fovBase> </defaults> <barrierKey>160</barrierKey> <barrierKey>140</barrierKey> <barrierKey>120</barrierKey> <barrierKey>100</barrierKey> <barrierKey>65</barrierKey> <barrierKey>25</barrierKey> <barrierKey>12</barrierKey> <barrierKey>0</barrierKey> <flyThrough> <minKey>0</minKey> <maxKey>12</maxKey> </flyThrough> <flyThrough> <minKey>12</minKey> <maxKey>25</maxKey> </flyThrough> <flyThrough> <minKey>25</minKey> <maxKey>65</maxKey> </flyThrough> <flyThrough> <minKey>65</minKey> <maxKey>100</maxKey> </flyThrough> <flyThrough> <minKey>100</minKey> <maxKey>120</maxKey> </flyThrough> <flyThrough> <minKey>120</minKey> <maxKey>140</maxKey> </flyThrough> <flyThrough> <minKey>140</minKey> <maxKey>160</maxKey> </flyThrough> <states> <state> <key>0</key> <zoom>25</zoom> <smartZoomAngle> 1.0 </smartZoomAngle> <smartZoomAngleMax> 8.0 </smartZoomAngleMax> <nearPlane>2.0</nearPlane> <minPitch>-15</minPitch> <maxPitch>20</maxPitch> <forwardResistance>4</forwardResistance> </state> <state> <key>12</key> <zoom>10</zoom> <smartZoomAngle> 1.0 </smartZoomAngle> <smartZoomAngleMax> 8.0 </smartZoomAngleMax> <nearPlane>2.0</nearPlane> <minPitch>-5</minPitch> <maxPitch>30</maxPitch> <forwardResistance>4</forwardResistance> </state> <state> <key>25</key> <zoom>10</zoom> <smartZoomAngle> 1.0 </smartZoomAngle> <smartZoomAngleMax> 8.0 </smartZoomAngleMax> <nearPlane>2.0</nearPlane> <minPitch>-15</minPitch> <maxPitch>20</maxPitch> <forwardResistance>4</forwardResistance> </state> <state> <key>65</key> <zoom>6</zoom> <smartZoomAngle> 0.7 </smartZoomAngle> <smartZoomAngleMax> 2.0 </smartZoomAngleMax> <nearPlane>2.0</nearPlane> <minPitch>-15</minPitch> <maxPitch>20</maxPitch> </state> <state> <key>100</key> <zoom>2</zoom> <nearPlane>1.0</nearPlane> <minPitch>-20</minPitch> <maxPitch>20</maxPitch> <forwardResistance>0.2</forwardResistance> </state> <state> <key>120</key> <zoom>0.7</zoom> <minPitch>-20</minPitch> <maxPitch>30</maxPitch> <nearPlane>0.1</nearPlane> <coeffRocking>1.0</coeffRocking> <forwardResistance>0.1</forwardResistance> <backwardResistance>0.1</backwardResistance> </state> <state> <key>140</key> <zoom>1.0</zoom> <minPitch>-35</minPitch> <maxPitch>35</maxPitch> <nearPlane>0.1</nearPlane> <coeffRocking>1.0</coeffRocking> <forwardResistance>0.1</forwardResistance> <backwardResistance>0.1</backwardResistance> </state> <state> <key>180</key> <zoom>1.0</zoom> <nearPlane>1.5</nearPlane> <minPitch>-35</minPitch> <maxPitch>35</maxPitch> <coeffRocking>-3</coeffRocking> <forwardResistance>0.5</forwardResistance> </state> <state> <key>200</key> <zoom>0.7</zoom> <fovBase>55</fovBase> <sensY>0.2</sensY> <nearPlane>1.5</nearPlane> <minPitch>-35</minPitch> <maxPitch>35</maxPitch> <coeffRocking>-2</coeffRocking> <backwardResistance>4</backwardResistance> </state> </states> </snake_tail> <spectator> <!-- came 2.2 --> <controller>maeeca213:SpectatorController</controller> <defaultKey>30</defaultKey> <defaults> <fovBase>55</fovBase> </defaults> <states> <state> <key>0</key> <height> 4 </height> <radius> 4 </radius> <nearPlane>1</nearPlane> <forwardResistance>0.5</forwardResistance> <keysSensitivityCoeff> 0.5 </keysSensitivityCoeff> <pitchMin>-35</pitchMin> <pitchMax>35</pitchMax> </state> <state> <key>50</key> <height> 20 </height> <radius> 20 </radius> <nearPlane>1</nearPlane> <keysSensitivityCoeff> 0.8 </keysSensitivityCoeff> <pitchMin>-35</pitchMin> <pitchMax>35</pitchMax> </state> <state> <key>200</key> <height> 200 </height> <radius> 100 </radius> <nearPlane>10</nearPlane> <backwardResistance>5</backwardResistance> <keysSensitivityCoeff> 2.0 </keysSensitivityCoeff> <pitchMin>-60</pitchMin> <pitchMax>-10</pitchMax> </state> </states> </spectator> </modes> </camerasConfig.xml> camerasConsumer.xml Edited August 13, 2017 by Battlenat0r Quote
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