Arctander Posted April 26, 2018 Posted April 26, 2018 First, Aslain thanks so much for your mod - and to all those who work on making the mods. They really help add to a quality experience in the game. I'm using your mod with the PoGS icons and I struggle with the colors a bit - particularly the lights & heavies who look near identical to me. In the past I used to tweak them so that the lights were brighter, and the heavies darker. I can't seem to figure out where to replace the files now though. It seems like they are all here: ...\World_of_Tanks\res_mods\1.0.0.3\gui\maps\icons\vehicle\contour But when I replace them with my updated versions, they don't show up in game. Any suggestions on where I can find these files to replace them? BTW, happy to share what I've done if anyone wants them. Thanks! Quote
Administrator Aslain Posted April 26, 2018 Administrator Posted April 26, 2018 It's a bit complicated. You have three ways to achieve this. 1. Edit current atlas files manualy, but if you process the atlas image as a whole you will also the change brightness of every WoT icons used in that atlas), you can select only these areas you need, but it's some work in programs like Photoshop example path to atlas files: c:\Games\World_of_Tanks_EU\res_mods\1.0.0.3\gui\flash\atlases\battleAtlas.dds c:\Games\World_of_Tanks_EU\res_mods\1.0.0.3\gui\flash\atlases\vehicleMarkerAtlas.dds Rename their extension .dds to .png, edit in your favorite image editor, save, then rename them back to .dds extension 2. Use current contour icons (pngs) and CCAtlas and create own icons - also some work, but different kind 3. Load current PoG icons to TIM and adjust them using special project you need to create there - in theory, haven't tried it yet. Quote
Arctander Posted April 26, 2018 Author Posted April 26, 2018 Thanks for the prompt reply. And fortunately, I know my way around Photoshop pretty well - so editing the colors (your step 1 suggestion) was pretty easy - using color replace makes it pretty easy to tweak around with the colors of them. It takes a little tweaking by the sensitivity to not get the tank name background in there too... but that took about 10 mins. I made the .png with yellow for lights, dk grey for heavies, and a little brighter green for mediums. I convert the two files to DDS, and I put it all into my game folder: World_of_Tanks\res_mods\1.0.0.3\gui\flash\atlases - But they just don't show up in game. FWIW, here are the 5mb The DDS versions of the file (rar'd) Arc-atlases.rar Regarding suggestion #2: Are you referring to the contour icons here? If not, I'm confused... (I also replaced those and no change.) World_of_Tanks\res_mods\1.0.0.3\gui\maps\icons\vehicle\contour Hrm....... Quote
Administrator Aslain Posted April 27, 2018 Administrator Posted April 27, 2018 You also need .xmls for that atlases, they won't work without them. Icons in this folder: World_of_Tanks\res_mods\1.0.0.3\gui\maps\icons\vehicle\contour are used in hangar only, and .dds are used in battles. Quote
Arctander Posted April 27, 2018 Author Posted April 27, 2018 Thanks again!!! I got it to work! FWIW, the .xmls' were in there, but on triple checking it this morning, it seems that I still had the old battleAtlas files in there. I replaced them this morning and voila! Thanks again for the help! In case anyone wants them, I've uploaded the fixed (and Rar'd) versions of both battle & vehicle atlases png & dds atlases-18-04-27.rar: And here are just the "cutouts" of icons, in png format. That made the file size smaller to deal with instead of the full 26mb file. And then just overlay it on the full png file - tweaking opacity of the new top layer to 50% to make sure it lined up perfectly. Quote
Administrator Aslain Posted April 27, 2018 Administrator Posted April 27, 2018 One note, don't covernt atlas png to dds, just rename it, dds is lossy compression and you will lose the quality, but for some reason WoT can read .png as .dds if you rename it only without any special conversion. Quote
Arctander Posted April 27, 2018 Author Posted April 27, 2018 Hrm. How strange. You're right though, they do look better now. I had done the dds conversion b/c the .png files are so much smaller... but they seem to work fine. Thanks again! Quote
Administrator Aslain Posted April 27, 2018 Administrator Posted April 27, 2018 If you want the files to be smaller you can always use png compressor/optimizer but I don't think it matters too much unless you have a very bad pc. Quote
Arctander Posted April 27, 2018 Author Posted April 27, 2018 Nah, the regular PNG files are perfect! Thanks again! Quote
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