Jump to content

GeneralGonzo

Regular Member
  • Posts

    20
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • Gender
    Male
  • Server
    EU
  • Location
    a nice place in northern germany

Recent Profile Visitors

1913 profile views
  1. The question has already been asked. I think only the mod-developer or a person that speaks russian, can do this for us.
  2. There are two separate smoke counter mods in the pack. Which one do you have? If you got the one by MasaruKondera, please read the description. My Post from Sunday was about the other one (Alt Hud).
  3. To let everyone know: The smoke counter (Alt hud) works fine with my keybindings. It seems like this mod doesn't depends on a specific keyboard layout. And last but not least, thank you Aslain for including it to your modpack.
  4. No he isn't using a triple monitor setup and you were right. After he deactivated this setting, all HUD elements showed up again and were in the correct position. Thanks a lot Quaksen
  5. Hello everyone, a friend if mine just installed the WoWS modpack and has the problem, that the minimap and some other HUD/GUI elements (e.g. the compass) are not showing up. We soon ended our play session and i forgot the to ask him for screenshots. However i still got his log file. He tried reinstalling the minimap with shipnames a second time, just to be sure, but the issue persists. The client was running at the moment but he restartet the game afterwards. Which mods are causing this behaviour and are incompatible to each other? _Aslain_logs.zip
  6. That sounds like the usual chat bug. It's in the game since i started playing the WoWS open beta. The problem occurs in all of the official chat-channels ingame. A Community Coordinator once said, that WG wants it that way. Every now and then the chat-history will be erased to save bandwidth etc. IMHO WG thinks that this minor bug isn't worth to get fixed. funfact: the chat used in WOT doesn't behave like this, cause it's build on a different backend.
  7. Aslain is right. You need to activate a filter.
  8. Yep, no fog didn't worked there. And a third map. Problem: fog remover doesn't work <> anti-glare Starttime: 12.02.2017 23:31 Ship: Baltimore Map: Hotspot Screenshots python.log _Aslain_logs.zip Edit: Sorry didn't expected #06 that fast. o.O Will check it out. thx again
  9. Problem: fog remover <> anti-glare Starttime: 12.02.2017 21:02 Ship: Belfast Map: Northern Lights (North Winter) Screenshots _Aslain_logs.zip python.log
  10. Just saw that you already fixed the issue with the update #4. That was super fast. ty Aslain
  11. I haven't encountered the bug since 0.6.0 Will let you know, when it happens again.
  12. - Update - Looks like the fog remover is working with most of the maps. So far, i only had the issue on "Fault Line". I think we just have to wait for a newer version of the mod.
  13. Is it just me or is the fog remover didn't working? I can provide logs, screenshots and/or replays if necessary.
  14. I will test it, when (if) i start playing again.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.