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Scorpiany

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Everything posted by Scorpiany

  1. I responded to his question myself. I couldn't possibly bring myself to agree with someone else, could I? No, no. I could never.
  2. I'm like the Grinch on every day except for Christmas. Even I will be nice on that special day. :P
  3. I think I will be pretty happy with this feature. It will save me the time of digging through my mods every time I want to use them.
  4. I think that this would be a pretty cool idea. I don't see any practical use for it other than tracking your daily progress in a tank, but regardless it would be a pretty cool thing to see.
  5. Aslain's Mod Pack is still structured for 9.1. Thus you will have to wait until he updates his mod pack for 9.2 compatibility before using it with your Game Client. Unicorns fly and have horns. Unicums propel tanks through the air and use their guns as a horn. Zhe differenz is slight, I agree. :P
  6. I figured it out. Thanks for your help. I updated my old reply:
  7. No, I mean I confused myself... a lot. I completely over-complicated the process, and over-looked the very simple solution... just use my existing res_mods files and place them into Aslains_Custom_Files. I didn't mean to waste your time. Turns out I had over-thought this, and confused myself.
  8. I agree... what if I TK's the person who TK'd you, and then he comes and puts me on the bounty list and wants me killed? :P
  9. Why would he say he's running 9.1 if he's from the US? NA is currently running version 9.2; yet he's referring to 9.1. The probable solution? He's from EU.
  10. I think I was over-complicating all of this. I already have extracted the skins to the vehicles folder, and I have already over-written the duplicates. So all I would have to do is place that "vehicles" folder within res_mods each time. I tend to run clean installs, so I would want to make a copy of it for Aslains_Custom_Files, although I think I understand how I would make this work. I really over-thought this; thus I confused myself. I thought I would have to use the Tank Skins folder to place within Aslains_Custom_Mods, and thus I was worried that it would mess up with the parts unless I individually extracted and labeled them. Now that I think about it, I already have my 9.1 copy of the vehicles folder. The skins will be identical for 9.2, so I just have to rename the folder, and place it within the Aslains_Custom_Mods folder, and it will do the installation for me. I was thinking that I would have to manually extract the duplicates and manually compile the original skins all into one folder each and every single path. If the skins aren't going to change however, all what I need to do is take my already existing, and previously sorted-through/ready-to-use vehicles folder within my 9.1 folder. Basically... I confused myself, and accidentally created an issue that shouldn't have existed in the first place.
  11. Incorrect. The other nations are not within those parts. Each nation has its own group of Parts. I needed to use 4 parts for just the American Tank Skins. Then I would go all the way back to my skins folder, find another nation, and use all of the parts within it (British has 2, Russian 6, German 5, etc. etc.). I cannot mass-extract all of those files. The reason for this are the various parts to each nation. I have to manually extract the files from each part.
  12. I actually prefer the clock that's within Aslain's mod pack. As for angle indicators, that would be cool to see within the mod pack. I could definitely see some use for them.
  13. 12 minutes later... still no edit. :P Take your time, no rush... it's not like the allied base is being captured by a scout or anything. ;)
  14. Nope. "Poaster" was intentional. I added it for humor. ^_^
  15. I listen to a lot of German House & Dance music. When I say a lot, I mean a lot. ^_^ Actually, I just listen to a lot of House & Dance. I have American (20 hours), British (1.5 hours), German (5 hours), Russian (1 hour), and even French (30 minutes) House & Dance on my playlists. The rest is Hip Hop/rap/rock. I have a little bit of Trap as well, but I usually listen to Dance & House. ^_^
  16. Keep in mind that you should carry APCR shells based off of your experience in battle. If you're finding yourself struggling often with AP, then you may want more APCR. If AP is doing just find however, then you won't need as much APCR. It's based off of personal preferences. I tend to use 2/3rds AP, 1/3 APCR on some tanks, whilst on others I use 4/5 AP, 1/5 APCR. There are some tanks on which I load no APCR, and there are others on which I use almost all APCR (such as the Valentine 2). It depends on the tank and personal preference.
  17. Correct. Incorrect. They said 9.3 is going to be extremely large. That's definitely a down-size, isn't it? :P
  18. It says USA. I already saw that. Yet the OP states that he's using version 9.1 of the Game Client. So I was thinking that his profile is incorrect, and rather he's from EU?
  19. Here's a video of the process. Sorry about the music that began playing half-way through. :P
  20. Which server are you on? I'm referring to the NA server, as 9.2 was released today... are you from EU?
  21. My only concern would be that my tank skins have different parts... For me, it would look something like this: (I'm using just the American skins in this example) World of Tanks Stuff/World of Tanks Mods/My Little Pony Mods/Tank Skins/American/ Once I enter the American/ folder, I will find this: American Skins Part 1 American Skins Part 2 American Skins Part 3 American Skins Part 4 American Skins Part 5 Each of those sub-folders contains various tank skins. Most tank skins can be found in the first part, however there are a few separate vehicles, as well as a lot of re-makes of Skins found in Part 1, all in the other parts. So what would I do about this? When I install other parts, I usually copy and paste the res_mods/9.2 folder from each part, and dump it into my main WoT Client. When I install Part 2,3,4,5, it adds in a few files that are new, and the rest I skip (since they're just re-makes). How would this work if I used Aslain's Mod Pack to install this? If I were to rename each one to mod1.zip, mod2.zip, etc., would it skip or over-write the files within previous parts (in particular Part 1)? Also, if I were to extract all of the files into one mod1.zip folder, I would be manually going through each folder and extracting the files just so Aslain's Mod Pack could install it. What's the point of using Aslain's Installer to add them into the Client when it would take the exact same amount of time to place them into the directly myself? Either way, I'll be extracting those files manually in order to skip the duplicate files in other parts. Unless Aslain's mod pack will automatically skip duplicates, I don't think this feature will be of much use for my tank skins.
  22. Forget about civilized! I've got me a tank! Your argument is invalid. Because I have a tank! :P
  23. That makes much more sense. I think that lack of sleep finally rattled up my brains earlier in the morning. Thank you! I will try this out as soon as Aslain updates his mod pack to 9.2. ^_^ Here's a +1 for that response. (Don't think you'll be passing my repudiation any time soon though. Consider yourself lucky...) :P Seriously though, I'm not sure why I didn't understand it the first time. Thank you for clearing that up for me. It seems like a very useful feature; and will definitely make my life a whole lot easier.
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