Raven23 Posted September 8, 2020 Share Posted September 8, 2020 Compresed textures mod crashes the game. Game works properly without mods, installing compressed textures (even while every other mother is not installed) causes the game to crash before reaching Port and removing it allows the game to work fine. Using the latest version of the installer, tried clearing cache, only this mod (of the ones I use) seems to cause it. Aslains_WoWs_Logs.zip Quote Link to comment
Administrator Aslain Posted September 8, 2020 Administrator Share Posted September 8, 2020 Try this, delete Compressed_Textures_12_9.8.0.7z in DL_cache folder then reinstall the modpack. Quote Link to comment
Raven23 Posted September 9, 2020 Author Share Posted September 9, 2020 Problem persists, I'm attaching the logs just with this mod installed if that helps. Aslains_WoWs_Logs.zip Quote Link to comment
Administrator Aslain Posted September 9, 2020 Administrator Share Posted September 9, 2020 I'm unable to preproduce your issue. Either on previous compressed textures and current ones. 1 Quote Link to comment
Raven23 Posted September 9, 2020 Author Share Posted September 9, 2020 After some more fiddling I found the issue seems to be under dyndecals/, I'm not quite sure if one file or all of them are giving trouble but deleting the entire directory from the mod allows the game to load properly. Thanks for your time Aslain, it's appreciated :D Quote Link to comment
Administrator Aslain Posted September 9, 2020 Administrator Share Posted September 9, 2020 Hard to tell, only devs can answer that I think, maybe it's related to a certain ships you have in port, and I haven't, so it's not loading that decals on my pc, I dont know. What is your graphics settins, is it HD or SD? Quote Link to comment
Raven23 Posted September 9, 2020 Author Share Posted September 9, 2020 All settings set to lowest Quote Link to comment
Administrator Aslain Posted September 9, 2020 Administrator Share Posted September 9, 2020 I set up my settings to the same, still not crashing. So hard to tell... Quote Link to comment
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