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ZoeBallz last won the day on November 2 2018
ZoeBallz had the most liked content!
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15 GoodAbout ZoeBallz

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https://www.twitch.tv/zoeballz
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Well - MY game has crashed now ! I also noticed an error on the Log Archiver window. Here's a screenshot. No idea if it's important though. Aslains_WoT_Logs.zip
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Take a copy of _Aslains_WoT_Modpack_Exported_Settings.reg in the Aslain folder for your installation. If you ever lose your settings then run your backup version of that file. You can also transfer your settings to another computer if you needed to, by copying that file over and running it. I think the settings will remain anyway in this case though.
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ZoeBallz started following Garage Screen - Crew panel and daily mission overlap , Frequent crashes to desktop. , Communication wheel and "T"-Marker and 5 others
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Would it help to have logs taken immediately after the battle when it happens ?
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I have seen the same issue but not in any particular pattern. For me the T key (which I use far more often than Z) works most of the time, then for 1 battle it doesn't and then works again in the next battle.
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On looking at this further, the same has happened with MinimapAim.png as happened with SixthSense.png . They used to work for your own files whether you had a mod to change them selected or not. NOW however, you have to actually install a mod to change them from the modpack before it will use your own custom ones. Is there a reason for this please ? Is there something in another file somewhere that needs to be edited/changed to enable them to work maybe ? Many thanks, Zoe 🙂
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Heya 🙂 Couple of things I've noticed. 1. The countdown at the start of battle doesn't work sometimes. Plz see https://www.twitch.tv/zoeballz/clip/DependableCourageousHawkNotLikeThis-3dc9xgwqEGWqvfBe 2. When playing arty, the crosshairs on the minimap showing the middle of the aiming box seem to have disappeared. Before.......... Now.......... Many thanks, Zoe Aslains_WoT_Logs.zip
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Changes crew skins to the original crew/cast i.e. William Shatner, Leonard Nimoy, DeForest Kelley, George Takei, Nichelle Nichols & James Doohan. Download from https://zoeballz.uk/_Modpack/Wotmods/Star_Trek_Crew_by_Zoe_Ballz.wotmod
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Onslaught Battle Results not showing in Notifications
ZoeBallz replied to ZoeBallz's topic in Issues & bug reporting
Well - Tonight it's only been giving me the results of wins and not of the losses ! Aslains_WoT_Logs.zip -
Never mind 😄 I have just been informed !!
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Heya all 🙂 Would anyone happen to know which field/s in a wotreplay file's JSON data identifies who you are platooned with plz ? Been searching for hours and can't see it ! Many thanks, Zoe
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Onslaught Battle Results not showing in Notifications
ZoeBallz replied to ZoeBallz's topic in Issues & bug reporting
How about you ? -
Onslaught Battle Results not showing in Notifications
ZoeBallz replied to ZoeBallz's topic in Issues & bug reporting
Hmmmm - Now I have finished Qualification I seem to be getting battle results now ?!?!?! 😮 -
Yasenkrasen session summary statistics off?
ZoeBallz replied to Cusimanse's topic in Issues & bug reporting
It depends what tiers the games are in and the "expected values" of the particular tanks that you played. The average for the session is not simply the total divided by the number of battles. It's actually calculated by quite a complicated set of equations. AND the expected values change day to day, so if you have EXACTLY the same scores/results in exactly the same tanks tomorrow, the total WN8 for the session would be different !!! Full explanation of WN8 and how it's calculated can be found at https://taugrim.com/2019/07/04/summary-for-the-wn8-rating-system-for-world-of-tanks/ and https://wiki.wargaming.net/en/Player_Ratings_(WoT) . I have a script that actually does WN8 calculations. Here is the important bit. Not expecting you to understand it all. Only showing to demonstrate the complexity 🙂 if ( (gettype($data) == "array") and ($data["status"] == "ok") and ($data["meta"]["count"] == 1) and (gettype($data["data"][$usernumber]) == "array") ) { foreach ($data["data"][$usernumber] as $tankstats) { $tankid = $tankstats["tank_id"]; if (isset($expwn8[$tankid])) { $totaldamage = $totaldamage + $tankstats["random"]["damage_dealt"]; $totalkills = $totalkills + $tankstats["random"]["frags"]; $totalspots = $totalspots + $tankstats["random"]["spotted"]; $totaldefense = $totaldefense + $tankstats["random"]["dropped_capture_points"]; $totalwins = $totalwins + $tankstats["random"]["wins"]; $totalbattles = $totalbattles + $tankstats["random"]["battles"]; $expecteddamage = $expecteddamage + ($expwn8[$tankid]["expDamage"] * $tankstats["random"]["battles"]); $expectedkills = $expectedkills + ($expwn8[$tankid]["expFrag"] * $tankstats["random"]["battles"]); $expectedspots = $expectedspots + ($expwn8[$tankid]["expSpot"] * $tankstats["random"]["battles"]); $expecteddefense = $expecteddefense + ($expwn8[$tankid]["expDef"] * $tankstats["random"]["battles"]); $expectedwins = $expectedwins + ($expwn8[$tankid]["expWinRate"] / 100) * $tankstats["random"]["battles"]; } } // CALCULATE PERFORMANCE RATIOS $damageratio = $totaldamage / $expecteddamage; $killratio = $totalkills / $expectedkills; $spotratio = $totalspots / $expectedspots; $defenseratio = $totaldefense / $expecteddefense; $winrateratio = $totalwins / $expectedwins; // NORMALISE PERFORMANCE RATIOS $rWINc = max(0, ($winrateratio - 0.71) / (1 - 0.71)); $rDAMAGEc = max(0, ($damageratio - 0.22) / (1 - 0.22)); $rFRAGc = max(0, min($rDAMAGEc + 0.2, max(0, ($killratio - 0.12) / (1 - 0.12)))); $rSPOTc = max(0, min($rDAMAGEc + 0.1, max(0, ($spotratio - 0.38) / (1 - 0.38)))); $rDEFc = max(0, min($rDAMAGEc + 0.1, max(0, ($defenseratio - 0.10) / (1 - 0.10)))); // CALCULATE WN8 $wn8 = (int)( (980 * $rDAMAGEc) + (210 * $rDAMAGEc * $rFRAGc) + (155 * $rFRAGc * $rSPOTc) + (75 * $rDEFc * $rFRAGc) + (145 * min(1.8, $rWINc)) ); As you can see, it's definitely NOT a simple "add up and divide" exercise 🙂 All the best, Zoe -
Garage Screen - Crew panel and daily mission overlap
ZoeBallz replied to mrblueskye's topic in Issues & bug reporting
Heya 🙂 I had this issue before the new version for 1.28.0.0 was even released so it's a WG bug !