Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 08/08/2022 in Posts

  1. v.11.7.0 #03 (11-08-2022): - updated York's Cameras - updated Advanced Loading Screen by Roslich - updated Valera - updated Lastomer 2.0 - updated 3D Radio Position Finding - updated Consumables Monitor 2 - updated 3D Radar - updated Score Timer 2 - updated Regen monitor - updated clan icons
    2 points
  2. v.11.7.0 #07 (13-08-2022): - updated contour icons: Aslain - updated skins: Hyperion, Cronus (replaced jet model with real jet effect) - added Battle Expert: v3 (by SELEZEH1961) [mod #424] - added skin: UAN BCA-10 Schlieffen by AstreTunes [mod #654]
    1 point
  3. v.11.7.0 #06 (13-08-2022): - re-added Side Panels: BADoBEST v1 (test) - re-added Info Panel - Self - added Minimalistic water splashes from shells [mod #393] - removed outdated: Water splashes from the old game version, No water splashes
    1 point
  4. v.11.7.0 #05 (12-08-2022): - fixed Azur Lane Concept Modpack "ARASHI" (author removed faulty options.swf) - added Class Panel: v2 (by AutoSpy)
    1 point
  5. v.11.7.0 #04 (12-08-2022): - re-added Side Panels by Hakabase - updated Session Stats v2
    1 point
  6. 🙂 Not sure if you noticed, since it merged the replies together - but I've poked Aslain about excluding chats from cache clearing 🙂
    1 point
  7. York camera will be updated in next modpack. He just sent me new files.
    1 point
  8. yes, both tricks and xvm are having this issue. so probably all mods that will change the carousel to a certain size will cause this.
    1 point
  9. Loaded into a game and realized my detection markers and all of the other Blueman icons were not popping up when detected, plane spotted, etc. Went through all the mods and found when I removed the Teams HP Plus I got it back. Throwing it out there for anyone else
    1 point
  10. Noticed none of my detection markers were working. No spotted by planes, ships etc. Sent you a little money again Aslain...
    1 point
  11. Its very likely that you were banned for violating clan wars campaign rules and regulations, not for the mod pack. You were banned in the wave of people that were banned after the campaign for campaign rules violations. https://gist.github.com/Buster-2002/0931ffb533be8ad2858fb9df6c2c5fcf https://thearmoredpatrol.com/2022/08/03/wot-na-ru-asia-list-of-banned-players-from-the-iron-age-campaign-by-buster5741/ Wargaming banned quite a few people for tree down mod and for allowing other players use their accounts during the campaign.
    1 point
  12. Japanese Naval Flag mod updated to 0.11.7.0 [Major][V.1] Japan Naval Flag 0.11.7.0.7z
    1 point
  13. v.11.7.0 #01 (10-08-2022): - updated Turn all camos grey/white - updated Side Panels: Roslich, BADoBEST v2 - updated Server population & resources - updated Karma info - updated Equipment tab improvements - updated Ships Win Rate & XP to next ship - updated Ship Management / Improved Primary Crew (has new look now) - updated Banner switcher / Campaigns in port / Lootbox collecting & opening - updated Crew Assign - updated Carousel Filters - updated Improved Chat v1 - added All ships in vertical tech-tree by Exactive - removed outdated mods until they are updated: side panels: Hakabase, Badobest v1, Class Panel: v2
    1 point
  14. I enabled SOME mods and tested them in a training room, then I started enabling more mods and now a bunch of them are running fine. I couldn't find easily how to export a list of mods that are enabled so here is a screenshot of what IS working: I did not test some other mods that I had before: * FPS limiter in game and port (set to 30 fps in Port and 60 in game) * show all ships in the tech trees I'll test after playing a bit more.
    1 point
  15. v.11.7.0 #00 (10-08-2022): - initial compatibility with WoWs 0.11.7.0 - many mods has been updated to be compatible with current game version. Further mods that haven't received an update yet will be listed in the next changelogs. - added don't hide original compass option to Battle Expert v2 (center, right) branch - removed outdated mods until they are updated: All ships in vertical tech-tree by Exactive, few custom ports, Regen Assistant, AFK Monitor, Info Panel - self, detection icons: Large Colored - more updates later today or tomorrow in the morning
    1 point
  16. 0.11.7 Original - Dorm, Twitch: updated, Official - Plus [1] updated, Official - Operations [5] broken, Official - Maps (High [16], Mid [11], Low [8]) broken, Hallucination - Salvation [4] broken.
    1 point
  17. if you do not select anything from the first category VEHICLE MARKERS (OTM) you are able to use the request fire and radial menu in a larger area. this only counts when you are zoomed out (arcade zoom), this issue has been there for a while now so do not think xvm team will fix it. it is always possible to check what you prefer, for me personally it is not a big issue. you are the second one with this issue in a short time, while i am sure about the arcade zoom (did plenty of tests during couple patches) i am unaware how it was zoomed in, did some tests yesterday in team training and i really needed to hover over enemy before i could request fire (like locking targets), with and without mods.
    1 point
  18. i tested that earlier today. xvm, specifically the OTM are making the highlight of the enemy smaller in arcade zoom. (when you are zoomed out you have to get closer to the enemy to get the "dot" above the tank thx xvm) in sniper aim you really have to hover over the target to get the radial menu, that is by default.
    1 point
  19. all we can do is notify the mod makers of this and hope they will/can fix it.
    1 point
  20. seems to be a conflict between Little helper collection and Vehicle exp extended. for now you have to delete little helper if you want to use vehicle xp
    1 point
  21. I am having the exact same problem, I was going to make a post about it shortly, but you beat me to it.
    1 point
  22. You have no errors in logs. I cannot do anything about this mod, bu if you thing that something is wrong with this mod you can always post in the mod thread on WG forums, if you want someone to take a look at your problem. http://forum.worldoftanks.eu/index.php?/topic/441413-1021-autoaim-indicationaddins-no-proximity-snapping-for-autoaim-but/ but keep in mind the author is long time gone and other modders are fixing it from time time.
    1 point
  23. Jest to mod nielegalny, za który dostaje się bana.
    1 point
  24. To reset the counter position turn off the game, and delete this file: World_of_Warships\profile\userprefs_DamageMeter.json
    1 point
  25. v.11.6.0 #19 (05-08-2022): - updated Azur Lane Preview (Waifu) - updated minimap by AutoSpy - added Air burst: transparency - medium - added new mod: 3D Radar (Displays the circle of radar range in 3D world) [mod #480]
    1 point
  26. Let's start with this: My modpack is officialy approved on wgmods.net which is Wargaming website, all mods on that page were checked by WG therefore you cannot be banned for using them, even if you think you were, it wasn't because of this modpack or mods from WG mods hub, it's only your wrong impression. I'm in direct contact with WG and I'm checking mods before adding them, to double secure it. If you think you was banned for my modpack you need to question yourself with these: have you shared your computer with anyone who can possible install things on your computer without your consent ? have you logged in the game not using your personal computer ? have you logged in the game using insecure networks ? have you shared your game account with friends or clan members ? have you installed 3rd party mods (from outside of my modpack) ? have you repeatedly played battles without active participation in them (afk, inactivity) ? have you installed applications that changes shaders or graphics in the game (Tundra, ReShade, SweetFX and similar) ? How to prevent yourself with next possible ban? The most people who blame my modpack thinks that they'll simply stop using it. Wrong! It's a false impression and will lead you to the next ban, because the real reason that got you banned is still there! If you will keep doing these things I mentioned earlier or keep the forbidden software installed, you will be banned again! You don't want to lose your account right? So think and think again, and stop doing these things! Never ever! Change your account password too... My modpack is secure like fort knox and cannot get you banned ! Contacting me about your ban or writing to me on my forums, chats or in any topics is pointless, because I cannot help you with removal of the ban, for this please contact WG support about it. Your ban is an indisputable fact and won't be commented by me. POLISH VERSION GERMAN VERSION FRENCH VERSION CZECH VERSION Thank you for your attention.
    1 point
  27. Of course all mods in modpack are legal. The very same mods are on the most famous modpack in RU, that is by created WG moderators and what not. Also nobody can proof that he was banned for using my modpack. People tend to forget that they could use other mods before my modpack, that was registered by WG, and ban could be applied long time after they were actualy using illegal mod. Also I hardly can imagine illegal mod for WoWs other that some aimbot with pre-emption of where to shoot to hit a ship. It was never in the modpack.
    1 point
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.