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Showing content with the highest reputation since 10/21/2021 in Posts

  1. While I was exploring the WoWs API I found the submarine ID's and the ID's for the event ships in 0.10.9 Submarine ship_id's: USA: T6 Cachalot: 4183209968 T8 Salmon: 4181112816 T10 Balao: 4179015664 Germany: T6 U-69: 4183209776 T8 U-190: 4181112624 T10 U-2501: 4179015472 Other event ships (They are all event ships but I ahven't tested them all to find which is which): 4293801232 4293866768 4186846480 4186912016 4187927824 4189009168 4291704080 4188976400 4290721040 4291736848 4293834000 4187895056 I have tested these ID's in the Tech Tree and they haven't caused crashes and all subs (and the event ships that I have tested) worked properly. With this I can also put in ships that are in player ports but aren't directly in the API (only ship_id's present) that will be added in other updates Finally, I don't know how will these age between updates but I'll try to check them after updates.
    2 points
  2. I don't know how to code etc. and there is probably who can better describe and do how to do this but my exact procedure is: --Get an access token for the account with the ships in its port (also gives the account_id): API Reference > World of Tanks > Authentication > OpenID Login Directly send request Login with the account that has subs or the special ships you want to get the ID's for. This gives you your acount_id and access token --Use the access token and account_id in order to get the port information of the account: API Refence > World of Warships > Account > Players Personal Data Enter in account_id: The number you got in the previous step access_token: The access token you got fields: private.port You'll get the list of ship_id's in the port of the account --Use the ship_id's you got in the api so that you can identify the ships that return with ''null'': API Refence > World of Warships > Encyclopedia > Warships Enter in fields: name,nation,tier ship_id: The list of ship_id's you got in the previous step (there is a 100 ship limit per request) Search for "null" in the console All of the id's with null are the ones which are event ships, submarines (maybe superships in the future) etc. --Test these ingame to see what the ship_id's represent: Use these id's ingame from the tech tree files (I use Exactive's Tech Tree mod) "World of Warships folde/bin/(to the most advanced number?)/res_mods/gui/lobby" This is the path for Exactive's All Ships in Tech Tree mod, you can edit the files in here to modify the tech tree I tried these ID's one by one until I found the subs and you can do this for any other ship in the game You can later use these ID's to add them in the tech tree I will also try to update this post with new ship_id's for supership additions and other subs (if they release more)
    1 point
  3. Would love to see a mod that will show you in garage or on the tank icon in the carousel the level of field modification of each tank so that you dont need to enter the relative screen . Thanks
    1 point
  4. v.10.9.0 #16 (26-10-2021): - added Received damage indicators v2 (by vito74m) - added Commander perks v2 (Premium) - updated Gun marker shapes v1 (by vito74m) - updated OTM by BADoBEST - updated Ribbons v5 - updated More visible trained commander perks - updated ModsInstaller v4.0
    1 point
  5. v.10.9.0 #15 (24-10-2021): - updated Team HP Plus [added "Vertical sync" option] - updated minimap by AutoSpy [added "Detection Indicators" option]
    1 point
  6. I can pass it on to the author of this mod.
    1 point
  7. It is a CamerasConsumer.xml mod, I modified the easing type of animation and zooming times. Also improved the somatosensory of many physical actions. On this basis, I expanded more functions, such as: having my modifications to the action, at same time you can freely choose different lens of FOV, zoom multiples,etc. Similar to OdTo and Mebius_LW's mod. Total of 11 different versions for players. I hope they can add to Aslain's mods list (it is work to all servers). I can write the classification and description of all mods to reduce your workload. In order to make this mod, I spent a lot of time to test the effect of modifying different values on the camera. I read the official rules for modification publications of WG, I believe that all camera modification is completely legal. I already send the file to Aslain, If it can pass the review, I will upload all mods and instructions here. Thanks!
    1 point
  8. v.10.9.0 #14 (22-10-2021): - updated Side Panels: AutoSpy [added detection Indicators]
    1 point
  9. THANK YOU Capt_Oveur for all your hard work on our behalf! It is very much appreciated sir!
    1 point
  10. Spanish translate (just one line translated 🤪) WoT_es_translation_1.14.1.0_09.ini
    1 point
  11. Updated CZ translation - Just one line 😜 WoT_cz_translation_1.14.1.0_09.ini
    1 point
  12. v.10.9.0 #13 (21-10-2021): - updated Colored commander perks (by vito74m) - updated Ribbons v5 (by vito74m) - updated clan icons - updated Advanced HP bar indicator [Fixed a bug with the location of the standard HP indicator in the "Twilight Hunt" mode]
    1 point
  13. v.10.9.0 #12 (21-10-2021): - added Names of ships in Russian - updated Arpeggio Voice Pack [JP] - updated Azur Lane voices [JP] - updated All ships in horizontal tech-tree [fixed overlapped ships on the German tech-tree] - updated minimap by BattleFrame [fixed crashing when clicking on the minimap in the "Twilight Hunt" mode]
    1 point
  14. Imho better to have two mods that does the same than just one but up on you. When one modder stops updating we will still have optional mod, I will bundle two when available.
    1 point
  15. I have been trying to rewrite this mod. It's been a struggle because some variables needed for the calculations to predict the outcome of the battle are not in dataHub, i.e. not readily available in the client. I have found workarounds, so I think I could finish the mod, however yesterday WG told me another modder has done it using the new ModsAPI_v2.0. (Those type of mods are allowed to import game client modules and use non-obfustated objects, game engine methods and Python modules/libraries used by the client. However, those mods are released together with the client, they cannot be tweaked, they are controlled releases and include the modder's digital key, and they are valid for 30 days.) So, do I finish it?
    1 point
  16. There is tiny chance that Score Timer will return in next game update. As for the binocs mod, the author is gone and no word from him... (edit: I found a way how to update this mod by myself, so since now I will take care of this mod)
    1 point
  17. v.10.9.0 #04 (08-10-2021): - updated RoTFS skins - updated RoTFS UI mod - updated minimap by AutoSpy [fix to radar/hydro] - updated Advanced HP bar indicator - added Functioning MS22 Camo Replacements
    1 point
  18. v.10.9.0 #03 (07-10-2021): - updated All ships in vertical tech-tree by Exactive - updated contour icons: Panzerschiffer, MajorRenegade - updated Ribbons v5 - updated Carousel extended - updated Historical unique commanders - updated Chinese Server flag mod - updated MLP Flags - updated Japan Navy flags - updated Visible Turret HP - added minimap by AutoSpy - added Reload timer - added Azur Lane Concept Modpack "ARASHI" - added Spotted Indicator (by AutoSpy) [#043] - added Ship Management (by Ollin) [#254] - added Carousel Filters (by Ollin) [#255] - moved Carousel extended to own branch (select it again) - info: Movable ship parameters panel is discontinued
    1 point
  19. v.10.9.0 #02 (06-10-2021): - added Turn all camos white/grey - added Dock appearance mods: Black Hole, Dorm, Twitch, Dockyard, Unreal Official: Maps, Operations, Salvation - updated Chilled Special Camos - updated Demount All Signals and Camo from All Ships
    1 point
  20. v.10.9.0 #01 (06-10-2021): - updated port interface mods by Ollin - updated contour icons: Hualala, Aslain - updated clan icons
    1 point
  21. v.10.9.0 #00 (06-10-2021): - initial compatibility with WoWs 0.10.9.0 - updated many mods - updated Carousel extended (by Capt_Oveur) - added Battle Expert v2 (from Ollin) - removed temporary: Functioning MS22 Camo Replacements, Turn all camos white/grey, big portion of custom ports and full ui packages, Info Panel - self, Movable ship parameters panel, Reload timer, minimap by AutoSpy/Battleframe/OdTo
    1 point
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