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Quaksen

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Everything posted by Quaksen

  1. Open field mods screen, and click "Before the battle"
  2. You could disable the alternate loadout in the field mods screen until you need to set it up ๐Ÿ™‚
  3. Your combined you might be comparing to the MoE mod, is "damage+tracking+spotting" But MoE only counts "damage+the highest of the two" So 500 damage and 200 tracking and 300 spotting, would be 800. And not 1000.
  4. Requested a 1000 times, but not possible in the current software. Might never happen. You can open Aslain's folder in your World of Tanks folder. You can find "Components_List.txt" there. You can search in that. Position in that matches modpack. So you can match position of the 'scroll bar' on the right side.
  5. Ah ๐Ÿ™‚ But yeah, you need to join platoon before battle, to get the bonus in the battle. Most people that join a dynamic platoon, leaves it before next battle, so neither of you get a bonus. Not sure if auto-inviter for a medal is against the rules or not, maybe it would count as spam? But you can "spam" in the same way.. ๐Ÿ˜„ Maybe if another author has the mod available. Hm.
  6. No, there isn't. The credits bonus do not apply in the battle where the dynamic platoon is formed. It works in the following battle. ๐Ÿ™‚
  7. Not sure if ekspoint has changed his ways.. but he had some very fishy and bad practices in the past, about displaying ads and such. He made the mod you're linking. You don't really profit from that mod either.. all you might get is Brothers in Arms medal, that's it. You could manually invite people to platoon too, minor thing to do if you have 3 kills and they do too ๐Ÿ™‚
  8. Please attach log files. Also make sure you're picking the correct game folder. Some people have more than one installation.
  9. Better Reticle Size has a menu. Where you can remove the size limit. So you wouldn't need those two mods together, ever. ๐Ÿ™‚
  10. The update check might be faulty, you can just click no to getting it if you already have it. Yes, you'd have to go through installation again to change things in the modpack, with the game closed. The best is selecting to delete previous mods, otherwise if you unselect one, it wouldn't get removed, and you might end up with duplicates being there.
  11. Quaksen

    mods

    Not sure why you'd need to print out the list. You can load the mods with LoadINF and the installer INF file, or you can use the .reg file too, to load the previous mod setup, if needed. If you need to print out your current mod setup, then open _Aslains_Installer_CompList.log and print it out, or just open it in something that lets you increase the font size? Or if you mean the entire mods list, and not just what you had selected, the "Components_List.txt" file
  12. Please attach log files see my signature on how to
  13. But you could still attach logs. Asked you twice. This is third time asking you to do so.
  14. You can see the island. You can see the smoke from the ship when it's moving. You can't see it's reload. Why should you be able to. ๐Ÿ™‚
  15. Reload Timers are illegal in WoT, probably are in Warships too.
  16. You can visually see when a ship moves. You'd never see if they use a consumable - why would a mod suddenly let you see that, and you'd think it's fine? It's not unfair that you can super easily abuse when they're done using something or when they cannot use something? ๐Ÿ˜„
  17. You get one guess, as to which setting does that. ๐Ÿ˜›
  18. It's related to when there's a timer or something like that.... and it's been like that for years. You are still not attaching logs. Please do that.
  19. 1) One of the personal missions mods probably does that at times? I assume you're using it - you didn't post your logs. 3) Not that spread out really. Either in XVM-section or non-XVM section. So two places. Not a bug or an issue.
  20. Maybe you have set WoT setting to historical only? Or you have camo remover in modpack please see my signature on how to add log files ๐Ÿ™‚
  21. Downvoting because I go out from your very limited information... lol ๐Ÿ™‚ 1) You gave very limited information 2) What little you gave matches how things work with the inf and LoadINF 3) KEK Maybe you don't.... But you did when you created this thread. ๐Ÿ˜„
  22. Let me guess: You're starting the modpack with LoadINF every time you start the modpack? Start the modpack without using LoadINF, so the installer options inf file gets created properly ๐Ÿ™‚ If the file isn't created in Aslain's Folder, where the archiver pulls from, then you won't see it in the archive.
  23. Ah, looks like he posted both wotmod and the pack with the PSD etc on wgmods... In the dropdown for download, there's a 9 KB download, which is the wotmod.. Just noticed after sending the author a message of course, lol
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