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Manacetamol

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Everything posted by Manacetamol

  1. 1./ Before exit the game, u must switch back to Official ports, any of them 2./ If u forget and it will stuck with Official ports << WG's fault, I reported it but they didnt fix. To fix it >> open "preferences.xml" find the Green tags and change the current (port_preset & port_preset_custom) like Orange tags, Follow this >>
  2. 0.8.9 Official ports - Maps updated - API updated (9 in 1) Official ports - Operations updated - API updated (7 in 1) Official ports - new Places ports (8 in 1) Official ports - new Locations ports (6 in 1) Haunted updated Cyberspace updated Official ports (4) - fixed wrong API
  3. pre 0.8.9 Halloween, Haunted ports disabled for downloading
  4. 0.8.8 Port Yokosuka updated - fixed night lightcube + improve day visual + effect falling leaves Port Halloween 2018 updated - fixed giant monsters
  5. try here but illegal Kriegsmarine https://unzea.blogspot.com/2019/08/unveiled-options.html
  6. 0.8.7 New Official port - Operations New Experimental port - Tidal wave Original port - Yokosuka updated: fixed day and night transition New Standalone port HQ - based on Clan base 1.0
  7. ah, the author of ARP Yamato had stopped, no promise
  8. its small bug How to solve it >> 1./ Before exit the game, u must switch back to Official ports, any of them 2./ If u forget and it will stuck with Official ports << WG's fault, I reported it but they didnt fix. To fix it >> open "preferences.xml" find the Green tags and change the current (port_preset & port_preset_custom) like Orange tags, Follow this >>
  9. 0.8.6 Original, Standalone, Hallucination, Experimental are broken << update shall arrive slowly New port, Savage zee - the map from Savage mode Dorm updated, fixed missing effects and lighting Haunted, Moon landing, Orbital station, Murmansk, Cyber space, Appulse, Deep space are fine, no update require Hub-S, Halloween, Shipyard, Twitch updated, fixed lighting Experimental ports shall get no update in this time Yokosuka + Jacuzzi updated, fixed lighting Dune Sea + Installation + Deep Zea + Frozen Zone + Sky Dream + Spacy updated New Experimental port - Shipwreck
  10. 0.8.5 Yokosuka updated + Night visual
  11. "<port_preset_custom> Black_Hole </port_preset_custom>" yes, remove "Black_Hole" then it should be back to normal
  12. Modpack is fine Port mod is OK just because WG didnt fix it since 0.8.4
  13. https://aslain.com/index.php?/topic/12510-unreal-port-mods/
  14. 1./ Before exit the game, u must switch back to Official ports, any of them 2./ If u forget and it will stuck with Official ports << WG's fault, I reported it but they didnt fix. to fix it >> open "preferences.xml" find the Green tags and change the current (port_preset & port_preset_custom) like Orange tags, follow this >>
  15. 0.8.4.0 Map based ports merged, All in one Added port Dorm - Azur Lane: fixed flag's direction + 2 Gift boxes New Experimental port - Installation New Standalone port - Cyber Space
  16. Pre-0.8.4 Disable downloading for Official maps
  17. Pre-0.8.3 Temporary disable downloading for Deep Space - Orbital Station; Galaxy; Hub-S 0.8.3 Deep space >> updated, split out and stand apart Orbital station >> updated, split out + new space structures Galaxy 2018 name changed >> Appulse 2019 Hub-S >> updated, version 2 Moon landing >> updated, new Space missile silo, 2 new power generators, new landing zones for Space ships
  18. 0.8.2 Halloween ports 2016 2017 2018 updated >> fixed missing objects of Halloween 2017 Dune Sea updated >> Your ship no longer hovers above the sand >> sit still on the sand Frozen Zone updated >> Your ship no longer floats on the sea >> sit still on Frozen sea 0.8.1 Re-visited Halloween port 2015 & Remake version Halloween ports 2016 2017 2018 updated >> Crashed fixed + Foliage Jacuzzi updated >> Crashed fixed Murmansk updated >> + Soviet Battleship Lenin
  19. 0.8.0 Sky Dream updated 0.7.12 Re-activated Halloween ports 2016 2017 2018
  20. Preview >> https://forum.worldofwarships.asia/topic/33849-a-corner-for-ports/
  21. Installation 1./ Download and extract 2./ Find the game folder 3./ Locate the folder <last build number> \res_mods <<< Copy and paste or replace
  22. Experimental - Deactivated
  23. Standalone - Deactivated
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