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Darth_Clicker

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Everything posted by Darth_Clicker

  1. duh......I forgot that I have this file in my Custom Mods folder and it is an old one where I have "Follow me snapping" set to false.......it is too early for me to be thinking.
  2. In the modpack selections for AutoAim the Announce Clip Guns Reloading does not configure the mod properly when selected. The corresponding line in the json file is set to false instead of true. The "reload longer than" parameter is set to 1 instead of 15.
  3. In my opinion, the problem with mods and WarGaming is that they do not have any sort of consistency from one Customer Service rep to the next. The judgements on whether or not a rule was violated in game is simply left up to the judgement of the Customer Service person viewing it at that moment. This part of WarGaming is the worst of any company I have dealt with in my entire life. They banned me for 24 hours because of inappropriate comments in chat, but would not or could not tell me what I said. Yeah...I was guilty in the past of calling people noobs, telling them that Tarzan just called and said for all monkeys to turn his computer off...and things such as that. After that ban, I learned that all people do not appreciate my type of humor. So, I very rarely make any sort of comment that could be taken as offensive. But, it is completely not fair to the players to ban some and not ban others playing the same game. Rules that could result in a ban when broken need to be clearly defined and provided to all who play the game. Otherwise they are not rules....only opinions. I can just imagine that the number of ridiculous tickets that are submitted to Customer Service each day is a mind boggling amount. It probably is really easy to simply not read the complaints carefully but just copy and paste some sort of generic reply and only read things carefully the second or third time around.
  4. That fixes it. Is this what they have changed in the latest stable version v6.4.7? to correct this problem maybe?
  5. I have not seen this except that one time. maybe it is only when I am hit by a bc 155 55.
  6. the xvm damage panel has some strange text. Also, since my OS upgrade, I no longer have the Aslains zip file. _Aslains_Installer.log _Aslains_Installer_CompList.log _Aslains_Installer_Options.inf python.log
  7. I have Show Dynamic View Range circle checked in the installer and it is enabled in the xvm file. It is very strange that yours is not enabled. Is it possible that you have this xvm file in your Aslains_Custom_mods folder?
  8. The download on the torrent link is the correct version 9.10. The torrent link version has Contrabass Icons which was not present in 9.09. But, the game client still reports that 9.09 is installed when 9.10 is installed. So, there are two different issues that people may be seeing.
  9. Brilliant job Mr. Holmes. This is a clear case of me not seeing the forest because of the trees. I assumed that if the global language were Russian then everything would be in Russian....shows how much I know. Thanks, I changed it to English and everything is very clear now. The bad news is I can not use this as an excuse to my wife any longer to justify the massive amounts of vodka I was thinking of consuming in order to understand the text. Oh well.....back to the Coke Zero.
  10. As an arty only player, I understand this. But there are repercussions just like when a tank damages another tank. Do it enough and you will eventually get banned. Before that, you are a nice blue color and if I am in the battle I will call you a smurf. I see other arty players who take too many chances because they are greedy for a kill/damage. They fire their high tier splash monster spg shell into a group of tanks including friendlies. I try very hard to be careful and have 278 Battle Buddy Awards to show for it. I also try to always mark my targets before I fire so the friendly tanks do not drive in close to the target after I fire. If it is a long distance shot from my CGC, the friendly tank may not even be on my screen when I fire. But because the shell travel time to target is maybe 4 seconds, a fast tank has enough time to close the distance and drive directly into my shot. When this happens, arty is not responsible in my opinion. But, if I do not warn the tanks by marking my shot...then I am at fault. Be careful out there and if arty marks a target then do not be stupid and drive into danger. If you do, do not blame arty.
  11. I added my logs to the original post. It is strange that Quaksen does not see Russian when he looks at his window. And no, I am not drinking too much Vodka....but maybe if I did I would not see the Russian text....or at least I would understand it or not care about it.
  12. Maybe your crews are not interesting enough to Moscow for them to hack into as mine apparently are... I will remove crew exp ext tomorrow to verify whether or not it is the source. Oh...haha...I thought you were saying that when you looked at my screenshot you did not see Russian.
  13. The part to the right of "Training" is Russian. I put it into Google Translate. Прешум бонус нв опыт: Неактивен it translates as " Premium bonus experience: Inactive "
  14. as you can see in the screenshot below. Part of the crew exp information is in Russian I think. I have tried to locate this in either the mod_crew_extended.pyc or in the crew_extended.json files and did not see anything. Not a big deal of course, but it would be nice to have all translated. _Aslain_logs.zip python.log
  15. If you make a point to kill every tank on the enemy team in every battle then such a mod would not be necessary. Seriously, I can see how some would like to have this. I used to have a list of what I needed and I tried to watch for the tanks in battle. But, it was not very often that knowing that the tank was there helped me any. Usually it hurt my results because I focused on that tank and passed up other targets and damage. Just let it happen.
  16. I am pretty sure that if you think you are an idiot then that is actually proof that you are not an idiot. Real idiots do not know that they are idiots. At least once a day I look at myself in the mirror and say "I am sofa king we Todd did".
  17. No need to apologize. I actually like trying to solve problems like this....especially when I am successful. It actually is becoming more of what I am interested in concerning the game.
  18. Damocles Sword custom sight was working fine until v9.16.05. Now (in .15.05 and 15.05.1), the reload timer does not work in standard view or arty view. I do not have a non arty to test so I do not know about that view. I reverted back to 9.16.04 with the same setup and it works perfectly. Here is what I see in .05 and .05.1 The logs below include a battle or two with 9.16.04. But the last battle is 9.16.05.1 _Aslain_logs.zip python.log Update: I replaced the mod:sight.pyc file in the current modpack with the one from 9.16.04 and everything works perfectly as before.
  19. maybe you can click and drag the 3015 (in your picture above) and place it where you wish. Not sure....but it is free to try. the other stuff the big boss man may have to help you.
  20. If you select all of the fonts in that folder and then right click the mouse on any of the fonts, you will get the choice to install. This will install all fonts. It will also reinstall all selected fonts that are already installed.
  21. Now that you mentioned it here...everyone is going to rush to try it out and then either have to create a post with logs because the entire game has crashed or it will work perfectly then it will be removed and they can not live without it....
  22. The ability to turn this clock on and off was added in the latest modpack ( 9.16 build 02 ).
  23. Install the newest modpack and see if your problem persists.
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