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Everything posted by MGIMATTY
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It could be related aye. Though these calculations are done with form dimensions and not monitor dimensions most of the time. I think only the form placement is done using monitor dimensions.
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I have been fiddling around with a virtual display setup to test this but I'm not sure why the buttons disappear for you as they are still visible on the virtual display. Do you use a multiple monitor set-up or a multiple split monitor set-up (e.g 2 displays share one res.)?
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First of all what mod are we talking about and secondly I'd like to apologize on behalf of all of us here.
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New Hangar mod "Beppim's Point Of View Impossible Hangars"
MGIMATTY replied to Esmiley's topic in Request a mod
It has now been transferred to the correct section. You had this posted in the World of Warships section ;) As for the request itself: I'd suggest you look for a version that works with 9.10 and post a link to it here. Makes work a lot easier for Aslain ;) -
New Hangar mod "Beppim's Point Of View Impossible Hangars"
MGIMATTY replied to Esmiley's topic in Request a mod
Wrong section. Please check where you're posting in the future :) Also this pack is labeled 0.9.6 which is not the current version. -
I somehow find the suggestion offensive to the whole of the real gaming community
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Translating WoT modpack / installer language files
MGIMATTY replied to Aslain's topic in General Discussion
Yes, yes, I've been a bit slower than usual but here's the Dutch update nl_translation_4.6.7-12-Sep-2015.rar -
Mod that records how much the enemy has spent trying to kill you
MGIMATTY replied to xTheButcherPete's topic in Request a mod
Somehow I would find it amusing to know all this. -
Carousel - one of my tanks will not appear (Ke-Ho)
MGIMATTY replied to Hagbardur's topic in Issues & bug reporting
-Nothing to see here, move along-- 1 reply
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You'll have to attach the logs in order to do anything.
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There are ways to do so http://serverfault.com/questions/126502/how-to-get-own-process-pid-from-the-command-prompt-in-windows http://stackoverflow.com/questions/162291/how-to-check-if-a-process-is-running-via-a-batch-script to help you on your way.
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I've seen this issue before. Aslain will surely have a fix available for you, but I currently have no clue ;)
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First up a server load excuse is only an excuse when there is no load to the server at all. As a webhosting provider I can tell you that load balancing is always an issue whether we (the providers) or you (the users) like it or not. A lot of money and technical expertise is involved if you need to deal with these types of loads. As money issues and freeware usually go hand in hand, it is kind of obvious that 1 DLC server can't handle the immense amount of requests sent by hundred thousands of users simultaneously all requesting large files. There is also a window in which the server tries to recover from these immense loads. There are ways to get the download speed back up but there are NOT free of charge. The ones that are however, mean that the hosting provider would have to bounce all incoming connections when a set limit is reached. Furthermore you can never tell which version will be the most demanded one by the masses. Some people wait for a certain mod to be re-included in the modpack, which causes a higher load than usual in return. There is no such thing as a version that should be downloading slower than the other. I hope to not have offended anyone but in my opinion these kinds of remarks show a lack of technical insight, which causes me to get annoyed with people who clearly have no idea what on earth they are talking about or don't even bother to think. PS Keep them downvotes coming imgurians :')
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After 24 hours this feature will be unlocked for you as you need at least one post and a one day old account.
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Install mods without closing game?
MGIMATTY replied to Shadow_Snatcher's topic in General Discussion
This statement is correct. All mods are loaded during the initialisation of the game. This is the moment when the game checks if everything it needs is there and if there are any changes to the existing game files. -
Mod pack won't apply itself to the game
MGIMATTY replied to DunsanyRoads's topic in Issues & bug reporting
Stability of above solution is not guaranteed -
Over Target Markers wont stay active !
MGIMATTY replied to Concealed_45's topic in Issues & bug reporting
Also try to disable UAC (User Account Control). It's been a pain in my ass for too damn long now, and is known to fuck some things up every now and then. (DEP (Data Execution Prevention) may also be a feature you might want to try to disable) -
Find minimapLabels.xc "vehicleclassmacro": { "light": "<font size='13' face='XVMSymbol'>:</font>", "medium": "<font size='13' face='XVMSymbol'>;</font>", "heavy": "<font size='13' face='XVMSymbol'>?</font>", "td": "<font size='13' face='XVMSymbol'>.</font>", "spg": "<font size='13' face='XVMSymbol'>-</font>", "superh": "<font size='13' face='XVMSymbol'>J</font>" } It should be XVMSymbol as that should give you the correct things. (don't forget to check minimapLabelsAlt.xc as well)
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Hehe, yeah my bad bro. Slipped through my checks.
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Translating WoT modpack / installer language files
MGIMATTY replied to Aslain's topic in General Discussion
Oops. Will immediately repair local file. I did use a find an replace all command but somehow this one slipped through. Will manually check for en. in the future. -
Translating WoT modpack / installer language files
MGIMATTY replied to Aslain's topic in General Discussion
Dutch updated to nl_translation_4.5.18-RC-15-Aug-2015.rar -
If you think this is a new problem or isn't directly related to this issue, please create a new topic with a description of your issue.
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Game problem but not necessarily modpack related
MGIMATTY replied to atlin's topic in Issues & bug reporting
Any number of issues can cause this specific type of problem. I have noticed an increase in load times as well when I introduced mods to my WoT installation. The more mods you add, the higher the load times usually become. It all depends on how the mods work and how they operate (resource management). Needless to say it's hard to pinpoint the exact origin of the problem and can only be found by a lot of trial and error. Since the problem is usually sporadic, I've not been willing to spend time on this myself as of yet, nor will I do so in the immediate future. -
XVM Stats Displaying as boxes instead of numbers
MGIMATTY replied to sumdude0011's topic in Issues & bug reporting
You're welcome (where's the +1 rep button when you need one Aslain?) -
Check his signature for the links you need.