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Posts posted by ZoeBallz
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I have a 2 monitor system. My 2nd monitor is rarely used, normally just when I stream. For some reason the installer has now decided to ALWAYS open on the wrong (2nd) monitor so I have to turn the monitor on just to run Aslain's !!! I've included logs but not sure what use they will be as I have not even run the game at all since installing #16. The previous version I had was #11 I think.
If I drag and drop the window onto the main monitor it works fine but the next time I run it, it's back on the 2nd monitor again !
Many thanks
Zoe
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If the above is NOT POSSIBLE, another possibility (although a lot more work for us) would be if the impact point on the enemy tank or on the ground could be marked with a red dot for a few seconds after the shot lands. This option would require a separate quote please :)
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EDIT 29th Aug 2020: We now REALLY want to get this mod done, and a friend has volunteered PAYMENT up to a certain amount to get this done. Once complete we would expect the mod to be kept up to date and it WOULD be given to Aslain for possible inclusion in his modpack. I am serious - a PAYMENT is available for someone reliable to make this for us.
@Aslain If you know anyone who might be interested in doing this, please let them know.
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Yup - It's been doing this for months but I kept forgetting to report !!! I ALSO have the problem that while darkened it appears in the wrong place until I hit ALT and then it will brighten and move to the correct place !! See:
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1 minute ago, Aslain said:
It doesn't.
Ohh ok :( - So is the XVM one coming back or removed permanently ? If it's coming back is it likely in the next hour or 2 ? (I ask cos I'm streaming tonight !!!)
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4 minutes ago, Aslain said:
There is one, you clearly overlooked :)
Does that get it's settings from the original XVM file ?
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Heya alll
THere is a bug in the game where if you have someone in your blacklist and they are anonymised in battle, they can avoid the chat ban and still send you messages. Therefor I am asking is it possible to make a mod that would block ALL messages from people who are anonymised ?
Many thanks
Zoe
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2 minutes ago, Quaksen said:
- reworked the 6th sense mods [non-xvm] branch
- moved all 6th sense icons and sounds to the 6th sense mods [non-xvm] branch
- due to above changes select your 6th sense mods againMaybe a sideeffect of that. The location I posted still works for XVM.
Must be. I have never used any of the sixth sense mods as I have had my own for years :)
Thanks.
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I just checked my setup - Somehow the "All seeing eye" mod was turned on. I had not done that. I have not changed my settings for weeks. Is using this some sort of default setting now ?
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On 3/11/2020 at 10:06 AM, Aslain said:
mods\[version]\sixthsense_static.wotmod but you can continue using .png method and place it where Quaksen said, just don't install any 6th sense from the modpack.
The location that Quaksen said, no longer appears to work.
Many thanks
Zoe
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Works now :)
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Heya Aslain :)
Just to let you know that none of the download links work atm. All return a 404.
Thanks
Zoë
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19 hours ago, John11 said:
is it showing up at the top in the garage if its been fixed i got nothing in the garage
It's been moved to the bottom on mine
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Looks like the new update (#03) fixed the in garage issue although at start of battle the MoE figures appear in the wrong place and then move to where it is supposed to be after hitting the alt key.
Here is what I mean about not being in the right place though ..................
At start...................
and then after hitting ALT button......
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22 hours ago, Quaksen said:
I'm not sure if they changed it since 9.16, but this is about the changes done back then.
http://ftr.wot-news.com/2015/02/06/9-6-accuracy-change-explained/
Yup - But for certain vehicles this is not even REMOTELY close
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EDIT 29th Aug 2020: We now REALLY want to get this mod done, and a friend has volunteered PAYMENT up to a certain amount to get this done. Once complete we would expect the mod to be kept up to date and it WOULD be given to Aslain for possible inclusion in his modpack. I am serious - a PAYMENT is available for someone reliable to make this for us.
Original Post
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I would like to suggest a mod that calculates the percentage accuracy of each shot taken. It would display a %age on screen, where if the shot lands on the outside edge of the aiming circle, the score would be 0%. If the shot landed exactly on the crosshairs it would display 100%. Half way in between the crosshairs and edge of the aiming circle would be 50% and so on.
EDIT: Ideally, this mod would have an option to save data for each shot into a CSV formatted file for data analysis at a later date.
The reason is that this would show the true accuracy of guns as in what we get after the unpublished soft stats etc are taken into account, and not just the "published" accuracy stats.
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10 minutes ago, Quaksen said:
Do you have someone named "Dark" on your friendslist? Just to rule that part out, as it might mark them since randomized names can be real names too (for some WG reason)
Nobody called Dark !!
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22 minutes ago, Quaksen said:
Well, you're using Stable XVM. The fixes are in the Nightly (Development release).
From your logs:
XVM build
Stable [XVM 8.2.3_3]Ahhhh - Ok
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On 12/30/2019 at 2:12 PM, Quaksen said:
XVM team fixed it, so next modpack should have those fixes:
https://gitlab.com/xvm/xvm/commit/25e7b20e3f7a59b4f59be18c23a451cf0c49871f
https://gitlab.com/xvm/xvm/commit/d1d5fa57021e5a49f28ba07a177b911f24f178a6
Hmmm - Maybe not !!
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5 hours ago, Quaksen said:
Try with this:
(Aslain will also be adding it on next modpack update)
Will give it a go. Thanks very much :)
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This is still an issue !!
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Installer runs on the wrong monitor
in Issues & bug reporting
Posted
Thanks but it's not a windows thing. Not one single other application does this at all. Also I have Win7 although that probably won't make much difference. My main monitor is default for everything and always has been. The 2nd monitor has only ever been used for popouts e.g. when using OBS