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Showing content with the highest reputation on 05/07/16 in all areas

  1. It belongs to battle.xc So I guess it should be something like this: "battle": { "clanIconsFolder": "clanicons/", "clockFormat": "H:N", "elements": [ ], "highlightVehicleIcon": true, "mirroredVehicleIcons": false, "showPostmortemTips": true, "allowLabelsOnBattleInterface": false }, Added the xvm.xc file, but no clue if it'll work. I haven't touched such an old file before :D xvm.xc
    1 point
  2. And @FOG_Yamato reply in that discussion was: Green = moving forward Yellow = stopped Red = moving backward
    1 point
  3. Translated from the original mod author post and from the default config: Зеленый вперед, желтый назад, красный стоит? В конфиге же все. А так... по умолчанию: красный - назад, желтый - стоит. Green - ship is going forward Yellow - ship is standing still Red - ship is going backwards
    1 point
  4. According to a NA WG employee, they will add detection range circles to the game. He said they would be dynamic so that when you fire your guns, the circle will grow and shrink when you are in smoke. They are hoping, but no promises, that it will be included in 0.5.6. Check out the latest ShootTheRedShips podcast for the entire discussion.
    1 point
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