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Aslain

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Everything posted by Aslain

  1. ProArty PL jest instalowane jesli wybierzez wersje jezykowa instalatora jako PL.
  2. Played few battles, nothing bad happens. I will update damage panels today, maybe it will help you.
  3. That logs are from the installer .10 where I already done something with cameranodes, do you still have issues there?
  4. Nope it wasnt removed, add logs in case of problems.
  5. Cannot reproduce, played a battle invitations works.
  6. Try to reduce mods ammount, there is no other way, or use diferent modpack.
  7. Please attach logs, I'm not sure I understood your problem too.
  8. Please let know if this helped, to me it was better without that mod, but it's just me.
  9. They are working hard on new XVM, so weird stuff may happen, today I update it again btw.
  10. Select different Damage Log / Panels, you have that Mini Panel, it gives very little info, get Gambiter or something.
  11. Mylacy jest obrazek z podgladu modu, nie aktualizuje go zawsze, bo ostatnio czesto zmieniali te skale, a ja nie mam czasu zajmowac sie malowaniem obrazkow, te ze skalami ratingow sa upierdliwe, wiec jak ktos ma aktualna na obrazku to moze mi wyslac a podmienie.
  12. It doesnt matter in your case, green-red is always being installed by default.
  13. Updated, clean up dlc folder.
  14. v9.14.10 (20-03-2016): - updated XVM 6.2.1.1-dev (5274) - updated Selected tank highlighter on XVM carousel - updated Team HP Bar by Armagomen - updated cameranode.pyc in all non-DLC mods - disabled Show vehicle mod [doesn't look like fixed] - fixed ProArty crosshair - fixed playerspanel narrow #1
  15. Atac jest w paczce na te chwile. Czasem tak oznaczam jak mowisz, ale mialem za duzo problemow w tym update, mod przywroce jak wszystko juz bedzie ogarniete.
  16. Sprawdze to jutro, dzisiaj juz mi sie skonczyl czas.
  17. Could not reproduce, played a battle, someone invited me and the squad was formed correctly.
  18. To jest najnowsza skala XVM (z ostatniego nightly build wzialem, zeby byla pewnosc ze aktualna) "wn8": [ { "value": 380, "color": ${"def.colorRating.very_bad" } }, // 0 - 379 - very bad (20% of players) { "value": 860, "color": ${"def.colorRating.bad" } }, // 380 - 859 - bad (better than 20% of players) { "value": 1420, "color": ${"def.colorRating.normal" } }, // 860 - 1419 - normal (better than 60% of players) { "value": 2105, "color": ${"def.colorRating.good" } }, // 1420 - 2104 - good (better than 90% of players) { "value": 2770, "color": ${"def.colorRating.very_good"} }, // 2105 - 2769 - very good (better than 99% of players) { "value": 9999, "color": ${"def.colorRating.unique" } } // 2770 - * - unique (better than 99.9% of players) ], A to skala instalowana przez modpack, po wybraniu XVM 6 kolorow: "wn8": [ { "value": 380, "color": ${"def.colorRating.very_bad" } }, // 0 - 369 - very bad (20% of players) { "value": 860, "color": ${"def.colorRating.bad" } }, // 370 - 844 - bad (better then 20% of players) { "value": 1420, "color": ${"def.colorRating.normal" } }, // 845 - 1394 - normal (better then 60% of players) { "value": 2105, "color": ${"def.colorRating.good" } }, // 1395 - 2069 - good (better then 90% of players) { "value": 2770, "color": ${"def.colorRating.very_good"} }, // 2070 - 2714 - very good (better then 99% of players) { "value": 9999, "color": ${"def.colorRating.unique" } } // 2715 - * - unique (better then 99.9% of players) ], Wygladaja identycznie :)
  19. Ten edytor XVM ledwo zipie, dawno juz nie obsluguje nowego moda, nie polecam.
  20. Prosilem ZeeuSa o cos takiego, ale chyba na razie nie ma co liczyc. Ten mod mocno rzucal bledami w logach, po za tym byl mocno nieaktualny.
  21. Zalacz jeszcze logi do sprawdzenia.
  22. Tak zajmuje się tym wszystkim jestem w kontakcie z WG, zobaczymy co bedzie, na razie ciezko mi cos wiecej zrobic, bo czekam na opowiedz.
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