Ress Posted July 7, 2018 Posted July 7, 2018 Decided to re-create compilation of debug panel configs to work with xvm. All panels have adapted configs for default and Aslain's xvm config. Download XVM debugPanel configs.7z Requirements Spoiler XVM (obviously) py macro debugPanel.py (by ktulho - download link) note: py macro is not included inside archive and account/registration is required to download it (from link above) Install Guide Spoiler download debugPanel.py and put inside ../res_mods/configs/xvm/py_macro disable default debugPanel, inside elements.xc (sidenote: xvm clock will be disabled as well) option A: replace with included elements.xc file option B: manually edit elements.xc with Notepad++, add: "debugPanel": { "$delay": 100, "alpha": 0 } copy battleLabelDebugPanel.xc and icons folder inside ../res_mods/configs/xvm/default (for Aslain's config put inside Aslain folder) or inside your own config folder but you will have to correct path for images (inside battleLabelDebugPanel.xc) example: <img src='cfg://<<<YOUR CONFIG FOLDER>>>/icons/debugPanel/pingBar/7.png'> add required formats inside battleLabels.xc if panel is using extra fonts, install them Configs Spoiler v1 - originally by NooBooL Spoiler battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelpingBar" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" } optional background: inside battleLabelsDebugPanel.xc set "debugPanelbg": { "enabled": true, v2 - originally by NooBooL Spoiler battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelpingBar" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" } optional background: inside battleLabelsDebugPanel.xc set "debugPanelbg": { "enabled": true, v3 - originally by ____P_H_A_R_A_O_N____ Spoiler note: requires visitor TT1 BRK.ttf font (included inside archive) battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" } optional version with clock: v4 - originally by Ekspoint ? Spoiler battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" } optional background: inside battleLabelsDebugPanel.xc set "debugPanelbg": { "enabled": true, v5 - originally by ZAYAZ Spoiler note: requires Neogrey Medium.ttf font for panel and SF Digital Readout Medium.ttf for clock (included inside archive) battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" } v6 - originally by Locastan Spoiler note: requires MicraC.ttf font (included inside archive) battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" } v7 - originally by J1mB0 Spoiler note: requires Cuprum.ttf font (included inside archive) battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" } v8 - originally by Lenya69 Spoiler note: requires Harpoon.ttf font (included inside archive) battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" } v9 - by Ress Spoiler battleLabels.xc add: ${ "battleLabelsDebugPanel.xc":"def.debugPanel" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelbg" }, ${ "battleLabelsDebugPanel.xc":"def.debugPanelClock" } Comparison Spoiler Changelog Spoiler 15.03.2019 revisited each config fixed height/width for V1 & V2 configs (compatibility with xvm 7.8.2+) 19.11.2018 revisited each config: tweaks & cleanup all versions have configs for default and Aslain's xvm v1 - added/use optional "xvm://res/icons/clock/clockBg.png" image as background (disabled by default) v2 & v4 - added/use optional "xvm://res/icons/damageLog/no_dmg.png" image as background (disabled by default) v3 - added optional versions with 24h and 12h clock v5 , v6, v7 & v9 - added optional version with 12h clock v6 - added optional versions with M-D-Y date v6 & v7 - tweaked font shadows (hopefully easier to read on light background (example:sky) v9 - fixed background image All configs should be "failproof", as long as xvm and debugPanel.py are updated (unless i forgot something/have typo somewhere...sue me) 2 Quote
Ress Posted November 19, 2018 Author Posted November 19, 2018 Revisited and updated each config. Should work "forever" without any need for "maintenance", as long as xvm and extra py_macro are updated regularly. ...another "discontinued" project. Quote
Ress Posted March 10, 2019 Author Posted March 10, 2019 Minor bug in configs for V1 and V2 (with xvm 7.8.2+) Since xvm optimization, short h/w doesn't work like it used to (on mayority of config stuff). Easy fix, instead of "h": and "w": should be "height": and "width": Fixed Quote
Administrator Aslain Posted March 10, 2019 Administrator Posted March 10, 2019 In my modpack it's already fixed :) 1 Quote
Ress Posted March 12, 2019 Author Posted March 12, 2019 I always wanted to create some sort of header/bar (inspired by smartphone notification bar) with debugpanel, hppool and battle timer inside (maybe hitlog and assistlog headers as well), also with alt toggle/dropdown stuff (why not?). But everytime i start working on it, it never looks/feels right (idk maybe flipping dpanel in the right corner). Now that i started playing wot again, here comes my current work in progress/third attempt on creating this panel: [wip]V10.7z (atm looks similar to V9 but smaller...still experimenting with font/icons... also can't decide should i colorcode or go white only) Spoiler Since this config is only part of it, here is quick paint sketch of my entire idea. Hopefully i gonna finish it this time, unless... i ragequit wot again and abandon it 1 Quote
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