Administrator Aslain Posted August 11, 2015 Administrator Posted August 11, 2015 http://forum.worldofwarships.eu/index.php?/topic/24797- Copypasta: WG EU... is this really true? http://forum.worldofwarships.com/index.php?/topic/42836-update-on-the-public-test-server/#topmost ♦ Summary (For those that are lazy) ♦ With the update 0.4.1 the client architecture of WoWs will completely change to be more similiar to what WoT used to be. This with the slight difference that ALL the assets of the game will be packed inside .pkg archives that are not recognized by any extractor available, 'cause the stuff is freaking encrypted (Kinda the same as with the scripts after the "AIM Assist" incident). Basically, this means that without proprietary tools from WG EVERY SINGLE MOD (Even the NON harmful) will be virtually impossible to make. Now... as a modder that spent tons of time in working on this game (Like many others)... I'd like a real answer from either the "WG Staff" (Ectar, Ev1n, Tuccy, Capitao_Desastre, Etc...) or somebody that directly rapresents the devs over this region. Quote
DexterMaximus Posted August 11, 2015 Posted August 11, 2015 WTF.... But Mighty Aslain, how can we fix this? Quote
Grandorf Posted August 11, 2015 Posted August 11, 2015 Hi Once again the world has to put their faith in the russians. A few years back WoT had no res_mods folder, I even remember the Dokan library. Quote
Compass Posted August 12, 2015 Posted August 12, 2015 The American Supertester Coordinator mentioned this only applied to the test server because someone kept breaking NDA. We shall see @_@ Quote
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