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Bavor

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Everything posted by Bavor

  1. I saw that there were several mods in the past that showed player's WN8 or Wargaming Personal Rating on the player's panel without using XVM. One of them use to be in the modpack. Is it possible to use them when you are using XVM for its other features? If so can it be added to the modpack. I tried adding one I found mentioned on the forums manually after I installed the modpack with no XVM player panel options and it made both player panels show up on the left side after it was installed.
  2. To quote Wargaming, "Soon." It seems to be an inefficient version of ray tracing. It only does ray traced shadows and its a huge performance hit for minimal graphics improvement. Also, for CPU based ray tracing, it doesn't properly take advantage of a higher number for CPU cores and threads. I tried it on a variety of systems and it doesn't seem to scale much past 6 or 8 threads. The performance hit would be less if it was coded to take advantage of more threads.
  3. That 4058 score is about 23 fps. Yet Wargaming says its "Good."
  4. Wargaming chose to use Intel's to add ray tracing because its easy to implement and is more for marketing than actual game graphics quality and game performance. Its good marketing when a game developer can say they support ray tracing on all GPUs. During actual gameplay most players won't notice much of a difference in the tank shadows unless they are sitting somewhere a long time and get bored then start to look at their tank. The WoT Encore RT demo tries to get the viewer to look at the tank shadows. Its nice to have better shadows I guess, but doesn't add much to the quality of the game and causes a huge performance hit at the higher shadow settings. Its not Intel's fault that AMD hasn't properly implemented some of the AVX instructions on its processors yet. AVX 512 was available on Intel consumer desktop processors in August of 2015. AMD has had plenty of time to implement it. Ryzen supports AVX 128 bit. To support AVX 256 bit, the Ryzen CPUs join two 128 bit units together. The only possible issue I can see with AMD implementing AVX-512 is that on overclocked Intel CPUs, some of them have to drop to a lower speed to run AVX-512, so AMD processors may also have to reduce their speed to run AVX 512 and not be able to run at any boost clocks/PBO when running AVX-512. SSE is ancient technology that AMD has supported for a long time.
  5. I have an i7 and a GTX 1080 ti. I tested WOT Encore RT at several different resolutions and settings. My results with RT on at the highest setting compared to RT off are 40-65% lower FPS at most resolutions. That a huge performance hit for better tank shadows. I used MSI Afterburner to record average FPS, minimum FPS, 1% low FPS, and 0.1% low FPS. I began testing it on a lower spec system. I'm not done, so I don't have all the results yet, but it looks similar. Also, Wargaming is lying to its customers. It gives sub 30 FPS results a "Good" rating in their WOT Encore benchmark. Most players wouldn't consider a near slideshow of sub 30 FPS a "Good" gameplay experience.
  6. Alt + the number 9 on the number pad changes the MoE Extended display.
  7. I did some experimenting with different combinations of mods and when I don't install any of the individual tank skins, I don't have the replay problem. EDIT: Upon further testing its when I have individual tank skins installed along with the Gnomefather/zorgane gun sounds that causes the issue.
  8. I played about a dozen replays with the default XVM config without that issue where I have no HUD and the map is black. I then also tried multiple replays with the sirmax config included with XVM. I still didn't have the issue. It leads me to think its a conflict with mods. Maybe it sometimes takes playing several replays before the issue shows up and that's why you couldn't replicate it.
  9. Its fine without mods. No problems with replays. I'll try default XVM and see what happens.
  10. I uninstalled #17 again and reinstalled it. After watching two replays, the issue returned. Every time I selected clean install. Everything in the Mods, Res, and Res Mods folders were deleted except for the empty 1.5.1.1 folders. This issue has persisted since version #13 of the modpack. I know you said it must be local, but if its local, what haven't I tried? I don't have the issue when the modpack is uninstalled. Aslains_WoT_Logs.zip
  11. The issue came back with version #17 after watching a few replays today. The first few replays worked fine, then all replays had the same issue again. No map, no HUD. Clean install of the mod pack. Everything in the DL_cache folder was deleted before the new modpack install and I selected the option of a clean install. I reinstalled the same version of the modpack(#17) with the same options. After that, the replays were back to normal again.
  12. The issue went away with version #16, but I had it happen with versions #13, #14, and #15. Every time was a clean install.
  13. It started with version #13 and I've done a clean install every time. No idea what kind of local problem it could be.
  14. When playing replays the last few modpack versions have no HUD info, no OTM info and the map is black. Aslains_WoT_Logs.zip
  15. I've been getting this error for the past several versions of the modpack. I think it started after the latest TeamSpeak3 update. Is there a fix for this? Aslains_WoT_Logs.zip
  16. Before I was told to uninstall the mod pack before installing the updated one to prevent problems. It still doesn't fix the issue with the WoT Mod Cleaner deleting replays when replays are not selected for deletion.
  17. I don't know who creates and updates the WoT mods cleaner application in the modpack. However, I've twice had the issue where it deleted all of my replays when the replays and screenshots boxes were not checked. It happened today and also happened last month. I use the application because I have my own XVM icon pack and it makes it easier to delete them after uninstalling the modpack to update to a new version. Who do I contact about this issue? Also, I'd recommend against using the WoT mods cleaner until the issue is resolved.
  18. I didn't attach logs at first because every single person in my clan who uses your modpack said on TeamSpeak that they had the same issue last night. The issue continued through multiple battles through the night. It also happened in all of my pub battles that had a Type 59G and other people in my clan reported the exact same issue. I just assumed you forgot to add the icon. 20190524_2203_china-Ch01_Type59_33_fjord.wotreplay Aslains_WoT_Logs.zip
  19. In the Aslains Contour Icons with Arab Numerals the icon for the Type 59G isn't available. I know Wargaming didn't give you much notice. It was just unusual last night seeing to many tanks without contour icons.
  20. Wargaming changed their mind several times over the years on if the mod was legal or not. Until recently, they said it was legal because it didn't show anything that you can't get from a legal zoom out mod or from communication with teammates. Now I wonder if they will ban communication with teammates next because it gives an unfair advantage. lol
  21. I just updated the recruitment info.
  22. I saw that version 10b of the modpack fixed that issue. You probably need to update from version 10 to 10b.
  23. I think I found the issue and fixed it. There were only a couple mods or options different for this install than my previous install. The Show active Personal Reserves was a new one I installed this time. I was able to read part of the XVM error in the fraction of a second it was displayed. I guess that the downside of having a NVMe SSD. Then I looked through the XVM.log. It said something about a problem in widgetsTemplates and referenced widgets.xc I saw the Show active Personal Reserves was in there. So I replaced widgets.xc with a copy from a recent boot drive backup form the previous version of the modpack without the Show active Personal Reserves mod installed and everything works properly and is in the right place. I guess there is an issue with the Show active Personal Reserves mod.
  24. I've uninstalled and reinstalled the latest modpack multiple times. Every time the counter over the damage panel appears at the top of the screen and not over the damage panel. It happens in both replays and in the game. I even tried other players replays to see if it did anything different and the counters over damage panel always appears at the top of the screen. Also, the Show Team WN8 with Win Chance never appears on my screen and I have it set to be at the top of the screen. I also get an XVM error, but it disappears so fast I can never read it and apparently I can't screenshot the battle loading screen before the countdown. Aslains_WoT_Logs.zip
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