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damage numbers and damage icons


bubs79

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Posted

just wondering if its possible to have an option in installer to change the max range  in markers alive and markers dead  (rising damage amount)  and rising dead icons ,  I change the range  to 500 instead of 100  manually on each selection     , to me it helps ingame knowing where damage is   given to enemy at certain points of  the map . just a query if not  worth it im happy enugh manually chaniging the values myslf

Posted

@Aslain did u change the values ?   I noticed   after  installing  the new mudpack that I didn't need to change the values myself and the    numbers float slower which is much better , if so thanks a unch mate

  • 4 weeks later...
Posted

I wanted to start another topic, but this kinda fits the profile, so I'll use it :)

When I ammo-rack a tank there is a floating text "Blown-Up!". Where is the file to change the text? I found the markersAliveExtended.xc and so on, but there is only one line for that and changing it does not seem to work...

When I played 6 years ago I ussed to have the text set to "FUCKED!" :D I wanna come back to that :P

Posted
24 minutes ago, Aslain said:

markersDeadNormal.xc

 

blowupMessage

 

Ohhh, RIGHT! It's like Schroedeinger's tank. I assumed it was alive :D

Thanks ;)

Posted

Although in the config file the text is not the same as it appears in the game. Which makes me think changing it will not work. But I'll see... :)

Posted

Now that I changed it - can't go back, but it was something like:

    "blowupMessage": "{{l10n:blowUp}}\n{{dmg}}"

 

And in-game it shows like "Blow-Up!" or something like that. Different formatting.

  • Administrator
Posted

Keep in mind that the text from l10n:blowUp macro is defined in language file for given language you are using, if you want something else change the whole contents inside " " .

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