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OTM hitpoints remaining and percent


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Posted

Thank you for all your time in this.

 

Something I have seen before is that you have the HP bar with 1400 / 1400.  But to the right or to the left of the HP Bar, instead of tier number or stats, you have the hitpoint percentage remaining.

 

For example, you have the hitpoint bar 1400/1400, but to the side of the hp bar or there somewhere you have also 100%.  When trying to focus fire, many prefer to call out the  percentage.

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Posted (edited)

Poked Aslain about this, as it would be a nice addition. Dang FC's and their love of calling percentages :P (It's faster/easier to call 24% rather than 351 hp)

 

Until he adds, you could do this temporarily:

 

In the file: \res_mods\configs\xvm\Aslain\markersAliveNormal.xc

Find:      "format": "{{hp}} / {{hp-max}}"

And change it to this, for example:       "format": "{{hp}} / {{hp-max}}<br>{{hp-ratio}}%"

Which would make a new line beneath the 550 / 1100 display, showing 50%, for example.

 

Haven't messed with the right or left side of the HP bar, but it's very much possible :)

 

Edit: Bah, messed with it anyways.

In my markersAliveNormal.xc, I found the section:    "TierNumber": {

And changed:       "format": "{{rlevel}}" to       "format": "{{hp-ratio}}%"
and then of course flipped       "enabled": false, to       "enabled": true,

And it puts percentage to the left of the hp bar, in my case. :)

Edited by Quaksen

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