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Arkhorse

Can someone make a Borg sound mod

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I think It would be awsome to roll into a battle with the borg yammering away. Instead of "roll out", you get "Risistance is fitle". When you kill an enemy tank, you get "We will add your technilogical and biological distintivness to our own". When you get shot, you get "Adaptation in progress". When you bounce a shot, you get "Adaptation successful".

 

EDIT: When you take damage, you can also get Q saying: "DONT MESS WITH THE BORG!"......

 

Anyone want to do this for me?

 

Thanks!

Edited by Arkhorse

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First, I give credit to: http://forum.worldoftanks.eu/index.php?/topic/664569-tutorial-making-a-voice-pack-the-easy-and-logical-way/

This is how I learned to create sound mods (voiceovers)

 

Now on to the stuff I need. Below is my cheat sheet. There are 50ish sound events for WOT (This is the hard part). I need a sound clip (almost any format) for each event. Feel free to reuse clips or add as many clips to each event as you want. If you only want one clip to play for the event every time, then only indicate one clip.  If you the sound clip, attach it and put the file's name next to the event. If you have the link, put it next to the event. Please note that the sound files will be the same for male and female crews. Most of the Borg sound clips I've heard had loud music in the background (movie clips), so if you happened to have a sound pack from a Star Trek video game, i might could use it instead.

 

vo_ally_killed_by_player
vo_ammo_bay_damaged
vo_armor_not_pierced_by_player
vo_armor_ricochet_by_player
vo_commander_killed
vo_crew_deactivated
vo_damage_by_near_explosion_by_enemy
vo_damage_by_near_explosion_by_player
vo_driver_killed
vo_enemy_fire_started_by_player
vo_enemy_hp_damaged_by_explosion_at_direct_hit_by_player
vo_enemy_hp_damaged_by_projectile_and_chassis_damaged_by_player
vo_enemy_hp_damaged_by_projectile_and_gun_damaged_by_player
vo_enemy_hp_damaged_by_projectile_by_player
vo_enemy_killed
vo_enemy_killed_by_player
vo_enemy_no_hp_damage_at_attempt_and_chassis_damaged_by_player
vo_enemy_no_hp_damage_at_attempt_and_gun_damaged_by_player
vo_enemy_no_hp_damage_at_no_attempt_and_chassis_damaged_by_player
vo_enemy_no_hp_damage_at_no_attempt_and_gun_damaged_by_player
vo_enemy_no_hp_damage_at_no_attempt_by_player
vo_engine_damaged
vo_engine_destroyed
vo_engine_functional
vo_fire_started
vo_fire_stopped
vo_fuel_tank_damaged
vo_gunner_killed
vo_gun_damaged
vo_gun_destroyed
vo_gun_functional
vo_loader_killed
vo_radioman_killed
vo_radio_damaged
vo_start_battle
vo_surveying_devices_crit_damaged
vo_surveying_devices_damaged
vo_surveying_devices_destroyed
vo_surveying_devices_functional
vo_target_captured
vo_target_lost
vo_target_unlocked
vo_track_damaged
vo_track_destroyed
vo_track_functional
vo_track_functional_can_move
vo_turret_rotator_damaged
vo_turret_rotator_destroyed
vo_turret_rotator_functional
vo_vehicle_destroyed

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52 minutes ago, Starbucket said:

What is camo sound?

Sorry, Camo net sound......

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26 minutes ago, Starbucket said:

No idea but it would be cool to have the cloaking sound of a BoP.

Well, ill keep looking, but if you find how.....

cloak_romulan.zip

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Out of date event names list (0.9.15): http://cdn-frm-eu.wargaming.net/wot/eu/uploads/monthly_06_2016/post-528324140-0-74342300-1467265231.txt

Only "camo" on this list (if that is camo net equip) is: 
damaged_modules.bnk	1290173500	camo_net_start
damaged_modules.bnk	1584417168	camo_net_stop

damaged_modules.bnk is inside audioww-part2.pkg, maybe you can scrap some info from there.

Have list sitting in my bookmarks, maybe you find something useful on it, or not...
I was messing around with wwise, but gave up.(was trying to pull voice over part from modern war sounds)

EDIT: Also on the list there are few battle_equipment_ events inside gui.bnk

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7 hours ago, Ress said:

Out of date event names list (0.9.15): http://cdn-frm-eu.wargaming.net/wot/eu/uploads/monthly_06_2016/post-528324140-0-74342300-1467265231.txt

Only "camo" on this list (if that is camo net equip) is: 
damaged_modules.bnk	1290173500	camo_net_start
damaged_modules.bnk	1584417168	camo_net_stop

damaged_modules.bnk is inside audioww-part2.pkg, maybe you can scrap some info from there.

Have list sitting in my bookmarks, maybe you find something useful on it, or not...
I was messing around with wwise, but gave up.(was trying to pull voice over part from modern war sounds)

EDIT: Also on the list there are few battle_equipment_ events inside gui.bnk

I tried to extract that pkg, and the wem files are truncated..... grrrrr

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@Ress @Starbucket Ive tried to make it in Wwise, but it doesnt work :( Ive even submitted a ticket, and they wont even help....

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Can you zip the sfx folders and attach it? I'll give it a shot.

 

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2 minutes ago, Starbucket said:

Can you zip the sfx folders and attach it? I'll give it a shot.

 

Here is the project... I think I might be on to something.... I made the sound stop working...

star_trek_sound.zip

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Posted (edited)
53 minutes ago, Arkhorse said:

Here is the project... I think I might be on to something.... I made the sound stop working...

star_trek_sound.zip

I GOT IT TO WORK!!!! @Aslain

res_mods.zip

Edited by Arkhorse
Added Tag

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Just now, Starbucket said:

Great work! It sounds pretty good.

Thanks.... Now to spend hours completely redoing all the sound in star trek....

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