Shadowhisper Posted November 2, 2018 Share Posted November 2, 2018 I don't have any problems modifying the fonts and shadows on the OTMs. For some reason though, I cannot get anything to work on the player panel. I would really like to be able to have black font with rating colored shadows. Quote Link to comment
Ress Posted November 2, 2018 Share Posted November 2, 2018 @Shadowhisper What is the issue? on each panel (small, medium, med2...) for each field you have format and shadow option (frag,nick,vehicle...left,right) on format use <font...color='black code'>{{xxx}}</font> (xxx=name,frags,vehicle...whatever) on shadow use "color": "{{rating}}" (rating=c:r,c:wtr,c:wn8,c:eff...) Just make sure that fields you are trying to modify are actually enabled/added inside "standardFields" (for that panel) Quote Link to comment
Shadowhisper Posted November 8, 2018 Author Share Posted November 8, 2018 I thought I had it there for a minute. What am I missing? Also, I'll probably want to adjust the shadow options. "nickFormatLeft": "<font color='0x000000' alpha='{{alive?#FF|#80}}'>{{name%.12s~..}}</font> <font alpha='#A0'>{{clan}}</font>", "nickFormatRight": "<font alpha='#A0'>{{clan}}</font> <font color='0x000000' alpha='{{alive?#FF|#80}}'>{{name%.12s~..}}</font>", "nickShadowLeft": "color": "{{c:wn8}}", "nickShadowRight": "color": "{{c:wn8}}", Quote Link to comment
Ress Posted November 8, 2018 Share Posted November 8, 2018 12 hours ago, Shadowhisper said: "nickShadowLeft": "color": "{{c:wn8}}", "nickShadowRight": "color": "{{c:wn8}}", Sorry i forgot to mention that you have to put shadow settings inside brackets { } Example with all settings you might need: "fragsShadowLeft": { "enabled": true, "color": "{{c:wn8}}", "alpha": 75, "blur": 2, "strength": 2, "distance": 0, "angle": 90 }, "fragsShadowRight": { "enabled": true, "color": "{{c:wn8}}", "alpha": 75, "blur": 2, "strength": 2, "distance": 0, "angle": 90 }, "nickShadowLeft": { "enabled": true, "color": "{{c:wn8}}", "alpha": 75, "blur": 2, "strength": 2, "distance": 0, "angle": 90 }, "nickShadowRight": { "enabled": true, "color": "{{c:wn8}}", "alpha": 75, "blur": 2, "strength": 2, "distance": 0, "angle": 90 }, "vehicleShadowLeft": { "enabled": true, "color": "{{c:wn8}}", "alpha": 75, "blur": 2, "strength": 2, "distance": 0, "angle": 90 }, "vehicleShadowRight": { "enabled": true, "color": "{{c:wn8}}", "alpha": 75, "blur": 2, "strength": 2, "distance": 0, "angle": 90 }, You can adjust alpha, blur, strength, distance, angle. Preview with black font and wn8 shadows: Quote Link to comment
Shadowhisper Posted November 8, 2018 Author Share Posted November 8, 2018 Thank you so much. I knew it was right in front of me. 1 Quote Link to comment
Shadowhisper Posted November 9, 2018 Author Share Posted November 9, 2018 Unfortunately, that's not the black I had in mind. I was able to make my OTM black, even with a shadow. But, changing the player panel font color from FFFFFF (white) to 000000 (black) doesn't seem to do anything. Quote Link to comment
Ress Posted November 9, 2018 Share Posted November 9, 2018 On 11/9/2018 at 1:10 AM, Shadowhisper said: Unfortunately, that's not the black I had in mind. I was able to make my OTM black, even with a shadow. But, changing the player panel font color from FFFFFF (white) to 000000 (black) doesn't seem to do anything. Tested it with shadow off, works fine. Use #000000 as color (not 0x000000), also hex alpha might not work very well with black.https://www.color-hex.com/color/000000 Btw forgot to colorize clan tag, but you get the idea. Now i don't know what exactly are you trying to achieve, but you can do the same things with OTM and PP (with font & shadow). Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.