Since 0.5.6, "Markers on the minimap showing where an enemy ship was last spotted"
And the mod you're thinking of is the Navigator mod, which is towards the bottom of the modpack list.
It, well, does what it says.
Deletes the contents of the DLC folder. If it contains outdated versions and you want to be sure it gets the latest files.
Not all mods in the modpack are DLC.
The folder is in the game folder if you want to see whats in it.
Place this file: cache.data (remember to adjust your settings in the mod configurator)
Into: res_mods\0.9.15.1.1\scripts\client\gui\mods\modsSettingsApi
As for the bottom screenshot: Turn off Simplified Vehicle Stats or whatever it's called, in WoT's settings menu. (Or deal with it )
Display Team HP on the battle interface
and
Team HP Pool
Team HP Bar by Armagomen
with extra info under ALT
both selected... which causes the double text you're seeing... deselect the top option..
Change your settings for the WoT Expanded Minimap.
When the game is open, open settings, General tab, right side.
You have it set to show when alt is pressed. Set it to always.
(XVM Team hasn't updated their minimap yet, so we have to use the WoT one)
I know.
But as I said, enable the reserve filter, so you can see tanks placed in reserve. There you'll find the "missing" tanks.
Because they're there, in the normal carousel, except when hidden as reserves.
Doesn't take into account all sorts of stuff, just base reload I think.
Can probably be setup to just assume everyone uses maxed everything.
It'll never be 100% accurate in any case.
Yeah, the flash files and what not needs to be updated, and that's the XVM team's job
Hopefully soon... I miss it.
We do have the WoT Expanded Minimap, but... it's not as good.
The problem is Windows Defender. It's doing something funky.
I got Windows 10 too, and install without issues. I use another program for internet security/anti-virus and what not.
Most of it will return with time.
The minimap stuff requires the XVM team to finish fixing the minimap first, since theirs was broken in the ActionScript3.0 update.