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ZoeBallz

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Everything posted by ZoeBallz

  1. Changes crew skins to the original crew/cast i.e. William Shatner, Leonard Nimoy, DeForest Kelley, George Takei, Nichelle Nichols & James Doohan. Download from https://zoeballz.uk/_Modpack/Wotmods/Star_Trek_Crew_by_Zoe_Ballz.wotmod
  2. Well - Tonight it's only been giving me the results of wins and not of the losses ! Aslains_WoT_Logs.zip
  3. Never mind ๐Ÿ˜„ I have just been informed !!
  4. Heya all ๐Ÿ™‚ Would anyone happen to know which field/s in a wotreplay file's JSON data identifies who you are platooned with plz ? Been searching for hours and can't see it ! Many thanks, Zoe
  5. Hmmmm - Now I have finished Qualification I seem to be getting battle results now ?!?!?! ๐Ÿ˜ฎ
  6. Random battle results appear fine, but Onslaught results are not. Both appear just fine in safe mode. EDIT: HOWEVER - Now I have finished qualifications, the results are now showing ? ๐Ÿ˜ฎ Many thanks, Zoe Aslains_WoT_Logs.zip
  7. It depends what tiers the games are in and the "expected values" of the particular tanks that you played. The average for the session is not simply the total divided by the number of battles. It's actually calculated by quite a complicated set of equations. AND the expected values change day to day, so if you have EXACTLY the same scores/results in exactly the same tanks tomorrow, the total WN8 for the session would be different !!! Full explanation of WN8 and how it's calculated can be found at https://taugrim.com/2019/07/04/summary-for-the-wn8-rating-system-for-world-of-tanks/ and https://wiki.wargaming.net/en/Player_Ratings_(WoT) . I have a script that actually does WN8 calculations. Here is the important bit. Not expecting you to understand it all. Only showing to demonstrate the complexity ๐Ÿ™‚ if ( (gettype($data) == "array") and ($data["status"] == "ok") and ($data["meta"]["count"] == 1) and (gettype($data["data"][$usernumber]) == "array") ) { foreach ($data["data"][$usernumber] as $tankstats) { $tankid = $tankstats["tank_id"]; if (isset($expwn8[$tankid])) { $totaldamage = $totaldamage + $tankstats["random"]["damage_dealt"]; $totalkills = $totalkills + $tankstats["random"]["frags"]; $totalspots = $totalspots + $tankstats["random"]["spotted"]; $totaldefense = $totaldefense + $tankstats["random"]["dropped_capture_points"]; $totalwins = $totalwins + $tankstats["random"]["wins"]; $totalbattles = $totalbattles + $tankstats["random"]["battles"]; $expecteddamage = $expecteddamage + ($expwn8[$tankid]["expDamage"] * $tankstats["random"]["battles"]); $expectedkills = $expectedkills + ($expwn8[$tankid]["expFrag"] * $tankstats["random"]["battles"]); $expectedspots = $expectedspots + ($expwn8[$tankid]["expSpot"] * $tankstats["random"]["battles"]); $expecteddefense = $expecteddefense + ($expwn8[$tankid]["expDef"] * $tankstats["random"]["battles"]); $expectedwins = $expectedwins + ($expwn8[$tankid]["expWinRate"] / 100) * $tankstats["random"]["battles"]; } } // CALCULATE PERFORMANCE RATIOS $damageratio = $totaldamage / $expecteddamage; $killratio = $totalkills / $expectedkills; $spotratio = $totalspots / $expectedspots; $defenseratio = $totaldefense / $expecteddefense; $winrateratio = $totalwins / $expectedwins; // NORMALISE PERFORMANCE RATIOS $rWINc = max(0, ($winrateratio - 0.71) / (1 - 0.71)); $rDAMAGEc = max(0, ($damageratio - 0.22) / (1 - 0.22)); $rFRAGc = max(0, min($rDAMAGEc + 0.2, max(0, ($killratio - 0.12) / (1 - 0.12)))); $rSPOTc = max(0, min($rDAMAGEc + 0.1, max(0, ($spotratio - 0.38) / (1 - 0.38)))); $rDEFc = max(0, min($rDAMAGEc + 0.1, max(0, ($defenseratio - 0.10) / (1 - 0.10)))); // CALCULATE WN8 $wn8 = (int)( (980 * $rDAMAGEc) + (210 * $rDAMAGEc * $rFRAGc) + (155 * $rFRAGc * $rSPOTc) + (75 * $rDEFc * $rFRAGc) + (145 * min(1.8, $rWINc)) ); As you can see, it's definitely NOT a simple "add up and divide" exercise ๐Ÿ™‚ All the best, Zoe
  8. Heya ๐Ÿ™‚ I had this issue before the new version for 1.28.0.0 was even released so it's a WG bug !
  9. Heya ๐Ÿ™‚ Not sure if this is a bug or not ? It works fine while you are alive but once dead in the replay, I cannot seem to get into Free cam mode. Was it always like this and I just hadn't noticed or did something change maybe or a bug ? The other thing that I noticed is that on the installer, the preview that the modpack shows is actually the old preview for Hangman mod ! Many thanks, Zoe
  10. AHA - Thanks very much. So this isn't set by default any more ?
  11. Heya ๐Ÿ™‚ It used to be that simply placing a SixthSense.png in res_mods\mods\shared_resources\xvm\res would change the icon. My custom icon stopped working at some point in the past. Been looking into it today and I think there must be another step now maybe ? Doing it the old way no longer works. If I install a different icon via the modpack and then REPLACE that icon file with my own, it works fine. If I don't install one via the modpack, just creating the file the old way doesn't work. Is there something I'm missing somewhere maybe ? Many thanks, Zoe
  12. My NA client seems to think it's 1.26.1.1 and EU is 1.25.1.0.
  13. If you only wanted to remove SOME people who haven't played for a long time, to release some space in your blacklist or friendlist, have a look at my Blacklist & Friendlist Analyser at http://zoeballz.uk/_Blacklist/blacklist_friendlist_analyser.html . It will tell you who hasn't logged in or played for years. Note: For SOME people, it does error. I honestly have no clue why. WG did something to authentication a few months ago that f'd things up, but still works fine for most people.
  14. Just installed #10 and can confirm back to normal ๐Ÿ™‚
  15. I was going to mention EVV and YK next but looks like you are already aware ! ๐Ÿ™‚ Great ๐Ÿ™‚ Thanks very much, Zoe
  16. Onslaught in Safe Mode
  17. Randoms Onslaught Aslains_WoT_Logs.zip
  18. Heya ๐Ÿ™‚ Already done that and it's still stuck on normal garage. Many thanks, Zoe
  19. Heya ๐Ÿ™‚ I thought I'd try the Garage Switcher mod as Hangman is no longer around. Didn't like it so I removed it. Now my garage is stuck on the standard garage, even when I go into Onslaught mode. It must have saved a setting somewhere. Any idea how I can set it back to normal please ? Many thanks, Zoe
  20. Apparently WG have f'd up BIG TIME. A load of people got banned including 3 CCs !!!!!!! Skill4ltu will be releasing a video about it in the morning apparently.
  21. Have you maybe accidentally put it into "Reserve Tanks" list ? If you have a button for it on your filters, try clicking that.
  22. He's GOT to be troll. Maybe being paid by Warpack to advertise for them ๐Ÿ˜„ @SasaLMG You DO realise you will likely be a statistic in the next WG "ban wave" by using that, don't you ?
  23. Unfortunately it didn't. ๐Ÿ˜ž
  24. Well............. Having played more battles tonight on a virgin instance of the NA client (never had modpack on it at all), it was crashing again so definitely a problem with the game itself. Sorry for the hassle.
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