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Bavor

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Everything posted by Bavor

  1. When World of Tanks updated the game engine to use more threads, older CPUs worked better in WoT. CPU clock speed still matters somewhat. It looks like WoT Encore is harder on your system than regular WoT. Ultra with Ray Traced shadows off is giving you a little under 80 FPS based on those results. I tested WoT encore and measured average FPS with both Fraps and with MSi Afterburner. Both gave the same result. You can divide your WoT Encore score by 170 and get your average FPS for the test. For example, 13370/170=‭78.64 FPS.
  2. I had that happen recently and it was the monitor refresh rate setting in Windows that somehow was changed. You should also check that isn't the cause of the problem.
  3. I reinstalled without YK Stats and still have the same issue of the game locking up in the garage. It wasn't YK stats. Aslains_WoT_Logs.zip
  4. I uninstalled the mod pack and reinstalled without any tank skins and still have the same issue. New logs attached. Aslains_WoT_Logs.zip
  5. The game has been freezing and becoming completely unresponsive when I'm in the garage. I can't even get the game to close when I got to task manager and end task. It happened three times tonight and once last night. It started with the latest modpack version. Aslains_WoT_Logs.zip
  6. Actually, WoT officially supported SLI previously. I've had it working before with no issues on a previous computer. Wargaming keeps breaking it and taking forever to fix it. So its not a known issue for 9 years. There are times where it worked flawlessly for most people for a while. "CPU based game" makes no sense at all. That's Wargaming you are talking about. They can't even be bothered to fix broken things in their own game that doesn't involve outside parties. Also Wargaming keeps breaking SLI in the game and taking forever to fix it when they do. DirectX 12 officially supports dual video cards and even supports using an AMD and Nvidia based graphics card in the same system for performance improvements. The technology even allows two different graphics cards of different graphical processing power to be used together as long as they aren't too widely different in processing power. There really isn't much game developers have to implement to enable it, but only a handful of new games officially support that technology. Unfortunately Wargaming is so far behind in Technology, that WoT wasn't upgraded to DirectX 11 until after DirectX 12 was released and DirectX 11 was already 8 or 9 years old.
  7. I have a high bandwidth SLI bridge. Its a World of Tanks game issue, not a SLI issue. The SLI problems are very common and many people are having the exact same issues with WoT when using graphics cards in SLI.
  8. I've tried it with both the GTX 1070 in SLI and the GTX 1080 ti in SLI I haven't contacted support. Wargaming seems to change their mind on if SLI is officially supported monthly now. That looks like an old systems requirements page. This is what shows up for me: Both don't exclusively say Intel CPUs. I tried SLI with two GTX 1070 GPUs (EVGA GTX 1070 SC) and with two GTX 1080 ti GPUs(EVAG GTX 1080 ti FTW3). Both produce strange artifacts in the exhaust smoke and flashing objects in the garage. Other users who have tried SLI have reported the exact same issues.
  9. After adding a second GPU to my system, I tried several different methods of getting SLI to work properly with Nvidia Profile Inspector. I haven't been able to get it to work with WoT Encore. I either get both GPU's running at 50% power or 1 GPU running at 100% power. With regular World of Tanks, SLI causes flickering issues int he garage and weird artifacts in some of the effects in the game. Sometimes the exhaust smoke form the tanks comes out as flickering cubes. WoT is GPU limited and once you reach a certain level of CPU power it doesn't make a difference if you have an Intel or AMD CPU.
  10. I updated the recruiting info again.
  11. No idea why. I uninstalled then reinstalled the modpack multiple times and had the exact same issue every time. The problem continued to happen as long as I had the Tank Rating Colors mod selected. As soon as I did an install without the Tank Rating Colors mod the problem went away.
  12. According to the author of the Tank Rating Colors mod, there is a conflict with that mod and the Friends Marker Mod.
  13. Thanks. I was lucky enough to get it for MSRP a few weeks after it was released last year. If I wasn't doing more video editing, I would have stuck with the 6700K for another year or two. I tried reinstalling multiple times with different options and found that with these options chosen, I have no FPS issues. I'm wondering if the Tank Rating Colors mod was causing the issue for me. I couldn't get it to work correctly. There were no tank parts colored by player rating. Aslains_WoT_Logs.zip
  14. Reinstalled with XVM stable instead of XVM nightly and I still have the same issue. No gun or engine sound mods or tank skins installed. DL Cache folder was emptied before each modpack reinstall. Uninstalled the modpack and no issues.
  15. I tried installing the modpack without any tank skins. I still have the same issue.
  16. I reinstalled the modpack without the gun and engine sound mods and still have the same issue.
  17. After installing the latest modpack, I've had the issue where I get sub 10 FPS during the pre battle countdown and also when the first few enemy tanks are spotted. Last time I had this issue I was told it was likely caused by "On battle results statistics by RaJCeL." I don't have that mod installed now. Aslains_WoT_Logs.zip
  18. I think you don't understand his problem. He is saying the missions should look like this: In his garage the mission look like this: Now do you understand his problem?
  19. The game crashes when I click Battle. It doesn't happen every battle, however around 15 battles it happens. Then I have to start the game again and join the battle after I log in again. Aslains_WoT_Logs.zip
  20. I keep getting source file corrupted error messages when trying to install version #11 from link 2.
  21. Before you asked to try with removing only the Echoes of War sounds, I already reinstalled the modpack without it and didn't have time to reinstall again. I tried modpack version #6 with Echoes of War sounds installed and without On battle results statistics by RaJCeL. There are no FPS issues now. However, I get an issue in replays sometimes now where the map is black and no HUD ever loads. There isn't an issue with the map or HUD during gameplay though. I tried a reinstall of #6 just now and still have the replay issue. Aslains_WoT_Logs.zip
  22. That's unfortunate. I was tired of being focused by arty for the entire battle, so I tried the anonymizer. Now I don't know if the teammates around to me has the skills of a bot or if they can actually shoot the red tanks. The people running XVM feel the need to punish anyone using the anonymizer, even though the ability to use the anonymizer is open to anyone.
  23. Without those mods installed, there aren't any FPS issues. Thanks!
  24. The last couple versions of the modpack, I've had the issue where during pre battle countdown, at the start of battle, and sometimes during the battle, the game drops under 10 FPS for 5 to 20 seconds at a time. I've tried different combinations of mods and can't figure out what mod is causing it. I reinstalled modpack version #5 for the second time today and I loaded up a replay. The replay had the same issue I had in game. Normally I run the game at the 100 Hz refresh rate of my monitor and it rarely drops below 100 FPS except with modpack #4 and #5. When I don't have any mods installed, I don't have that issue. Aslains_WoT_Logs.zip
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