R1031 Posted October 9, 2016 Share Posted October 9, 2016 How about 9.16? Will we see it. Quote Link to comment
bubs79 Posted October 9, 2016 Share Posted October 9, 2016 looks like this isn't on the go anymore , author hasn't even replied so doubt u will see it again , shame though as I liked this x hair Quote Link to comment
ThermalX Posted October 9, 2016 Share Posted October 9, 2016 It is a shame, I really liked this crosshair too. I got so used to playing with it that I waited through an entire patch, hoping this would be fixed. Now I see that it is unlikely. So I'm trying out other ones, but it's just not the same =/ I hope someone will pick this up. Quote Link to comment
bubs79 Posted October 10, 2016 Share Posted October 10, 2016 15 minutes ago, ThermalX said: It is a shame, I really liked this crosshair too. I got so used to playing with it that I waited through an entire patch, hoping this would be fixed. Now I see that it is unlikely. So I'm trying out other ones, but it's just not the same =/ I hope someone will pick this up. jimbos 1 is what one I moved too , as its not too far off this x hair Quote Link to comment
Administrator Aslain Posted December 5, 2016 Administrator Share Posted December 5, 2016 Yeah I guess so. Quote Link to comment
elementofprgress Posted April 30, 2017 Author Share Posted April 30, 2017 On 12/5/2016 at 1:39 AM, Pratt said: Yes very much RIP this mod. However a co-worker recently kinda...reminded me of WoT. I'm gonna see if I can get the source code and materials put together. If so I'll post everything I got for anyone who wants to look for curiosity sake or pick it up. There was lots of WIP stuff that never saw the light of day right as 9.15 and action script 3 destroyed it all 1 Quote Link to comment
tagkker Posted May 6, 2017 Share Posted May 6, 2017 somebody bring this back to life!it's awesome! Quote Link to comment
elementofprgress Posted May 3, 2018 Author Share Posted May 3, 2018 Better late then never. WorldOfTanksMod.rar - 130.7MB All the source code for the MeltyElement mod. Including everything for the effective armor, sight, a "pitch panel" i was working on. Hopefully something in there is of use to someone. Be warned, its a tad messy. A lot of what this mod did as far as sights go can be emulated via XVM/XFW python macro sight that Ktulho made. I highly suggest doing some Russian google translation and going through this thread over on KoreanRandom. https://koreanrandom.com/forum/topic/37259-прицел-без-сведения-средствами-xvm/ With the way its set up its really easy to make some macros for what your want if your a little familiar with python. 1 Quote Link to comment
elementofprgress Posted July 3, 2018 Author Share Posted July 3, 2018 (edited) IT LIVES! sorta.... Sights and most the original features up and running on 0.1.2.1. They do not replace the the existing crosshairs. This just turns the alpha to 0 for most things and adds some new flash files to use instead. This was kinda quickly put together. There is lots of room for improvement. The crosshair circle is not there. Use what ever crosshair circle mod you like. The "arty" mode seems to mess things up. Stick to the standard strategic arty mode with these sights. Not all the options may work. It all lives on github with the full source. I most likely will not be able to maintain this in future releases unfortunately DOWNLOAD >>> MeltyElement v1.0.0-Beta <<< SHA-1: E578B589C79FEF84AF2B7806E568677F6408A01A >>>MeltyElement Fonts <<< Source: https://github.com/elementofprgress/MeltyElement_Sights The armor panel lives on its own here: Edited July 3, 2018 by elementofprgress moved link to github release 3 Quote Link to comment
R1031 Posted July 6, 2018 Share Posted July 6, 2018 Glad it's back! Enjoying the Effective Armor Calculator. 1 Quote Link to comment
R1031 Posted July 7, 2018 Share Posted July 7, 2018 (edited) The EAC works fine but I don't have the Crosshair Protractor Mod. I did not check the TD and SPG box, should I do that to get it working? I also unchecked Meltys SPG crosshair. Edited July 7, 2018 by R1031 added: SPG crosshair line. Quote Link to comment
Administrator Aslain Posted July 7, 2018 Administrator Share Posted July 7, 2018 5 hours ago, R1031 said: The EAC works fine but I don't have the Crosshair Protractor Mod. I did not check the TD and SPG box, should I do that to get it working? I also unchecked Meltys SPG crosshair. Try to check it and you will see Quote Link to comment
R1031 Posted July 7, 2018 Share Posted July 7, 2018 I was mistaken on the Crosshair Protractor Mod, it was the "accurate Damage indicator" and not the Crosshair Protractor Mod. There was one working a couple updates ago and was colored yellow. Is this part working? 1 Quote Link to comment
Administrator Aslain Posted August 9, 2018 Administrator Share Posted August 9, 2018 @elementofprgress Update is required for 1.0.2.4 Quote Link to comment
Pratt Posted August 30, 2018 Share Posted August 30, 2018 wow, i missed the biggest update, ty, great work. there is any chance to see aim circle too ? with pen values Quote Link to comment
Administrator Aslain Posted August 30, 2018 Administrator Share Posted August 30, 2018 34 minutes ago, Pratt said: wow, i missed the biggest update, ty, great work. there is any chance to see aim circle too ? with pen values You're late... the mod stopped to work properly and someone has to fix it again. 1 Quote Link to comment
R1031 Posted August 30, 2018 Share Posted August 30, 2018 Accurate Damage indicator debug switched off and on with adjusting sound volume on keyboard. Quote Link to comment
Administrator Aslain Posted August 30, 2018 Administrator Share Posted August 30, 2018 That's what I was talking about, but there are other issues as well. That's why I removed it. Quote Link to comment
Kuss Posted September 1, 2018 Share Posted September 1, 2018 is there a way to incress its size? i play at 2k and its very small lol Quote Link to comment
Kuss Posted May 8, 2019 Share Posted May 8, 2019 Hi Is there any chance someone can fix this plz 2019-05-08 15:06:04.447: INFO: --------------------------------------------------------------------------- 2019-05-08 15:06:04.448: INFO: [SL_PRO] Skipped Script: mod_meltyelement_armorpanel.pyc 2019-05-08 15:06:04.448: INFO: 2019-05-08 15:06:04.448: ERROR: [EXCEPTION] (<string>, 596): Traceback (most recent call last): File "<string>", line 584, in _findValidMODs File "scripts/common/Lib/importlib/__init__.py", line 37, in import_module File "mod_MeltyElement_ArmorPanel", line 18, in <module> ImportError: cannot import name g_appLoader Quote Link to comment
Administrator Aslain Posted May 8, 2019 Administrator Share Posted May 8, 2019 1 minute ago, Kuss said: Hi Is there any chance someone can fix this plz 2019-05-08 15:06:04.447: INFO: --------------------------------------------------------------------------- 2019-05-08 15:06:04.448: INFO: [SL_PRO] Skipped Script: mod_meltyelement_armorpanel.pyc 2019-05-08 15:06:04.448: INFO: 2019-05-08 15:06:04.448: ERROR: [EXCEPTION] (<string>, 596): Traceback (most recent call last): File "<string>", line 584, in _findValidMODs File "scripts/common/Lib/importlib/__init__.py", line 37, in import_module File "mod_MeltyElement_ArmorPanel", line 18, in <module> ImportError: cannot import name g_appLoader Was it working for you before? This mod is pretty dead quite some time now. Quote Link to comment
Kuss Posted May 8, 2019 Share Posted May 8, 2019 (edited) yes it was fine i never had any problems untill the patch Edited May 8, 2019 by Kuss Quote Link to comment
Administrator Aslain Posted May 8, 2019 Administrator Share Posted May 8, 2019 Could you attach the version you were using just before it stopped to work for you? Quote Link to comment
Kuss Posted May 8, 2019 Share Posted May 8, 2019 ty mod_MeltyElement_ArmorPanel(3).7z Quote Link to comment
Administrator Aslain Posted May 8, 2019 Administrator Share Posted May 8, 2019 Too early to say, will post info here later. Quote Link to comment
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