4bZurd Posted May 29, 2015 Posted May 29, 2015 Hi, First off, thank you for putting in the time and effort to bring us all this wonderful modpack. You. Are. Awesome!I found a voice mod that I think would be cool in your pack: http://forum.worldoftanks.com/index.php?/topic/425995-098-noskills-national-voicepacks-v23-improved-crew-voices-with-in-game-voice-mod-changer-updated-may-27-2015/#topmost Two questions:1. Would you consider including this in the modpack?2. If I was to install this besides your modpack, do you see any conflicts? This would of course be a problem if you were to include this in your modpack... Thanks again! 4bZurd 1 Quote
Administrator Aslain Posted May 31, 2015 Administrator Posted May 31, 2015 This seems pretty complex, will look at it when I finish fixing/adding old mods. 1 Quote
Noskills Posted June 3, 2015 Posted June 3, 2015 Hello! :lol: Thank you for your interest, I've used Aslain's Installer before, It's quite good, the only problem I think he might have with adding my mod to his pack is the size can be somewhat large if all the voices are included. However only the one xml and one fev files are needed for the mod to work, so perhaps depending on which fsb files(sound banks) you select they could be downloaded? You might want to wait a bit before adding it to the pack anyway, since I'm currently working on making an installer using Inno setup. Once I get that down, then I should be able to assist anyone who would like to add it to their own mod pack (and the mod itself should be more installer friendly than it is now too). I would be interested in getting some help from Aslain with this installer though, Since it would remove a lot of the setup for a user trying to create a custom install (ie. a person who wants to use certain voices together but not others) and he could get a look at how it works PS: As for compatibility it uses the exact same structure/program/files as the Vanilla National Voices, so besides the fact that it will overwrite any currently installed crew voice mods (ie. Duke Nukem, Minions, Ritterkreuz) it should not touch anything else (and I've included a good number of the voice mods listed already too ;) ) 2 Quote
Administrator Aslain Posted June 3, 2015 Administrator Posted June 3, 2015 I will add it, one day, like I said it's complex (many different voices) :) Now I must go, shortage of free time :) 1 Quote
4bZurd Posted June 7, 2015 Author Posted June 7, 2015 Awesome you guys! And with the added benefit that you might be able to help each other out with your respective mods/modpacks! Never thought my simple question was going to lead to that. You are BOTH frikkin AWESOME! :D Quote
4bZurd Posted August 13, 2015 Author Posted August 13, 2015 Hate to seem annoying, but any movement on this? Quote
Administrator Aslain Posted August 14, 2015 Administrator Posted August 14, 2015 Done in 4.5.17 Quote
Noskills Posted September 4, 2015 Posted September 4, 2015 Done in 4.5.17 :o :D tfw I'm setting mods up for 9.10 and I'm like: wait... this is new XD Quote
Noskills Posted September 4, 2015 Posted September 4, 2015 (edited) I'm probably gonna wait till I get a better way of installing more than 31 voices until I update this again, but since this is built the same way WG built the original voices it should last until they completely overhaul the sound engine :) Edit: one thing I noticed is that the "easy crew voice selector" (ECVS) is also in the modpack, not sure if you've taken this into account, but the ECVS consists of an xml file, and my mod uses the an edited version of that xml file to make the choices appear in the settings menu, so if the ECVS mod overwrites mine then there will be problems. Thanks again to IGL for making the ECVS mod and letting me use it to make mine :) Edited September 4, 2015 by Noskills Quote
Administrator Aslain Posted September 4, 2015 Administrator Posted September 4, 2015 I'm probably gonna wait till I get a better way of installing more than 31 voices until I update this again, but since this is built the same way WG built the original voices it should last until they completely overhaul the sound engine :) Edit: one thing I noticed is that the "easy crew voice selector" (ECVS) is also in the modpack, not sure if you've taken this into account, but the ECVS consists of an xml file, and my mod uses the an edited version of that xml file to make the choices appear in the settings menu, so if the ECVS mod overwrites mine then there will be problems. Thanks again to IGL for making the ECVS mod and letting me use it to make mine :) If someone select to install both your mod and easy crew voice selector. Your mod will be installed as the last one, overwritting ECVS file. Quote
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