
Battlenat0r
Premium Member Tier I-
Posts
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Everything posted by Battlenat0r
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With the 6.15 the camera is broken.. When launching torps I'm suddenly unable to fire or my torps go the other way.....
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The mod has been broken about the values not showing... Been like this for months and basic ships aren't showing.
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!!! VERY IMPORTANT INFO ABOUT script.zip !!!
Battlenat0r replied to Aslain's topic in General Discussion
You still haven't removed Damage from the installer... Does it do anything or change anything? -
!!! VERY IMPORTANT INFO ABOUT script.zip !!!
Battlenat0r replied to Aslain's topic in General Discussion
Well that sucks.. Hope they can develop a Damage Meter that DON'T use the scripts file. -
!!! VERY IMPORTANT INFO ABOUT script.zip !!!
Battlenat0r replied to Aslain's topic in General Discussion
Wargaming... wow, that sucks.... Didn't see the reason for them NOT to allow these mods based upon scripts file.. -
I know of this MOD in Tanks, where consumables have the option of using Gold/Credits. Any chance this can be made for Warships? What this MOD should do: Change currency of Premium consumables to use Credits instead of Doubloons. (Either by One-Click button or Automatic). Enable Auto-Resupply consumables by default with Credits as Currency. Auto De-mount Special upgrades for Doubloons (Radar, Hydro, Spotting, Smoke, Boost, Damage Control, Defensive AA).
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no longer updated by maker for quite a while now, almost 2 months. https://forum.worldofwarships.eu/topic/59885-061111-gun-calibers-in-inches/
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If you want this in Warships players focus too much on their own shit and not helping the team. XP earned, Credits earned, FreeXP earned etc shouldnt be an incentive to boost your own shit. Sorry, but if this becomes a thing in Warships, players will be only playing the battles just for them self and maxing out stuff for their own benefits!
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Well in ships there is no reason to lock Doubloons or FreeXP, dont need to spend any Doubloons or FreeXP unless you want to. When converting/adding you get notified if you spend those resources. Even with Premium consumables you use credits. Don't see the need for this type of mod in Warships.
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So World of Tanks have this mod, can we have this for Warships as well? This mod should: Reduce minimap ping spam Reduce ping sound/disable ping sound Reduce chat ping spam messages
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Have the same problem Compact Carousel is the problem! Aslain's WoWs ModPack v6.14.0 #01 solved the problem!
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Have the same issue, been having it for a few patches. No idea what is causing it, must be some files either blocking or not being edited correctly.
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Been having these issues for the last few patches now. Was alright before, but after a Win 10 reinstall I'm unable to get MonstroMarkers or Damage Indicator to work. This is very frustrating... Any chance you guys can figure out why this is happening with a newly installed Warships with latest (v8)? Aslains_WoWs_Logs.zip preferences.xml
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When will Compact Carousel be updated?
Battlenat0r replied to Battlenat0r's topic in General Discussion
It was from HakaBase, thought I got it from ProShips. Which is a BADoBEST+Hakabase mod. -
Grown very fond of the compact carousel from Arnak, any idea when it will be updated in the modpack? I know ProShips has theirs working.
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Tried using it, and was displayed in english for me.
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I know this was kind of a spam-fest in the request section.. but hopefully it can be added at some point.
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Brightness MODs (Ship icons/upgrades/commander++)
Battlenat0r replied to Battlenat0r's topic in Request a mod
Sure I could do that, but will not the folder be deleted if you delete cache and previous mods? Only thing I can re-use is the upgrades and consumables, because those aren't updated much. -
Well it already works :-) And shouldn't take any implementation actually. He uses the same config from ProShips. <!-- <element name="quickCommandHelpPanel_h" class="QuickCommandHelpPanelHUD_h" url="quick_commands.swf"/> --> <element name="quickCommandHelpPanel_v" class="QuickCommandHelpPanelHUD_v" url="quick_commands.swf"/>
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So I enjoy these mods so much, and getting tired of copying these things every patch. Hopefully Aslain has the capacity to include Mebius_LW mods! Bright ship icons in port Bright upgrade icons Commander awards Bright achievement icons Bright consumables
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Really like this mod that is on ProShips and see that Aslain has the configured Battle_Elements make it even easier to implement it! :-)
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World of Warships | ReShade is now a bannable offense!
Battlenat0r replied to Battlenat0r's topic in General Discussion
I have no idea really, if ReShade hooks then sure.. But I don't know what WG are planning to do, maybe they only allow basic MODs from now on. Hopefully they will give out a list of approved mods, including downscaled texture packs etc. At some point they will include texture packs, and if there is no proper information you might not get unbanned. -
MODs doesnt work properly in 0.6.11.1.1
Battlenat0r replied to Battlenat0r's topic in Issues & bug reporting
he he yeah, didn't bitch about give me modpack now :-D Just a heads up, and yet again you are fast.. thanks for being such a awesome person! -
So WG pushed a new update 0.6.11.1.1, and changed the scripts file. Tried to copy the old 0.6.11.1 file, but made the game crash. MODpack needs to be updated. https://worldofwarships.eu/en/news/updates/brimful-of-dasha/