Jump to content

Aslain

Administrator
  • Posts

    35001
  • Joined

  • Last visited

  • Days Won

    2061

Everything posted by Aslain

  1. This might be related 2025-07-15 10:44:31.876: WARNING: Main: [Scaleform] DAPI AttachMovie() depth requested (31) for symbol "StaticArtyMarkerUI" is too large. Using next highest index (30) instead. 2025-07-15 10:44:39.185: ERROR: Main: Traceback (most recent call last): 2025-07-15 10:44:39.185: ERROR: Main: File "scripts/client/visual_script_client/vehicle_blocks.py", line 580, in _exec 2025-07-15 10:44:39.186: ERROR: Main: TypeError: Unable to convert function return value to a Python type! The signature was 2025-07-15 10:44:39.186: ERROR: Main: (arg0: GenericComponents.EntityGOSync) -> BW::ScriptObjectBasePtr<BW::PyEntity,std::shared_ptr<BW::PyEntity> > 2025-07-15 10:44:39.186: ERROR: Main: 2025-07-15 10:44:39.186: ERROR: Main: Did you forget to `#include <pybind11/stl.h>`? Or <pybind11/complex.h>, 2025-07-15 10:44:39.186: ERROR: Main: <pybind11/functional.h>, <pybind11/chrono.h>, etc. Some automatic 2025-07-15 10:44:39.186: ERROR: Main: conversions are optional and require extra headers to be included 2025-07-15 10:44:39.186: ERROR: Main: when compiling your pybind11 module. 2025-07-15 10:44:39.186: ERROR: Main: RuntimeError: Plan "3D_Customization/Cus_03_Brutal_Night_vision_device" : CompareVehicles_5 - Input vehicle is not valid! 2025-07-15 10:44:39.186: ERROR: Main: Traceback (most recent call last): 2025-07-15 10:44:39.186: ERROR: Main: File "scripts/client/visual_script_client/vehicle_blocks.py", line 580, in _exec 2025-07-15 10:44:39.187: ERROR: Main: TypeError: Unable to convert function return value to a Python type! The signature was 2025-07-15 10:44:39.187: ERROR: Main: (arg0: GenericComponents.EntityGOSync) -> BW::ScriptObjectBasePtr<BW::PyEntity,std::shared_ptr<BW::PyEntity> > 2025-07-15 10:44:39.187: ERROR: Main: 2025-07-15 10:44:39.187: ERROR: Main: Did you forget to `#include <pybind11/stl.h>`? Or <pybind11/complex.h>, 2025-07-15 10:44:39.187: ERROR: Main: <pybind11/functional.h>, <pybind11/chrono.h>, etc. Some automatic 2025-07-15 10:44:39.187: ERROR: Main: conversions are optional and require extra headers to be included 2025-07-15 10:44:39.187: ERROR: Main: when compiling your pybind11 module. 2025-07-15 10:44:39.187: ERROR: Main: RuntimeError: Plan "3D_Customization/Cus_04_Brutal_Machine_Gun" : CompareVehicles_5 - Input vehicle is not valid! It looks like a WG bug. Seem the crash is related on some 3D skin on some tank that appeared in battle. Have you tried to fix the game files just in case? I would report it to WG.
  2. Looks like you have diabled them, press L.CTRL and click on the panel buttons or CTRL + TAB to switch them.
  3. v.14.6.0 #04 (14-07-2025): - Akt. Kapitanowie w pokoju treningowym (kolejne poprawki) - Akt. Modów karuzeli od Ollina (kolejne poprawki) - Akt. ikonek klanowych - Przywrócono Zmiana wszystkich kamuflaży na białe/szare
  4. v.14.6.0 #04 (14-07-2025): - Updated Crew in training room (further fixes) - Updated Carousel mods by Ollin (further fixes) - Updated Clan icons - Re-added Turn all camos white/grey
  5. See my post signature, attach logs + screenshot from the battle.
  6. Cannot reproduce that issue after installing the same mogs, logs showed errors from a mod that is encrypted, so cannot tell it's name, but it doesnt seem it comes from my modpack. Recommendation, reinstall your game, and install just my modpack, then attach new logs if problem occurs.
  7. To najczestsza prosba, jakby sie dalo juz by bylo 🙂
  8. v1.29.1.0 #06 (14-07-2025): - Akt. Pokaż wyniki bitew na Tomato.gg v1.7.08 - Akt. Skill4ltu Mod v1.5 - Akt. ikonki konturów: PogS - Akt. Skalowanie Interfejsu od ANIALLATOR (dzięki Kurzdor)
  9. v1.29.1.0 #06 (14-07-2025): - Updated Show battle results on Tomato.gg v1.7.08 - Updated The Skill4ltu Mod v1.5 - Updated contour icons: PogS - Updated Extended Interface Scaling (credits to Kurzdor)
  10. It doesnt suppose to fix it, it was triggering this bug according to one person.
  11. This is not it my modpack, it's forbidden mod aka Cheat
  12. Are you installing 3rd party mods? I see errors that shouldn't be in my modpack, as they were addressed in the first days of the 1.29.1 Incomplete logs, also old modpack, get the latest modpack before reporting.
  13. I’m not sure if it matters, but you can always attach it and include the date and time when the problem occurred. Maybe the replay file too.
  14. Looks like networking issues. Try VPN maybe, or check your firewall/antivir.
  15. Hard to tell why, I don't see errors in logs.
  16. v2.1.34.0 #01 (13-07-2025): - Removed Stats Pro (expired and doesn't work anymore)
  17. Couldnt reproduce it, playerd couple battles with the same setup/
  18. Have you been opening the map ? It has been said that opening the map will make it invisible.
  19. No idea, it's XVM stuff, maybe ask on korean random. They update XVM, so maybe they changed this behaviour. Indeed it looked like battle countdown was out of sync, it's also XVM stuff.
  20. The TAB screen in the battle is not moddable anymore, maybe modders will fix it in a distant future.
  21. v.14.6.0 #03 (12-07-2025): - Przywrócono Kompaktowa karuzela - Przywrócono Licznik przeładowania (teraz zawiera Kompaktowa Literowe oznaczenia typów pocisków i inne ulepszenia) - Akt. Pełna paczka wszystkich odgłosów z WoWs - Akt. Ikonki osprzętu i uzbrojenia Płaskie - Akt. Numeracja postępu po bitwie - Akt. Przełącznik banerów / Kampanie w porcie / Otwieranie skrzynek - Akt. Kapitanowie w pokoju treningowym - Akt. Filtry karuzeli (dodano możliwość wyłączenia rzadkości we filtrach karuzeli)
  22. v.14.6.0 #03 (12-07-2025): - Re-added Compact Carousel - Re-added Reload Timer (now comes with the Letter designation of ammo other improvements) - Updated Full WoWs Voice Modpack (- Added new Blue Archive voices, - Some China-exclusive voices) - Updated Armament and consumables alternative flat icons - Updated Post Battle Progress Numbers - Updated Banner switcher / Campaigns in port / Lootbox collecting & opening - Updated Crew in training room - Updated Carousel Filters (added possibility to disable rarity in carousel filters)
  23. Re-uploaded them, should be ok now.
  24. Worked for me in this replay for most of the ships I think
  25. Attach a replay file and logs, see my post signature with info.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.