DatBoyGuru Posted August 8, 2019 Posted August 8, 2019 Decals for Customization Manager bug. 1) Anchors missing not able to mount Decals. 2) sometimes instead of going into customization hangar, we go under the bridge https://imgur.com/xRqnrri https://imgur.com/honsWPe Quote
Administrator Aslain Posted August 8, 2019 Administrator Posted August 8, 2019 Attach logs... You mentioned bridge? What kind of hangar do you have? I tried to reproduce it but no issues on my side. I saw all that anchors and what not. Give me step by step routine and tell at which point the issue appears. 1 Quote
DatBoyGuru Posted August 8, 2019 Author Posted August 8, 2019 sorry let me research how to attach logs. i use customization manager[now the fixed customization manager] bridge is under? where the tank should be in the WG Fest garage(i think), but it's stopped happening since the fixed customization manager Decals are fixed with the updates too. Thank you ! Quote
JackNine530 Posted August 8, 2019 Posted August 8, 2019 When trying to apply cammo on all tanks, the moment I click on exterior my screen goes to a view of the tunnel under my tank and I can't even see a tank. Ok I was about to add all the info but looks like its the same problem others are having Aslains_WoT_Logs.zip Quote
JackNine530 Posted August 8, 2019 Posted August 8, 2019 I am having the same issuse with the latest update #4 I believe Quote
Administrator Aslain Posted August 8, 2019 Administrator Posted August 8, 2019 Logs are mandatory in such issues. Read my signature. Quote
RaJCeL Posted August 8, 2019 Posted August 8, 2019 I don't see mod specific error in python.log. Quote
JackNine530 Posted August 8, 2019 Posted August 8, 2019 Just installed update 5 and all seems to be well. Love the work you do on the mods we all use. Thank you for putting in the time to keep your modpack up to date and working properly Quote
RaJCeL Posted August 8, 2019 Posted August 8, 2019 Also a solution from other user from forum thread: "It's a temporary bug, if I switch to some other tanks and back to that one which had the bug, bug is gone." Quote
JackNine530 Posted August 8, 2019 Posted August 8, 2019 So after playing for a bit its still got the bug Quote
Spright Posted August 9, 2019 Posted August 9, 2019 I am having the same issue. The top image in the OP post is what I get. Attached is the log file archive. Aslains_WoT_Logs.zip Quote
kupjones Posted August 10, 2019 Posted August 10, 2019 A completely new install of WOT using only Aslain #5. I've attached log archives of before and after -- a new Aslain load with Customization Manager and an archive where one change was made, removing Customization Manager. I've also included screenshots of with and without. I have run cache cleaner - no effect. I even tried completely deleting the Worldoftanks folder under Appdata and forcing a rebuild -- same result. Could use Auxilium -- but the unrestrained use of gold to satisfy a camo request was unacceptable (and I assume this is still the case). I'm willing to try other combinations -- I did already remove all mods except this one but obtained the same result. I'd hate to think I am missing something obvious -- but I have no idea what it would be. Aslains_WoT_Logs with Customization Manager.zip Aslains_WoT_Logs without Cuscomization Manager.zip Quote
kupjones Posted August 10, 2019 Posted August 10, 2019 (edited) I just reported the same issue -- sorry, wasnt aware that this one existed. well, my log archives were in my other post -- all gone now. Edited August 10, 2019 by kupjones Quote
kupjones Posted August 10, 2019 Posted August 10, 2019 On 8/8/2019 at 3:30 PM, RaJCeL said: Also a solution from other user from forum thread: "It's a temporary bug, if I switch to some other tanks and back to that one which had the bug, bug is gone." Confirmed. I had to switch between 3 different tanks 4 times before clearing the bug -- and I now see an error that I hadnt seen before (not that I stare at the log files all of the time). I've attached the python logfile but this error I hadnt seen before: 2019-08-10 10:32:52.251: WARNING: [gui.Scaleform.managers.SoundManager] Sound effect "effects.vehicle_changing" not found 2019-08-10 10:32:53.887: WARNING: [helpers.i18n] Arguments do not match string read by key ''#system_messages:customization/added/camouflageValue'': (6,) 2019-08-10 10:32:58.910: WARNING: [gui.Scaleform.managers.SoundManager] Sound effect "effects.vehicle_changing" not found 2019-08-10 10:33:28.596: ERROR: [gui.Scaleform.daapi.view.lobby.customization.vehicle_anchors_updater] Vehicle entity is not loaded/exist. python.log 4 minutes ago, kupjones said: Confirmed. I had to switch between 3 different tanks 4 times before clearing the bug -- and I now see an error that I hadnt seen before (not that I stare at the log files all of the time). I've attached the python logfile but this error I hadnt seen before: 2019-08-10 10:32:52.251: WARNING: [gui.Scaleform.managers.SoundManager] Sound effect "effects.vehicle_changing" not found 2019-08-10 10:32:53.887: WARNING: [helpers.i18n] Arguments do not match string read by key ''#system_messages:customization/added/camouflageValue'': (6,) 2019-08-10 10:32:58.910: WARNING: [gui.Scaleform.managers.SoundManager] Sound effect "effects.vehicle_changing" not found 2019-08-10 10:33:28.596: ERROR: [gui.Scaleform.daapi.view.lobby.customization.vehicle_anchors_updater] Vehicle entity is not loaded/exist. python.log 27.23 kB · 0 downloads Sadly, the switching back and forth does not effect a fix for the current game session. Even after a tank shows up properly, it may revert back to the scene "under the bridge" - and sometimes one can even see a bicyclist ride by! Quote
kupjones Posted August 10, 2019 Posted August 10, 2019 (edited) Kind of crazy behavior -- does Customization Manager store its data in ......\AppData\Roaming\Wargaming.net\WorldOfTanks? I ask because I went in and swapped an older copy of that directory in and CM started working -- for awhile. Its almost as if data is being corrupted or not written out correctly. Plus I am seeing new errors in the python log (attached) python.log Edited August 10, 2019 by kupjones Quote
RaJCeL Posted August 18, 2019 Posted August 18, 2019 I am back from my short vacations, so I will try to investigate the root cause in close future. //EDIT: Haven't found anything in logs and can't reproduce error, so it is hard to find anything to solve that... :( 1 Quote
kupjones Posted August 20, 2019 Posted August 20, 2019 (edited) On 8/18/2019 at 12:29 PM, RaJCeL said: I am back from my short vacations, so I will try to investigate the root cause in close future. //EDIT: Haven't found anything in logs and can't reproduce error, so it is hard to find anything to solve that... :( Yes, very strange. Is there a way to add some additional debugging that can be enabled/disabled through a JSON config file? This only occurs in the hanger .... Edited August 20, 2019 by kupjones Followup: Quote
kupjones Posted August 20, 2019 Posted August 20, 2019 .... Ok, I added Custom Manager back in after the 1.6.0.1 patch --- and it seems to be operating now as expected, but I'll keep working with it to see. One thing I noticed that is different -- when switching to "Exterior" mode there is a pause, the tank disappears from the "garage" (now the festival), one only sees the festival and a shadow where the tank was, then we switch into the Exterior modification mode. Before all I saw was an immediate switch into that tunnel area. I'm thinking WG did something odd and then "fixed" it in the recent patch. Quote
RaJCeL Posted August 20, 2019 Posted August 20, 2019 Yes, maybe it was WG bug with event hangar. Wait and see... Quote
kupjones Posted August 21, 2019 Posted August 21, 2019 8 hours ago, RaJCeL said: Yes, maybe it was WG bug with event hangar. Wait and see... Doesnt that always seem to be the case with event hangers????? Sigh. Quote
RaJCeL Posted August 21, 2019 Posted August 21, 2019 3 godziny temu, kupjones napisał: Doesnt that always seem to be the case with event hangers????? Sigh. Up to now seems that: yes, it is Quote
DatBoyGuru Posted August 29, 2019 Author Posted August 29, 2019 i'm glad the bug wasn't game breaking, just mildly inconvenient. Thank you for your efforts Quote
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